[Bf-blender-cvs] [a3107a0bb13] sybren-usd: USD: Cleanup, removed unnecessary `struct` keyword
Sybren A. Stüvel
noreply at git.blender.org
Thu Jul 25 16:35:09 CEST 2019
Commit: a3107a0bb13e8c9b7b8e9d5f5f13319d361d101f
Author: Sybren A. Stüvel
Date: Thu Jul 25 16:32:12 2019 +0200
Branches: sybren-usd
https://developer.blender.org/rBa3107a0bb13e8c9b7b8e9d5f5f13319d361d101f
USD: Cleanup, removed unnecessary `struct` keyword
No functional changes.
===================================================================
M source/blender/usd/intern/usd_writer_mesh.cc
===================================================================
diff --git a/source/blender/usd/intern/usd_writer_mesh.cc b/source/blender/usd/intern/usd_writer_mesh.cc
index 752a5a6b7c5..4c2994ea29d 100644
--- a/source/blender/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/usd/intern/usd_writer_mesh.cc
@@ -174,7 +174,7 @@ void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
assign_materials(context, usd_mesh, usd_mesh_data.face_groups);
}
-static void get_vertices(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
+static void get_vertices(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
usd_mesh_data.points.reserve(mesh->totvert);
@@ -184,7 +184,7 @@ static void get_vertices(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
}
}
-static void get_loops_polys(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
+static void get_loops_polys(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
/* Only construct face groups (a.k.a. geometry subsets) when we need them for material
* assignments. */
@@ -208,7 +208,7 @@ static void get_loops_polys(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
}
}
-static void get_creases(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
+static void get_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
const float factor = 1.0f / 255.0f;
@@ -233,7 +233,7 @@ static void get_creases(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
}
}
-void USDGenericMeshWriter::get_geometry_data(const Mesh *mesh, struct USDMeshData &usd_mesh_data)
+void USDGenericMeshWriter::get_geometry_data(const Mesh *mesh, USDMeshData &usd_mesh_data)
{
get_vertices(mesh, usd_mesh_data);
get_loops_polys(mesh, usd_mesh_data);
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