[Bf-blender-cvs] [3d4d7b97c27] master: Cleanup: style

Campbell Barton noreply at git.blender.org
Thu Feb 28 02:31:19 CET 2019


Commit: 3d4d7b97c27e3ff2820ddf210736ca90cae05f85
Author: Campbell Barton
Date:   Thu Feb 28 12:15:42 2019 +1100
Branches: master
https://developer.blender.org/rB3d4d7b97c27e3ff2820ddf210736ca90cae05f85

Cleanup: style

===================================================================

M	source/blender/blenloader/intern/readfile.c
M	source/blender/depsgraph/intern/builder/deg_builder.cc
M	source/blender/draw/engines/gpencil/gpencil_draw_utils.c
M	source/blender/draw/engines/gpencil/gpencil_engine.h
M	source/blender/draw/intern/draw_armature.c
M	source/blender/editors/gpencil/gpencil_paint.c
M	source/blender/editors/space_sequencer/sequencer_draw.c

===================================================================

diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 9e4be469fb7..c0bf832a768 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10960,7 +10960,7 @@ static ID *link_named_part(
 		if (id == NULL) {
 			/* not read yet */
 			const int tag = force_indirect ? LIB_TAG_INDIRECT : LIB_TAG_EXTERN;
-			read_libblock(fd, mainl, bhead, tag | LIB_TAG_NEED_EXPAND , &id);
+			read_libblock(fd, mainl, bhead, tag | LIB_TAG_NEED_EXPAND, &id);
 
 			if (id) {
 				/* sort by name in list */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index 5520282db27..f5cf433aae8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -58,7 +58,8 @@ DepsgraphBuilder::DepsgraphBuilder(Main *bmain, Depsgraph *graph)
           graph_(graph) {
 }
 
-bool DepsgraphBuilder::needPullBaseIntoGraph(struct Base *base) {
+bool DepsgraphBuilder::needPullBaseIntoGraph(struct Base *base)
+{
 	const int base_flag = (graph_->mode == DAG_EVAL_VIEWPORT) ?
 	        BASE_ENABLED_VIEWPORT : BASE_ENABLED_RENDER;
 	if (base->flag & base_flag) {
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
index 3479f278fba..b0df495e325 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
@@ -251,8 +251,8 @@ static void set_wireframe_color(Object *ob, bGPDlayer *gpl, View3D *v3d,
 {
 	float color[4];
 	if (((gp_style->stroke_rgba[3] < GPENCIL_ALPHA_OPACITY_THRESH) ||
-		 (((gp_style->flag & GP_STYLE_STROKE_SHOW) == 0))) &&
-		(gp_style->fill_rgba[3] >= GPENCIL_ALPHA_OPACITY_THRESH))
+	     (((gp_style->flag & GP_STYLE_STROKE_SHOW) == 0))) &&
+	    (gp_style->fill_rgba[3] >= GPENCIL_ALPHA_OPACITY_THRESH))
 	{
 		copy_v4_v4(color, gp_style->fill_rgba);
 	}
@@ -437,7 +437,7 @@ bool DRW_gpencil_onion_active(bGPdata *gpd)
 DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
         GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
         bGPdata *gpd, bGPDlayer *gpl, bGPDstroke *gps,
-		MaterialGPencilStyle *gp_style, int id,
+        MaterialGPencilStyle *gp_style, int id,
         bool onion, const float scale, int shading_type)
 {
 	GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
@@ -547,8 +547,8 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
 static DRWShadingGroup *DRW_gpencil_shgroup_point_create(
         GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
         bGPdata *gpd, bGPDlayer *gpl,
-		MaterialGPencilStyle *gp_style, int id, bool onion,
-		const float scale, int shading_type)
+        MaterialGPencilStyle *gp_style, int id, bool onion,
+        const float scale, int shading_type)
 {
 	GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
 	const float *viewport_size = DRW_viewport_size_get();
@@ -886,7 +886,7 @@ static void gpencil_draw_strokes(
 
