[Bf-blender-cvs] [d96f1fcd394] master: Fix T60775: Stereo drawing in image editor broken (shows only right eye)

Dalai Felinto noreply at git.blender.org
Fri Jan 25 16:01:02 CET 2019


Commit: d96f1fcd39473b5d8add473810a2e804b5c12f3e
Author: Dalai Felinto
Date:   Fri Jan 25 12:58:31 2019 -0200
Branches: master
https://developer.blender.org/rBd96f1fcd39473b5d8add473810a2e804b5c12f3e

Fix T60775: Stereo drawing in image editor broken (shows only right eye)

===================================================================

M	source/blender/editors/space_image/space_image.c

===================================================================

diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index b187baae0c2..ec87d611b31 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -635,7 +635,8 @@ static void image_main_region_draw(const bContext *C, ARegion *ar)
 	gpu_batch_presets_reset();
 
 	/* TODO(fclem) port to draw manager and remove the depth buffer allocation. */
-	DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(ar->draw_buffer->viewport[0]);
+	GPUViewport *viewport = ar->draw_buffer->viewport[ar->draw_buffer->stereo ? sima->iuser.multiview_eye : 0];
+	DefaultFramebufferList *fbl = GPU_viewport_framebuffer_list_get(viewport);
 	GPU_framebuffer_bind(fbl->color_only_fb);
 
 	/* XXX not supported yet, disabling for now */



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