[Bf-blender-cvs] [c13e10a7404] master: Cleanup: clang-format, remove tabs

Campbell Barton noreply at git.blender.org
Tue Jun 4 02:52:45 CEST 2019


Commit: c13e10a7404ddae1d2ab9dc3d421ad18e8cb01ac
Author: Campbell Barton
Date:   Tue Jun 4 10:51:48 2019 +1000
Branches: master
https://developer.blender.org/rBc13e10a7404ddae1d2ab9dc3d421ad18e8cb01ac

Cleanup: clang-format, remove tabs

===================================================================

M	source/blender/collada/AnimationImporter.cpp
M	source/blender/collada/AnimationImporter.h
M	source/blender/collada/ArmatureImporter.cpp
M	source/blender/collada/BCAnimationCurve.cpp
M	source/blender/collada/BCAnimationCurve.h
M	source/blender/collada/BCMath.h
M	source/blender/collada/BCSampleData.cpp
M	source/blender/collada/ControllerExporter.cpp
M	source/blender/collada/collada_utils.cpp
M	source/blender/editors/armature/pose_transform.c
M	source/blender/editors/transform/transform_snap_object.c

===================================================================

diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index ef6c81efff7..be748110fb9 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -1376,7 +1376,7 @@ void AnimationImporter::add_bone_animation_sampled(Object *ob,
     for (int i = 0; i < totcu; i++) {
       if (i < 4) {
         add_bezt(newcu[i], fra, qref.quat()[i]);
-	  }
+      }
       else if (i < 7) {
         add_bezt(newcu[i], fra, loc[i - 4]);
       }
@@ -1842,7 +1842,7 @@ Object *AnimationImporter::translate_animation_OLD(
   if (is_rotation || is_matrix) {
     if (is_joint) {
       bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, bone_name);
-      chan->rotmode = (is_matrix)? ROT_MODE_QUAT : ROT_MODE_EUL;
+      chan->rotmode = (is_matrix) ? ROT_MODE_QUAT : ROT_MODE_EUL;
     }
     else {
       ob->rotmode = (is_matrix) ? ROT_MODE_QUAT : ROT_MODE_EUL;
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index c62ffdbafd3..0043dad7116 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -195,7 +195,10 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase
 
   int setAnimType(const COLLADAFW::Animatable *prop, int type, int addition);
 
-  void modify_fcurve(std::vector<FCurve *> *curves, const char *rna_path, int array_index, int scale=1);
+  void modify_fcurve(std::vector<FCurve *> *curves,
+                     const char *rna_path,
+                     int array_index,
+                     int scale = 1);
   void unused_fcurve(std::vector<FCurve *> *curves);
   // prerequisites:
   // animlist_map - map animlist id -> animlist
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index de8b8aab93c..e79a97c890f 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -523,7 +523,7 @@ void ArmatureImporter::create_armature_bones(Main *bmain, std::vector<Object *>
     ED_armature_from_edit(bmain, armature);
     ED_armature_edit_free(armature);
 
-	set_bone_transformation_type(node, ob_arm);
+    set_bone_transformation_type(node, ob_arm);
 
     int index = std::find(ob_arms.begin(), ob_arms.end(), ob_arm) - ob_arms.begin();
     if (index == 0) {
diff --git a/source/blender/collada/BCAnimationCurve.cpp b/source/blender/collada/BCAnimationCurve.cpp
index 2295821aaf8..1ea63508965 100644
--- a/source/blender/collada/BCAnimationCurve.cpp
+++ b/source/blender/collada/BCAnimationCurve.cpp
@@ -174,7 +174,7 @@ const std::string BCAnimationCurve::get_animation_name(Object *ob) const
       }
       else {
         const char *boneName = BLI_str_quoted_substrN(fcurve->rna_path, "pose.bones[");
-        name = (boneName) ? id_name(ob)+"_"+std::string(boneName) : "";
+        name = (boneName) ? id_name(ob) + "_" + std::string(boneName) : "";
       }
     } break;
 
