[Bf-blender-cvs] [78d4e0fbf2c] blender2.7: Fix full compilation after recent passes changes

Sergey Sharybin noreply at git.blender.org
Tue Jan 22 11:56:31 CET 2019


Commit: 78d4e0fbf2c4a3bf58c4e09cc5d51b9c4f8c00bb
Author: Sergey Sharybin
Date:   Tue Jan 22 11:56:03 2019 +0100
Branches: blender2.7
https://developer.blender.org/rB78d4e0fbf2c4a3bf58c4e09cc5d51b9c4f8c00bb

Fix full compilation after recent passes changes

Was caused by c9eef249.

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 9f34729cd2f..75c81c57da0 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -241,6 +241,8 @@ void RE_engine_active_view_set(struct RenderEngine *engine, const char *viewname
 void RE_engine_get_camera_model_matrix(struct RenderEngine *engine, struct Object *camera, bool use_spherical_stereo, float *r_modelmat) RET_NONE
 float RE_engine_get_camera_shift_x(struct RenderEngine *engine, struct Object *camera, bool use_spherical_stereo) RET_ZERO
 bool RE_engine_get_spherical_stereo(struct RenderEngine *engine, struct Object *camera) RET_ZERO
+void RE_engine_update_render_passes(struct RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl,
+                                    update_render_passes_cb_t callback) RET_NONE
 void RE_SetActiveRenderView(struct Render *re, const char *viewname) RET_NONE
 
 struct RenderPass *RE_pass_find_by_name(volatile struct RenderLayer *rl, const char *name, const char *viewname) RET_NULL



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