[Bf-blender-cvs] [604fdb6e859] master: Spelling fixes in comments and descriptions, patch by luzpaz

Brecht Van Lommel noreply at git.blender.org
Wed Jul 31 14:28:55 CEST 2019


Commit: 604fdb6e859d322a3a2a89cd065d253620421428
Author: Brecht Van Lommel
Date:   Wed Jul 31 14:25:09 2019 +0200
Branches: master
https://developer.blender.org/rB604fdb6e859d322a3a2a89cd065d253620421428

Spelling fixes in comments and descriptions, patch by luzpaz

Differential Revision: https://developer.blender.org/D3744

===================================================================

M	build_files/cmake/clang_array_check.py
M	build_files/cmake/cmake_netbeans_project.py
M	build_files/package_spec/build_debian.sh
M	doc/guides/interface_API.txt
M	doc/python_api/rst/info_gotcha.rst
M	doc/python_api/rst/info_tips_and_tricks.rst
M	intern/elbeem/intern/isosurface.h
M	intern/elbeem/intern/ntl_vector3dim.h
M	intern/elbeem/intern/solver_init.cpp
M	intern/libmv/intern/track_region.cc
M	release/scripts/modules/bl_i18n_utils/utils.py
M	release/scripts/modules/bl_keymap_utils/io.py
M	release/scripts/modules/bpy_extras/object_utils.py
M	release/scripts/modules/rna_keymap_ui.py
M	release/scripts/startup/bl_ui/properties_physics_common.py
M	release/scripts/startup/bl_ui/space_clip.py
M	release/scripts/startup/bl_ui/space_toolsystem_common.py
M	release/scripts/startup/bl_ui/space_view3d_toolbar.py
M	source/blender/blenkernel/intern/constraint.c
M	source/blender/blenkernel/intern/fcurve.c
M	source/blender/blenkernel/intern/library_query.c
M	source/blender/blenkernel/intern/pointcache.c
M	source/blender/blenkernel/intern/sequencer.c
M	source/blender/blenkernel/intern/tracking_auto.c
M	source/blender/blenlib/intern/BLI_kdopbvh.c
M	source/blender/blenlib/intern/array_store.c
M	source/blender/blenlib/intern/fileops.c
M	source/blender/blenlib/intern/polyfill_2d.c
M	source/blender/blenlib/intern/rct.c
M	source/blender/bmesh/intern/bmesh_construct.c
M	source/blender/bmesh/intern/bmesh_core.c
M	source/blender/bmesh/intern/bmesh_marking.c
M	source/blender/bmesh/intern/bmesh_mesh.c
M	source/blender/bmesh/intern/bmesh_opdefines.c
M	source/blender/bmesh/intern/bmesh_operator_api.h
M	source/blender/bmesh/intern/bmesh_polygon_edgenet.c
M	source/blender/bmesh/intern/bmesh_structure.h
M	source/blender/bmesh/intern/bmesh_walkers_impl.c
M	source/blender/bmesh/operators/bmo_bridge.c
M	source/blender/bmesh/operators/bmo_dupe.c
M	source/blender/bmesh/operators/bmo_edgenet.c
M	source/blender/bmesh/operators/bmo_inset.c
M	source/blender/bmesh/operators/bmo_subdivide.c
M	source/blender/bmesh/tools/bmesh_decimate_collapse.c
M	source/blender/bmesh/tools/bmesh_path_region.c
M	source/blender/bmesh/tools/bmesh_region_match.c
M	source/blender/collada/AnimationImporter.cpp
M	source/blender/collada/DocumentImporter.cpp
M	source/blender/datatoc/datatoc_icon_split.py
M	source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
M	source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
M	source/blender/draw/modes/edit_curve_mode.c
M	source/blender/draw/modes/shaders/common_hair_lib.glsl
M	source/blender/editors/mesh/mesh_mirror.c
M	source/blender/editors/physics/particle_edit.c
M	source/blender/editors/sculpt_paint/paint_image_proj.c
M	source/blender/editors/space_graph/graph_draw.c
M	source/blender/editors/space_sequencer/sequencer_edit.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/editors/transform/transform.h
M	source/blender/freestyle/intern/geometry/FastGrid.h
M	source/blender/freestyle/intern/geometry/GeomUtils.cpp
M	source/blender/freestyle/intern/geometry/Grid.h
M	source/blender/freestyle/intern/geometry/HashGrid.h
M	source/blender/freestyle/intern/geometry/VecMat.h
M	source/blender/freestyle/intern/image/GaussianFilter.h
M	source/blender/freestyle/intern/python/BPy_Iterator.cpp
M	source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
M	source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
M	source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
M	source/blender/freestyle/intern/scene_graph/NodeGroup.h
M	source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
M	source/blender/freestyle/intern/stroke/Chain.h
M	source/blender/freestyle/intern/stroke/Curve.h
M	source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h
M	source/blender/freestyle/intern/stroke/CurveIterators.h
M	source/blender/freestyle/intern/stroke/Stroke.h
M	source/blender/freestyle/intern/system/BaseIterator.h
M	source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
M	source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
M	source/blender/freestyle/intern/view_map/Silhouette.h
M	source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
M	source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
M	source/blender/freestyle/intern/view_map/ViewMap.h
M	source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
M	source/blender/freestyle/intern/winged_edge/Curvature.cpp
M	source/blender/ikplugin/intern/itasc_plugin.cpp
M	source/blender/imbuf/readme.txt
M	source/blender/nodes/composite/nodes/node_composite_cryptomatte.c
M	source/blender/nodes/composite/nodes/node_composite_vecBlur.c
M	source/blender/render/intern/source/pipeline.c
M	source/creator/creator_signals.c