@@ -338,10 +338,8 @@ const bool BCAnimationCurve::is_transform_curve() const
 const bool BCAnimationCurve::is_rotation_curve() const
 {
   std::string channel_type = this->get_channel_type();
-  return (channel_type == "rotation"
-	      || channel_type == "rotation_euler"
-	      || channel_type == "rotation_quaternion"
-	  );
+  return (channel_type == "rotation" || channel_type == "rotation_euler" ||
+          channel_type == "rotation_quaternion");
 }
 
 const float BCAnimationCurve::get_value(const float frame)
diff --git a/source/blender/collada/BCAnimationCurve.h b/source/blender/collada/BCAnimationCurve.h
index 1b97ea4a0ba..33533258dc2 100644
--- a/source/blender/collada/BCAnimationCurve.h
+++ b/source/blender/collada/BCAnimationCurve.h
@@ -120,7 +120,7 @@ class BCAnimationCurve {
   const std::string get_animation_name(Object *ob) const; /* xxx: this is collada specific */
   const std::string get_channel_target() const;
   const std::string get_channel_type() const;
-  const std::string get_channel_posebone() const; // returns "" if channel is not a bone channel
+  const std::string get_channel_posebone() const;  // returns "" if channel is not a bone channel
 
   const int get_channel_index() const;
   const int get_subindex() const;
diff --git a/source/blender/collada/BCMath.h b/source/blender/collada/BCMath.h
index cc2ce7ce315..bb62f6c179a 100644
--- a/source/blender/collada/BCMath.h
+++ b/source/blender/collada/BCMath.h
@@ -54,7 +54,6 @@ class BCQuat {
   }
 
   void rotate_to(Matrix &mat_to);
-
 };
 
 class BCMatrix {
diff --git a/source/blender/collada/BCSampleData.cpp b/source/blender/collada/BCSampleData.cpp
index 2443ef9fcaa..7e23a2de00f 100644
--- a/source/blender/collada/BCSampleData.cpp
+++ b/source/blender/collada/BCSampleData.cpp
@@ -55,7 +55,7 @@ const bool BCSample::get_value(std::string channel_target, const int array_index
       if (bname == bone->name) {
         matrix = it->second;
         break;
-	  }
+      }
     }
   }
   else {
diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp
index b574635217c..bfec387a199 100644
--- a/source/blender/collada/ControllerExporter.cpp
+++ b/source/blender/collada/ControllerExporter.cpp
@@ -444,7 +444,7 @@ void ControllerExporter::add_bind_shape_mat(Object *ob)
   // UnitConverter::mat4_to_dae_double(bind_mat, ob->obmat);
   UnitConverter::mat4_to_dae_double(bind_mat, f_obmat);
   if (this->export_settings.get_limit_precision()) {
-	  BCMatrix::sanitize(bind_mat, LIMITTED_PRECISION);
+    BCMatrix::sanitize(bind_mat, LIMITTED_PRECISION);
   }
 
   addBindShapeTransform(bind_mat);
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 976a3c0edf3..50dc1d8d658 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -1367,7 +1367,6 @@ COLLADASW::ColorOrTexture bc_get_emission(bNode *shader)
   }
 }
 
-
 bool bc_get_reflectivity(bNode *shader, double &reflectivity)
 {
   bNodeSocket *socket = nodeFindSocket(shader, SOCK_IN, "Specular");
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index a41ab819630..365414b4884 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -101,8 +101,8 @@ static void applyarmature_set_edit_position(EditBone *curbone,
   copy_v3_v3(curbone->tail, new_tail);
 
   /* Fix roll:
-   *	1. find auto-calculated roll value for this bone now
-   *	2. remove this from the 'visual' y-rotation
+   * 1. find auto-calculated roll value for this bone now
+   * 2. remove this from the 'visual' y-rotation
    */
   {
     float premat[3][3], pmat[3][3];
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 6b52a68ac3f..ace60295148 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1637,7 +1637,7 @@ static short snapCurve(SnapData *snapdata,
   float tobmat[4][4];
   transpose_m4_m4(tobmat, obmat);
 
-  float (*clip_planes)[4] = snapdata->clip_plane;
+  float(*clip_planes)[4] = snapdata->clip_plane;
   int clip_plane_len = snapdata->clip_plane_len;
 
   if (use_obedit && snapdata->has_occlusion_plane) {



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