[Bf-blender-cvs] [ede4f319698] master: DrawManager: OpenGL State Image Rendering

Jeroen Bakker noreply at git.blender.org
Fri Jun 7 12:05:36 CEST 2019


Commit: ede4f3196985b2c2508fc1397c642da770f36a8e
Author: Jeroen Bakker
Date:   Fri Jun 7 10:23:16 2019 +0200
Branches: master
https://developer.blender.org/rBede4f3196985b2c2508fc1397c642da770f36a8e

DrawManager: OpenGL State Image Rendering

The OpenGL state was not set to blender defaults when using
`DRW_render_to_image` path. This is only used when doing F12-rendering.
Cause of changes with the `RESTART_INDEX` hair rendering was rendering
the restart_index as an actual vertex index.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5039

===================================================================

M	source/blender/draw/intern/draw_manager.c

===================================================================

diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 08e8a8c001e..eb82ca9df79 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2001,6 +2001,8 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph)
 
   /* Reset state before drawing */
   DRW_state_reset();
+  /* Set the default Blender draw state */
+  GPU_state_init();
 
   /* Init render result. */
   RenderResult *render_result = RE_engine_begin_result(engine,



More information about the Bf-blender-cvs mailing list