[Bf-blender-cvs] [3539cd38a45] sculpt-mode-features: Fix mask extract Windows build
Pablo Dobarro
noreply at git.blender.org
Mon Jul 8 16:21:24 CEST 2019
Commit: 3539cd38a45480e2d4b6642cd79ce76e21ec617f
Author: Pablo Dobarro
Date: Mon Jul 8 16:21:54 2019 +0200
Branches: sculpt-mode-features
https://developer.blender.org/rB3539cd38a45480e2d4b6642cd79ce76e21ec617f
Fix mask extract Windows build
===================================================================
M source/blender/editors/object/object_edit.c
===================================================================
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 16af8d92b53..8d9b4da89b2 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -2128,7 +2128,9 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
BM_mesh_delete_hflag_context(bm, BM_ELEM_TAG, DEL_VERTS);
BKE_editmesh_free_derivedmesh(em);
BKE_mesh_free(newMesh);
- newMesh = BKE_mesh_from_bmesh_nomain(bm, (&(struct BMeshToMeshParams){}));
+ newMesh = BKE_mesh_from_bmesh_nomain(bm, (&(struct BMeshToMeshParams){
+ .calc_object_remap = true,
+ }));
ushort local_view_bits = 0;
View3D *v3d = CTX_wm_view3d(C);
if (v3d && v3d->localvd) {
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