[Bf-blender-cvs] [1a61c209a0f] master: Workbench: Make Material transparency part of the rgba color picker

Clément Foucault noreply at git.blender.org
Tue Jan 29 20:35:17 CET 2019


Commit: 1a61c209a0ff7c7b10a3b9bd00cb125fd5e21de6
Author: Clément Foucault
Date:   Tue Jan 29 20:33:51 2019 +0100
Branches: master
https://developer.blender.org/rB1a61c209a0ff7c7b10a3b9bd00cb125fd5e21de6

Workbench: Make Material transparency part of the rgba color picker

It is only used for solid mode for now but could be used by eevee in the
future.

===================================================================

M	release/scripts/startup/bl_ui/properties_material.py
M	source/blender/blenloader/intern/versioning_280.c
M	source/blender/draw/engines/workbench/workbench_deferred.c
M	source/blender/makesdna/DNA_material_types.h
M	source/blender/makesrna/intern/rna_material.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index ae1cc12ba50..8d7e7ac266d 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -258,7 +258,6 @@ class MATERIAL_PT_viewport(MaterialButtonsPanel, Panel):
         col.prop(mat, "diffuse_color", text="Color")
         col.prop(mat, "metallic")
         col.prop(mat, "roughness")
-        col.prop(mat, "transparency")
 
     def draw(self, context):
         self.draw_shared(self, context.material)
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index c5c234580e6..e1e821d6897 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -2790,5 +2790,11 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
 
 	{
 		/* Versioning code until next subversion bump goes here. */
+
+		if (!DNA_struct_elem_find(fd->filesdna, "Material", "float", "a")) {
+			for (Material *mat = bmain->mat.first; mat; mat = mat->id.next) {
+				mat->a = 1.0f;
+			}
+		}
 	}
 }
diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c
index 4e0ec0259c2..538dca3b87f 100644
--- a/source/blender/draw/engines/workbench/workbench_deferred.c
+++ b/source/blender/draw/engines/workbench/workbench_deferred.c
@@ -943,6 +943,7 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
 			if ((ob->col[3] < 1.0f) &&
 			    (wpd->shading.color_type == V3D_SHADING_OBJECT_COLOR))
 			{
+				/* Hack */
 				wpd->shading.xray_alpha = ob->col[3];
 				material = workbench_forward_get_or_create_material_data(vedata, ob, NULL, NULL, wpd->shading.color_type, 0);
 				has_transp_mat = true;
@@ -978,10 +979,9 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
 				for (int i = 0; i < materials_len; ++i) {
 					if (geoms != NULL && geoms[i] != NULL) {
 						Material *mat = give_current_material(ob, i + 1);
-						if (mat != NULL && mat->transparency > 0.0) {
+						if (mat != NULL && mat->a < 1.0f) {
 							/* Hack */
-							wpd->shading.xray_alpha = 1.0f - mat->transparency;
-							CLAMP(wpd->shading.xray_alpha, 0.0, 1.0);
+							wpd->shading.xray_alpha = mat->a;
 							material = workbench_forward_get_or_create_material_data(vedata, ob, mat, NULL, V3D_SHADING_MATERIAL_COLOR, 0);
 							has_transp_mat = true;
 						}
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 10c40cc28a6..769d4272d70 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -145,7 +145,7 @@ typedef struct Material {
 	short flag, pad1[7];
 
 	/* Colors from Blender Internal that we are still using. */
-	float r, g, b;
+	float r, g, b, a;
 	float specr, specg, specb;
 	float alpha DNA_DEPRECATED;
 	float ray_mirror  DNA_DEPRECATED;
@@ -154,7 +154,6 @@ typedef struct Material {
 	float gloss_mir  DNA_DEPRECATED;
 	float roughness;
 	float metallic;
-	float transparency;
 	float pad4;
 
 	/* Ror buttons and render. */
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index b32d3aa9d78..4a6ab3e8882 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -354,7 +354,7 @@ static void rna_def_material_display(StructRNA *srna)
 
 	prop = RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR);
 	RNA_def_property_float_sdna(prop, NULL, "r");
-	RNA_def_property_array(prop, 3);
+	RNA_def_property_array(prop, 4);
 	RNA_def_property_ui_text(prop, "Diffuse Color", "Diffuse color of the material");
 	RNA_def_property_update(prop, 0, "rna_Material_draw_update");
 
@@ -384,12 +384,6 @@ static void rna_def_material_display(StructRNA *srna)
 	RNA_def_property_ui_text(prop, "Metallic", "Amount of mirror reflection for raytrace");
 	RNA_def_property_update(prop, 0, "rna_Material_update");
 
-	prop = RNA_def_property(srna, "transparency", PROP_FLOAT, PROP_FACTOR);
-	RNA_def_property_float_sdna(prop, NULL, "transparency");
-	RNA_def_property_range(prop, 0.0f, 1.0f);
-	RNA_def_property_ui_text(prop, "Transparency", "Amount of transparency in solid mode");
-	RNA_def_property_update(prop, 0, "rna_Material_draw_update");
-
 	/* Freestyle line color */
 	prop = RNA_def_property(srna, "line_color", PROP_FLOAT, PROP_COLOR);
 	RNA_def_property_float_sdna(prop, NULL, "line_col");



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