[Bf-blender-cvs] [cd1351f68b2] soc-2019-cycles-procedural: Added alpha output to Vertex Color node. SVM and OSL.
OmarSquircleArt
noreply at git.blender.org
Sun Jul 21 18:49:53 CEST 2019
Commit: cd1351f68b27bb4c721eef458faf0ba753444c34
Author: OmarSquircleArt
Date: Sun Jul 21 18:50:47 2019 +0200
Branches: soc-2019-cycles-procedural
https://developer.blender.org/rBcd1351f68b27bb4c721eef458faf0ba753444c34
Added alpha output to Vertex Color node. SVM and OSL.
===================================================================
M intern/cycles/blender/blender_mesh.cpp
M intern/cycles/kernel/geom/geom_patch.h
M intern/cycles/kernel/geom/geom_primitive.h
M intern/cycles/kernel/geom/geom_subd_triangle.h
M intern/cycles/kernel/geom/geom_triangle.h
M intern/cycles/kernel/osl/osl_services.cpp
M intern/cycles/kernel/shaders/CMakeLists.txt
A intern/cycles/kernel/shaders/node_vertex_color.osl
M intern/cycles/kernel/svm/svm.h
M intern/cycles/kernel/svm/svm_attribute.h
M intern/cycles/kernel/svm/svm_types.h
A intern/cycles/kernel/svm/svm_vertex_color.h
M intern/cycles/render/attribute.cpp
M intern/cycles/render/mesh.cpp
M intern/cycles/render/nodes.cpp
M intern/cycles/render/nodes.h
M intern/cycles/util/util_color.h
M intern/cycles/util/util_math.h
M intern/cycles/util/util_math_float4.h
M intern/cycles/util/util_param.h
===================================================================
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index c672bc9f3e2..ece8d02bee9 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -335,7 +335,7 @@ static void attr_create_vertex_color(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh,
continue;
Attribute *attr = mesh->subd_attributes.add(
- ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER_BYTE);
+ ustring(l->name().c_str()), TypeRGBA, ATTR_ELEMENT_CORNER_BYTE);
BL::Mesh::polygons_iterator p;
uchar4 *cdata = attr->data_uchar4();
@@ -343,9 +343,9 @@ static void attr_create_vertex_color(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh,
for (b_mesh.polygons.begin(p); p != b_mesh.polygons.end(); ++p) {
int n = p->loop_total();
for (int i = 0; i < n; i++) {
- float3 color = get_float3(l->data[p->loop_start() + i].color());
+ float4 color = get_float4(l->data[p->loop_start() + i].color());
/* Compress/encode vertex color using the sRGB curve. */
- *(cdata++) = color_float_to_byte(color_srgb_to_linear_v3(color));
+ *(cdata++) = color_float4_to_uchar4(color_srgb_to_linear_v4(color));
}
}
}
@@ -357,21 +357,21 @@ static void attr_create_vertex_color(Scene *scene, Mesh *mesh, BL::Mesh &b_mesh,
continue;
Attribute *attr = mesh->attributes.add(
- ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER_BYTE);
+ ustring(l->name().c_str()), TypeRGBA, ATTR_ELEMENT_CORNER_BYTE);
BL::Mesh::loop_triangles_iterator t;
uchar4 *cdata = attr->data_uchar4();
for (b_mesh.loop_triangles.begin(t); t != b_mesh.loop_triangles.end(); ++t) {
int3 li = get_int3(t->loops());
- float3 c1 = get_float3(l->data[li[0]].color());
- float3 c2 = get_float3(l->data[li[1]].color());
- float3 c3 = get_float3(l->data[li[2]].color());
+ float4 c1 = get_float4(l->data[li[0]].color());
+ float4 c2 = get_float4(l->data[li[1]].color());
+ float4 c3 = get_float4(l->data[li[2]].color());
/* Compress/encode vertex color using the sRGB curve. */
- cdata[0] = color_float_to_byte(color_srgb_to_linear_v3(c1));
- cdata[1] = color_float_to_byte(color_srgb_to_linear_v3(c2));
- cdata[2] = color_float_to_byte(color_srgb_to_linear_v3(c3));
+ cdata[0] = color_float4_to_uchar4(color_srgb_to_linear_v4(c1));
+ cdata[1] = color_float4_to_uchar4(color_srgb_to_linear_v4(c2));
+ cdata[2] = color_float4_to_uchar4(color_srgb_to_linear_v4(c3));
cdata += 3;
}
}
diff --git a/intern/cycles/kernel/geom/geom_patch.h b/intern/cycles/kernel/geom/geom_patch.h
index df19199f68e..8b4b91b96c8 100644
--- a/intern/cycles/kernel/geom/geom_patch.h
+++ b/intern/cycles/kernel/geom/geom_patch.h
@@ -380,15 +380,15 @@ ccl_device float3 patch_eval_float3(KernelGlobals *kg,
return val;
}
-ccl_device float3 patch_eval_uchar4(KernelGlobals *kg,
+ccl_device float4 patch_eval_uchar4(KernelGlobals *kg,
const ShaderData *sd,
int offset,
int patch,
float u,
float v,
int channel,
- float3 *du,
- float3 *dv)
+ float4 *du,
+ float4 *dv)
{
int indices[PATCH_MAX_CONTROL_VERTS];
float weights[PATCH_MAX_CONTROL_VERTS];
@@ -398,14 +398,14 @@ ccl_device float3 patch_eval_uchar4(KernelGlobals *kg,
int num_control = patch_eval_control_verts(
kg, sd->object, patch, u, v, channel, indices, weights, weights_du, weights_dv);
- float3 val = make_float3(0.0f, 0.0f, 0.0f);
+ float4 val = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
if (du)
- *du = make_float3(0.0f, 0.0f, 0.0f);
+ *du = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
if (dv)
- *dv = make_float3(0.0f, 0.0f, 0.0f);
