[Bf-blender-cvs] [d5a61d57fd6] rigid_deform: remove prints

Jacques Lucke noreply at git.blender.org
Thu Jan 31 19:55:52 CET 2019


Commit: d5a61d57fd693f63468e9621f5b963775efbf97e
Author: Jacques Lucke
Date:   Mon Jan 28 22:53:49 2019 +0100
Branches: rigid_deform
https://developer.blender.org/rBd5a61d57fd693f63468e9621f5b963775efbf97e

remove prints

===================================================================

M	source/blender/modifiers/intern/MOD_rigiddeform_system.cc

===================================================================

diff --git a/source/blender/modifiers/intern/MOD_rigiddeform_system.cc b/source/blender/modifiers/intern/MOD_rigiddeform_system.cc
index 63873a14767..11ddaa61097 100644
--- a/source/blender/modifiers/intern/MOD_rigiddeform_system.cc
+++ b/source/blender/modifiers/intern/MOD_rigiddeform_system.cc
@@ -80,7 +80,6 @@ static std::vector<WeightedEdge> calculate_cotan_weights(
 	edges.reserve(triangles.size() * 3);
 
 	for (auto verts : triangles) {
-		std::cout << verts[0] << " " << verts[1] << " " << verts[2] << std::endl;
 		std::array<double, 3> angles = triangle_angles(
 			positions[verts[0]],
 			positions[verts[1]],
@@ -297,13 +296,10 @@ Vectors RigidDeformSystem::calculate_inner(
 	std::vector<Eigen::Matrix3d> rotations(this->vertex_amount());
 	std::fill(rotations.begin(), rotations.end(), Eigen::Matrix3d::Identity());
 
-	anchor_positions.print("Anchors");
-
 	uint iteration = 0;
 	while (true) {
 		iteration++;
 		Vectors new_inner_positions = this->optimize_inner_positions(anchor_positions, rotations);
-		new_inner_positions.print("New Inner Positions");
 		if (iteration == iterations) {
 			return new_inner_positions;
 		}



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