===================================================================

diff --git a/build_files/cmake/clang_array_check.py b/build_files/cmake/clang_array_check.py
index ad7974e2176..f55b0950383 100644
--- a/build_files/cmake/clang_array_check.py
+++ b/build_files/cmake/clang_array_check.py
@@ -130,7 +130,7 @@ def function_parm_wash_tokens(parm):
                          )
 
     """
-    Return tolens without trailing commands and 'const'
+    Return tokens without trailing commands and 'const'
     """
 
     tokens = [t for t in parm.get_tokens()]
diff --git a/build_files/cmake/cmake_netbeans_project.py b/build_files/cmake/cmake_netbeans_project.py
index c07bb753c21..35985e532b8 100755
--- a/build_files/cmake/cmake_netbeans_project.py
+++ b/build_files/cmake/cmake_netbeans_project.py
@@ -238,7 +238,7 @@ def create_nb_project_main():
 
         f.write('        </makeTool>\n')
         f.write('      </makefileType>\n')
-        # finishe makefle info
+        # finished makefile info
 
         f.write('    \n')
 
diff --git a/build_files/package_spec/build_debian.sh b/build_files/package_spec/build_debian.sh
index 4594095451f..a6d94428a88 100755
--- a/build_files/package_spec/build_debian.sh
+++ b/build_files/package_spec/build_debian.sh
@@ -1,7 +1,7 @@
 #!/bin/sh
 # Builds a debian package from SVN source.
 #
-# For paralelle builds use:
+# For parallel builds use:
 #  DEB_BUILD_OPTIONS="parallel=5" sh build_files/package_spec/build_debian.sh
 
 # this needs to run in the root dir.
diff --git a/doc/guides/interface_API.txt b/doc/guides/interface_API.txt
index 631f2098a22..65f19e2a5a0 100644
--- a/doc/guides/interface_API.txt
+++ b/doc/guides/interface_API.txt
@@ -177,7 +177,7 @@ font:
 With the new truetype option in Blender, this is used for all font families
 
 When a uiBlock is created, each uiButton that is defined gets the uiBlock properties.
-Changing Block properties in between will affact uiButtons defined thereafter.
+Changing Block properties in between will effect uiButtons defined thereafter.
 
 
 
diff --git a/doc/python_api/rst/info_gotcha.rst b/doc/python_api/rst/info_gotcha.rst
index df4cd0d256b..983ce764229 100644
--- a/doc/python_api/rst/info_gotcha.rst
+++ b/doc/python_api/rst/info_gotcha.rst
@@ -40,7 +40,7 @@ In most cases you can figure out what context an operator needs
 simply be seeing how it's used in Blender and thinking about what it does.
 