+ *dv = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
for (int i = 0; i < num_control; i++) {
- float3 v = color_byte_to_float(kernel_tex_fetch(__attributes_uchar4, offset + indices[i]));
+ float4 v = color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, offset + indices[i]));
val += v * weights[i];
if (du)
diff --git a/intern/cycles/kernel/geom/geom_primitive.h b/intern/cycles/kernel/geom/geom_primitive.h
index 7f2b52a24c4..9a91da79f58 100644
--- a/intern/cycles/kernel/geom/geom_primitive.h
+++ b/intern/cycles/kernel/geom/geom_primitive.h
@@ -162,6 +162,27 @@ ccl_device_inline float3 primitive_attribute_float3(KernelGlobals *kg,
}
}
+ccl_device_inline float4 primitive_attribute_float4(KernelGlobals *kg,
+ const ShaderData *sd,
+ const AttributeDescriptor desc,
+ float4 *dx,
+ float4 *dy)
+{
+ if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
+ if (subd_triangle_patch(kg, sd) == ~0)
+ return triangle_attribute_float4(kg, sd, desc, dx, dy);
+ else
+ return subd_triangle_attribute_float4(kg, sd, desc, dx, dy);
+ }
+ else {
+ if (dx)
+ *dx = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ if (dy)
+ *dy = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ }
+}
+
ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc,
diff --git a/intern/cycles/kernel/geom/geom_subd_triangle.h b/intern/cycles/kernel/geom/geom_subd_triangle.h
index 8d5b3c12833..81bac6e6ee1 100644
--- a/intern/cycles/kernel/geom/geom_subd_triangle.h
+++ b/intern/cycles/kernel/geom/geom_subd_triangle.h
@@ -382,13 +382,7 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals *kg,
float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
float3 a, dads, dadt;
-
- if (desc.element == ATTR_ELEMENT_CORNER_BYTE) {
- a = patch_eval_uchar4(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
- }
- else {
- a = patch_eval_float3(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
- }
+ a = patch_eval_float3(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
# ifdef __RAY_DIFFERENTIALS__
if (dx || dy) {
@@ -460,7 +454,7 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals *kg,
return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
}
- else if (desc.element == ATTR_ELEMENT_CORNER || desc.element == ATTR_ELEMENT_CORNER_BYTE) {
+ else if (desc.element == ATTR_ELEMENT_CORNER) {
float2 uv[3];
subd_triangle_patch_uv(kg, sd, uv);
@@ -469,18 +463,10 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals *kg,
float3 f0, f1, f2, f3;
- if (desc.element == ATTR_ELEMENT_CORNER) {
- f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset));
- f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset));
- f2 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset));
- f3 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset));
- }
- else {
- f0 = color_byte_to_float(kernel_tex_fetch(__attributes_uchar4, corners[0] + desc.offset));
- f1 = color_byte_to_float(kernel_tex_fetch(__attributes_uchar4, corners[1] + desc.offset));
- f2 = color_byte_to_float(kernel_tex_fetch(__attributes_uchar4, corners[2] + desc.offset));
- f3 = color_byte_to_float(kernel_tex_fetch(__attributes_uchar4, corners[3] + desc.offset));
- }
+ f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset));
+ f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset));
+ f2 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset));
+ f3 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset));
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -510,4 +496,102 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals *kg,
}
}
+ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals *kg,
+ const ShaderData *sd,
+ const AttributeDescriptor desc,
+ float4 *dx,
+ float4 *dy)
+{
+ int patch = subd_triangle_patch(kg, sd);
+
+#ifdef __PATCH_EVAL__
+ if (desc.flags & ATTR_SUBDIVIDED) {
+ float2 uv[3];
+ subd_triangle_patch_uv(kg, sd, uv);
+
+ float2 dpdu = uv[0] - uv[2];
+ float2 dpdv = uv[1] - uv[2];
+
+ /* p is [s, t] */
+ float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
+
+ float4 dads, dadt;
+
+ float4 a = patch_eval_uchar4(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
+
+# ifdef __RAY_DIFFERENTIALS__
+ if (dx || dy) {
+ float dsdu = dpdu.x;
+ float dtdu = dpdu.y;
+ float dsdv = dpdv.x;
+ float dtdv = dpdv.y;
+
+ if (dx) {
+ float dudx = sd->du.dx;
+ float dvdx = sd->dv.dx;
+
+ float dsdx = dsdu * dudx + dsdv * dvdx;
+ float dtdx = dtdu * dudx + dtdv * dvdx;
+
+ *dx = dads * dsdx + dadt * dtdx;
+ }
+ if (dy) {
+ float dudy = sd->du.dy;
+ float dvdy = sd->dv.dy;
+
+ float dsdy = dsdu * dudy + dsdv * dvdy;
+ float dtdy = dtdu * dudy + dtdv * dvdy;
+
+ *dy = dads * dsdy + dadt * dtdy;
+ }
+ }
+# endif
+ return a;
+ }
+ else
+#endif /* __PATCH_EVAL__ */
+ if (desc.element ==
@@ Diff output truncated at 10240 characters. @@
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