[Bf-blender-cvs] [943852c0dc1] master: Mesh Batch Cache: Put context evaluation out of batch cache

Clément Foucault noreply at git.blender.org
Fri Jan 11 16:00:28 CET 2019


Commit: 943852c0dc17bff74e3cc91d17c2eeb66adacf33
Author: Clément Foucault
Date:   Sat Dec 22 21:00:23 2018 +0100
Branches: master
https://developer.blender.org/rB943852c0dc17bff74e3cc91d17c2eeb66adacf33

Mesh Batch Cache: Put context evaluation out of batch cache

This is in order to be able to call DRW_mesh_batch_cache_create_requested
outside of the draw manager

===================================================================

M	source/blender/draw/intern/draw_cache.c
M	source/blender/draw/intern/draw_cache_impl.h
M	source/blender/draw/intern/draw_cache_impl_mesh.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 96e263cdc30..6fe477b50c6 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -3749,16 +3749,23 @@ bool DRW_vbo_requested(GPUVertBuf *vbo)
 
 void drw_batch_cache_generate_requested(Object *ob)
 {
+	const DRWContextState *draw_ctx = DRW_context_state_get();
+	const ToolSettings *ts = draw_ctx->scene->toolsettings;
+	const int mode = CTX_data_mode_enum_ex(draw_ctx->object_edit, draw_ctx->obact, draw_ctx->object_mode);
+	const bool is_paint_mode = ELEM(mode, CTX_MODE_PAINT_TEXTURE, CTX_MODE_PAINT_VERTEX, CTX_MODE_PAINT_WEIGHT);
+	const bool use_hide = (ob->type == OB_MESH) && ((is_paint_mode && (ob == draw_ctx->obact)) ||
+	                                               ((mode == CTX_MODE_EDIT_MESH) && BKE_object_is_in_editmode(ob)));
+
 	struct Mesh *mesh_eval = ob->runtime.mesh_eval;
 	switch (ob->type) {
 		case OB_MESH:
-			DRW_mesh_batch_cache_create_requested(ob, (Mesh *)ob->data);
+			DRW_mesh_batch_cache_create_requested(ob, (Mesh *)ob->data, ts, is_paint_mode, use_hide);
 			break;
 		case OB_CURVE:
 		case OB_FONT:
 		case OB_SURF:
 			if (mesh_eval) {
-				DRW_mesh_batch_cache_create_requested(ob, mesh_eval);
+				DRW_mesh_batch_cache_create_requested(ob, mesh_eval, ts, is_paint_mode, use_hide);
 			}
 			DRW_curve_batch_cache_create_requested(ob);
 			break;
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 64a1a72ed37..385147039d6 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -37,6 +37,7 @@ struct ModifierData;
 struct ParticleSystem;
 struct PTCacheEdit;
 struct SpaceImage;
+struct ToolSettings;
 
 struct Curve;
 struct Lattice;
@@ -97,7 +98,9 @@ struct GPUBatch *DRW_lattice_batch_cache_get_all_verts(struct Lattice *lt);
 struct GPUBatch *DRW_lattice_batch_cache_get_edit_verts(struct Lattice *lt);
 
 /* Mesh */
-void DRW_mesh_batch_cache_create_requested(struct Object *ob, struct Mesh *me);
+void DRW_mesh_batch_cache_create_requested(
+        struct Object *ob, struct Mesh *me,
+        const struct ToolSettings *ts, const bool is_paint_mode, const bool use_hide);
 
 struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me);
 struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index fd9c44431b7..54f42c310e1 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -5277,30 +5277,17 @@ void DRW_mesh_cache_uvedit(
  * \{ */
 
 /* Can be called for any surface type. Mesh *me is the final mesh. */
-void DRW_mesh_batch_cache_create_requested(Object *ob, Mesh *me)
+void DRW_mesh_batch_cache_create_requested(
+        Object *ob, Mesh *me,
+        const ToolSettings *ts, const bool is_paint_mode, const bool use_hide)
 {
-	const DRWContextState *draw_ctx = DRW_context_state_get();
-	const int mode = CTX_data_mode_enum_ex(draw_ctx->object_edit, draw_ctx->obact, draw_ctx->object_mode);
-	const bool is_paint_mode = ELEM(mode, CTX_MODE_PAINT_TEXTURE, CTX_MODE_PAINT_VERTEX, CTX_MODE_PAINT_WEIGHT);
-	const bool use_hide = (
-	        (ob->type == OB_MESH) &&
-	        ((is_paint_mode && (ob == draw_ctx->obact)) ||
-	         ((mode == CTX_MODE_EDIT_MESH) && BKE_object_is_in_editmode(ob))));
-	bool use_face_sel = false;
-
-	/* Tex paint face select */
-	if (is_paint_mode && (ob->type == OB_MESH) && (draw_ctx->obact == ob)) {
-		const Mesh *me_orig = DEG_get_original_object(ob)->data;
-		use_face_sel = (me_orig->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
-	}
-
 	MeshBatchCache *cache = mesh_batch_cache_get(me);
 
 	/* Check vertex weights. */
-	if (cache->batch.surface_weights != 0) {
+	if ((cache->batch.surface_weights != 0) && (ts != NULL)) {
 		struct DRW_MeshWeightState wstate;
 		BLI_assert(ob->type == OB_MESH);
-		drw_mesh_weight_state_extract(ob, me, draw_ctx->scene->toolsettings, is_paint_mode, &wstate);
+		drw_mesh_weight_state_extract(ob, me, ts, is_paint_mode, &wstate);
 		mesh_batch_cache_check_vertex_group(cache, &wstate);
 		drw_mesh_weight_state_copy(&cache->weight_state, &wstate);
 		drw_mesh_weight_state_clear(&wstate);



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