 Unfortunately if you're still stuck - the only way to **really** know
-whats going on is to read the source code for the poll function and see what its checking.
+what's going on is to read the source code for the poll function and see what its checking.
 
 For Python operators it's not so hard to find the source
 since it's included with Blender and the source file/line is included in the operator reference docs.
@@ -125,7 +125,7 @@ While a script executes Blender waits for it to finish and is effectively locked
 while in this state Blender won't redraw or respond to user input.
 Normally this is not such a problem because scripts distributed with Blender
 tend not to run for an extended period of time,
-nevertheless scripts *can* take ages to execute and its nice to see whats going on in the view port.
+nevertheless scripts *can* take ages to execute and its nice to see what's going on in the view port.
 
 Tools that lock Blender in a loop and redraw are highly discouraged
 since they conflict with Blenders ability to run multiple operators
diff --git a/doc/python_api/rst/info_tips_and_tricks.rst b/doc/python_api/rst/info_tips_and_tricks.rst
index 63f7b9410c8..5b6736973ca 100644
--- a/doc/python_api/rst/info_tips_and_tricks.rst
+++ b/doc/python_api/rst/info_tips_and_tricks.rst
@@ -239,7 +239,7 @@ Drop Into a Python Interpreter in Your Script
 =============================================
 
 In the middle of a script you may want to inspect some variables,
-run some function and generally dig about to see whats going on.
+run some function and generally dig about to see what's going on.
 
 .. code-block:: python
 
diff --git a/intern/elbeem/intern/isosurface.h b/intern/elbeem/intern/isosurface.h
index 10da57ae75e..93ea5ecb108 100644
--- a/intern/elbeem/intern/isosurface.h
+++ b/intern/elbeem/intern/isosurface.h
@@ -125,9 +125,9 @@ class IsoSurface :
 
 		//! cutoff border area
 		int mCutoff;
-		//! cutoff heigh values
+		//! cutoff height values
 		int *mCutArray;
-		//! particle pointer 
+		//! particle pointer
 		ParticleTracer *mpIsoParts;
 		//! particle size
 		float mPartSize;
diff --git a/intern/elbeem/intern/ntl_vector3dim.h b/intern/elbeem/intern/ntl_vector3dim.h
index 89360342864..51e03e30dc8 100644
--- a/intern/elbeem/intern/ntl_vector3dim.h
+++ b/intern/elbeem/intern/ntl_vector3dim.h
@@ -14,7 +14,7 @@
 
 // this serves as the main include file
 // for all kinds of stuff that might be required
-// under windos there seem to be strange 
+// under windows there seem to be strange
 // errors when including the STL header too
 // late...
 
@@ -87,7 +87,7 @@ using std::string;
 #endif // WIN32
 #endif // __APPLE_CC__
 
-// windos, hardcoded limits for now...
+// windows, hardcoded limits for now...
 // for e.g. MSVC compiler...
 // some of these defines can be needed
 // for linux systems as well (e.g. FLT_MAX)
diff --git a/intern/elbeem/intern/solver_init.cpp b/intern/elbeem/intern/solver_init.cpp
index 664b1f2555e..5f28b4da41a 100644
--- a/intern/elbeem/intern/solver_init.cpp
+++ b/intern/elbeem/intern/solver_init.cpp
@@ -707,7 +707,7 @@ bool LbmFsgrSolver::initializeSolverMemory()
 			noLimit = true;
 		}
 
-		// restrict max. chunk of 1 mem block to 1GB for windos
+		// restrict max. chunk of 1 mem block to 1GB for windows
 		bool memBlockAllocProblem = false;
 		double maxDefaultMemChunk = 2.*1024.*1024.*1024.;
 		//std::cerr<<" memEstFine "<< memEstFine <<" maxWin:" <<maxWinMemChunk <<" maxMac:" <<maxMacMemChunk ; // DEBUG
diff --git a/intern/libmv/intern/track_region.cc b/intern/libmv/intern/track_region.cc
index 565d9ac1af7..2a3909c0ced 100644
--- a/intern/libmv/intern/track_region.cc
+++ b/intern/libmv/intern/track_region.cc
@@ -28,7 +28,7 @@
 #undef DUMP_FAILURE
 
