[Bf-blender-cvs] [bfd18c471d2] master: Cmake: rename `WINDOWS_USE_VISUAL_STUDIO_FOLDERS` option to `WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS`.

mano-wii noreply at git.blender.org
Sat Jun 15 20:46:45 CEST 2019


Commit: bfd18c471d29b811bc2a16854ab1a389179b8368
Author: mano-wii
Date:   Sat Jun 15 15:35:36 2019 -0300
Branches: master
https://developer.blender.org/rBbfd18c471d29b811bc2a16854ab1a389179b8368

Cmake: rename `WINDOWS_USE_VISUAL_STUDIO_FOLDERS` option to `WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS`.

Suggested by @LazyDodo

===================================================================

M	CMakeLists.txt
M	build_files/cmake/macros.cmake
M	build_files/cmake/platform/platform_win32.cmake

===================================================================

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 20cdac84e06..177b88874e2 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -558,8 +558,8 @@ if(WIN32)
   set(WINDOWS_CODESIGN_PFX_PASSWORD CACHE STRING  "password for pfx file used for codesigning.")
   mark_as_advanced(WINDOWS_CODESIGN_PFX_PASSWORD)
 
-  option(WINDOWS_USE_VISUAL_STUDIO_FOLDERS "Organize the visual studio project according to source folders." ON)
-  mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_FOLDERS)
+  option(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS "Organize the visual studio projects according to source folder structure." ON)
+  mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
 
   option(WINDOWS_PYTHON_DEBUG "Include the files needed for debugging python scripts with visual studio 2017+." OFF)
   mark_as_advanced(WINDOWS_PYTHON_DEBUG)
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index cdbaea183bd..71bf7811135 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -245,7 +245,7 @@ function(blender_add_lib__impl
   blender_source_group("${sources}")
 
   #if enabled, set the FOLDER property for visual studio projects
-  if(WINDOWS_USE_VISUAL_STUDIO_FOLDERS)
+  if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
     get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
     string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
     set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake
index 6a83eb17709..f91f9d8fef0 100644
--- a/build_files/cmake/platform/platform_win32.cmake
+++ b/build_files/cmake/platform/platform_win32.cmake
@@ -37,7 +37,7 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang")
   endif()
 endif()
 
-set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_FOLDERS})
+set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS})
 
 if(NOT WITH_PYTHON_MODULE)
   set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT blender)



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