[Bf-blender-cvs] [867ffacabf6] blender2.7: Fix Cycles node definition typos and incorrect enum value.
Alex Fuller
noreply at git.blender.org
Mon Jan 14 16:12:54 CET 2019
Commit: 867ffacabf6c25ded40a39b5af7d61fee1dacc4d
Author: Alex Fuller
Date: Mon Jan 14 15:41:24 2019 +0100
Branches: blender2.7
https://developer.blender.org/rB867ffacabf6c25ded40a39b5af7d61fee1dacc4d
Fix Cycles node definition typos and incorrect enum value.
Differential Revision: https://developer.blender.org/D4174
===================================================================
M intern/cycles/render/nodes.cpp
===================================================================
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index a1f88dca466..77a452674fb 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -3735,7 +3735,7 @@ void LightPathNode::compile(OSLCompiler& compiler)
NODE_DEFINE(LightFalloffNode)
{
- NodeType* type = NodeType::add("light_fallof", create, NodeType::SHADER);
+ NodeType* type = NodeType::add("light_falloff", create, NodeType::SHADER);
SOCKET_IN_FLOAT(strength, "Strength", 100.0f);
SOCKET_IN_FLOAT(smooth, "Smooth", 0.0f);
@@ -5843,7 +5843,7 @@ NODE_DEFINE(NormalMapNode)
space_enum.insert("world", NODE_NORMAL_MAP_WORLD);
space_enum.insert("blender_object", NODE_NORMAL_MAP_BLENDER_OBJECT);
space_enum.insert("blender_world", NODE_NORMAL_MAP_BLENDER_WORLD);
- SOCKET_ENUM(space, "Space", space_enum, NODE_TANGENT_RADIAL);
+ SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_TANGENT);
SOCKET_STRING(attribute, "Attribute", ustring());
@@ -6054,7 +6054,7 @@ NODE_DEFINE(DisplacementNode)
space_enum.insert("object", NODE_NORMAL_MAP_OBJECT);
space_enum.insert("world", NODE_NORMAL_MAP_WORLD);
- SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_TANGENT);
+ SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_OBJECT);
SOCKET_IN_FLOAT(height, "Height", 0.0f);
SOCKET_IN_FLOAT(midlevel, "Midlevel", 0.5f);
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