 /* define this to generate PNG images with content of search areas
-   on every itteration of tracking */
+   on every iteration of tracking */
 #undef DUMP_ALWAYS
 
 using libmv::FloatImage;
diff --git a/release/scripts/modules/bl_i18n_utils/utils.py b/release/scripts/modules/bl_i18n_utils/utils.py
index fe27be9895b..13758b4f45c 100644
--- a/release/scripts/modules/bl_i18n_utils/utils.py
+++ b/release/scripts/modules/bl_i18n_utils/utils.py
@@ -1340,7 +1340,7 @@ class I18n:
     def parse_from_py(self, src, langs=set()):
         """
         src must be a valid path, either a py file or a module directory (in which case all py files inside it
-        will be checked, first file macthing will win!).
+        will be checked, first file matching will win!).
         if langs set is void, all languages found are loaded.
         """
         default_context = self.settings.DEFAULT_CONTEXT
diff --git a/release/scripts/modules/bl_keymap_utils/io.py b/release/scripts/modules/bl_keymap_utils/io.py
index d8ac647608c..2ff30cf4d52 100644
--- a/release/scripts/modules/bl_keymap_utils/io.py
+++ b/release/scripts/modules/bl_keymap_utils/io.py
@@ -129,7 +129,7 @@ def _kmi_attrs_or_none(level, kmi):
 
 
 def keyconfig_export_as_data(wm, kc, filepath, *, all_keymaps=False):
-    # Alternate foramt
+    # Alternate format
 
     # Generate a list of keymaps to export:
     #
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py
index 749b6eb111c..151cfa84f85 100644
--- a/release/scripts/modules/bpy_extras/object_utils.py
+++ b/release/scripts/modules/bpy_extras/object_utils.py
@@ -145,7 +145,7 @@ def object_data_add(context, obdata, operator=None, name=None):
         # layer.objects.active = obj_new
 
         # Match up UV layers, this is needed so adding an object with UV's
-        # doesn't create new layers when there happens to be a naming mis-match.
+        # doesn't create new layers when there happens to be a naming mismatch.
         uv_new = obdata.uv_layers.active
         if uv_new is not None:
             uv_act = obj_act.data.uv_layers.active
diff --git a/release/scripts/modules/rna_keymap_ui.py b/release/scripts/modules/rna_keymap_ui.py
index 2d8e53b9097..b8a9aa40a0b 100644
--- a/release/scripts/modules/rna_keymap_ui.py
+++ b/release/scripts/modules/rna_keymap_ui.py
@@ -270,7 +270,7 @@ def draw_filtered(display_keymaps, filter_type, filter_text, layout):
                 filter_text_split.remove(kk)
                 kmi_test_dict[kv] = {True}
 
-        # whats left should be the event type
+        # what's left should be the event type
         def kmi_type_set_from_string(kmi_type):
             kmi_type = kmi_type.upper()
             kmi_type_set = set()
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 9dbe11b0c70..b69f2233035 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -128,7 +128,7 @@ def point_cache_ui(self, cache, enabled, cachetype):
 
     is_saved = bpy.data.is_saved
 
-    # NOTE: TODO temporarly used until the animate properties are properly skipped.
+    # NOTE: TODO temporarily used until the animate properties are properly skipped.
     layout.use_property_decorate = False  # No animation (remove this later on).
 
     if not cachetype == 'RIGID_BODY':
@@ -245,7 +245,7 @@ def effector_weights_ui(self, weights, weight_type):
     layout = self.layout
     layout.use_property_split = True
 
-    # NOTE: TODO temporarly used until the animate properties are properly skipped.
+    # NOTE: TODO temporarily used until the animate properties are properly skipped.
     layout.use_property_decorate = False  # No animation (remove this later on).
 
     layout.prop(weights, "collection")
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 084ba4b36d8..b0fc5716f89 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui

@@ Diff output truncated at 10240 characters. @@



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