[Bf-blender-cvs] [d96f1fcd394] master: Fix T60775: Stereo drawing in image editor broken (shows only right eye)
Dalai Felinto
noreply at git.blender.org
Fri Jan 25 16:01:02 CET 2019
Commit: d96f1fcd39473b5d8add473810a2e804b5c12f3e
Author: Dalai Felinto
Date: Fri Jan 25 12:58:31 2019 -0200
Branches: master
https://developer.blender.org/rBd96f1fcd39473b5d8add473810a2e804b5c12f3e
Fix T60775: Stereo drawing in image editor broken (shows only right eye)
===================================================================
M source/blender/editors/space_image/space_image.c
===================================================================
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index b187baae0c2..ec87d611b31 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -635,7 +635,8 @@ static void image_main_region_draw(const bContext *C, ARegion *ar)
gpu_batch_presets_reset();
/* TODO(fclem) port to draw manager and remove the depth buffer allocation. */
- DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(ar->draw_buffer->viewport[0]);
+ GPUViewport *viewport = ar->draw_buffer->viewport[ar->draw_buffer->stereo ? sima->iuser.multiview_eye : 0];
+ DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(viewport);
GPU_framebuffer_bind(fbl->color_only_fb);
/* XXX not supported yet, disabling for now */
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