[Bf-blender-cvs] [54021da58bb] master: Python Templates: fix operator_mesh_uv template
Jacques Lucke
noreply at git.blender.org
Thu Jun 6 14:36:26 CEST 2019
Commit: 54021da58bb0a593cbdfa38317d2d8a16fa1780c
Author: Jacques Lucke
Date: Thu Jun 6 14:36:08 2019 +0200
Branches: master
https://developer.blender.org/rB54021da58bb0a593cbdfa38317d2d8a16fa1780c
Python Templates: fix operator_mesh_uv template
===================================================================
M release/scripts/templates_py/operator_mesh_uv.py
===================================================================
diff --git a/release/scripts/templates_py/operator_mesh_uv.py b/release/scripts/templates_py/operator_mesh_uv.py
index 4d25b7af37e..bf893480f2f 100644
--- a/release/scripts/templates_py/operator_mesh_uv.py
+++ b/release/scripts/templates_py/operator_mesh_uv.py
@@ -9,13 +9,12 @@ def main(context):
uv_layer = bm.loops.layers.uv.verify()
- # adjust UVs
- for f in bm.faces:
- for l in f.loops:
- luv = l[uv_layer]
- if luv.select:
- # apply the location of the vertex as a UV
- luv.uv = l.vert.co.xy
+ # adjust uv coordinates
+ for face in bm.faces:
+ for loop in face.loops:
+ loop_uv = loop[uv_layer]
+ # use xy position of the vertex as a uv coordinate
+ loop_uv.uv = loop.vert.co.xy
bmesh.update_edit_mesh(me)
@@ -27,7 +26,8 @@ class UvOperator(bpy.types.Operator):
@classmethod
def poll(cls, context):
- return (context.mode == 'EDIT_MESH')
+ obj = context.active_object
+ return obj and obj.type == 'MESH' and obj.mode == 'EDIT'
def execute(self, context):
main(context)
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