 		/* if the fill has any value, it's considered a fill and is not drawn if simplify fill is enabled */
 		if ((stl->storage->simplify_fill) &&
-			(scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_REMOVE_FILL_LINE))
+		    (scene->r.simplify_gpencil & SIMPLIFY_GPENCIL_REMOVE_FILL_LINE))
 		{
 			if ((gp_style->fill_rgba[3] > GPENCIL_ALPHA_OPACITY_THRESH) ||
 			    (gp_style->fill_style > GP_STYLE_FILL_STYLE_SOLID) ||
@@ -917,8 +917,8 @@ static void gpencil_draw_strokes(
 			{
 				/* fill */
 				if ((gp_style->flag & GP_STYLE_FILL_SHOW) &&
-					(!stl->storage->simplify_fill) &&
-					((gps->flag & GP_STROKE_NOFILL) == 0))
+				    (!stl->storage->simplify_fill) &&
+				    ((gps->flag & GP_STROKE_NOFILL) == 0))
 				{
 					gpencil_add_fill_vertexdata(
 						cache, ob, gpl, derived_gpf, gps,
@@ -1481,7 +1481,7 @@ static void DRW_gpencil_shgroups_create(
 				shgrp = DRW_gpencil_shgroup_stroke_create(
 				        e_data, vedata, stroke_pass, e_data->gpencil_stroke_sh,
 				        ob, gpd, gpl, gps, gp_style, stl->storage->shgroup_id, elm->onion,
-						scale, cache_ob->shading_type);
+				        scale, cache_ob->shading_type);
 
 				DRW_shgroup_call_range_add(
 				        shgrp, cache->b_stroke.batch,
@@ -1499,7 +1499,7 @@ static void DRW_gpencil_shgroups_create(
 				shgrp = DRW_gpencil_shgroup_point_create(
 				        e_data, vedata, stroke_pass, e_data->gpencil_point_sh,
 				        ob, gpd, gpl, gp_style, stl->storage->shgroup_id, elm->onion,
-						scale, cache_ob->shading_type);
+				        scale, cache_ob->shading_type);
 
 				DRW_shgroup_call_range_add(
 				        shgrp, cache->b_point.batch,
@@ -1517,7 +1517,7 @@ static void DRW_gpencil_shgroups_create(
 				shgrp = DRW_gpencil_shgroup_fill_create(
 				        e_data, vedata, stroke_pass, e_data->gpencil_fill_sh,
 				        ob, gpd, gpl, gp_style, stl->storage->shgroup_id,
-						cache_ob->shading_type);
+				        cache_ob->shading_type);
 
 				DRW_shgroup_call_range_add(
 				        shgrp, cache->b_fill.batch,
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index ed4915651f1..20ce210f337 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -94,7 +94,7 @@ typedef struct tGPencilObjectCache {
 
 	/* shading type */
 	int shading_type;
-	
+
 	/* GPU data size */
 	int tot_vertex;
 	int tot_triangles;
@@ -376,9 +376,9 @@ typedef struct GpencilBatchCache {
 struct DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(
         struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader,
         struct Object *ob, struct bGPdata *gpd,
-		struct bGPDlayer *gpl, struct bGPDstroke *gps,
+        struct bGPDlayer *gpl, struct bGPDstroke *gps,
         struct MaterialGPencilStyle *gp_style, int id, bool onion,
-		const float scale, int shading_type);
+        const float scale, int shading_type);
 void DRW_gpencil_populate_datablock(
         struct GPENCIL_e_data *e_data, void *vedata,
         struct Object *ob, struct tGPencilObjectCache *cache_ob);
diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c
index ac0b254c1ab..bb699ab3729 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -127,7 +127,8 @@ static void drw_shgroup_bone_octahedral(
 		        g_data.passes.bone_outline, geom, sh_cfg);
 	}
 	if (g_data.bone_octahedral_solid == NULL &&
-	    g_data.passes.bone_solid != NULL) {
+	    g_data.passes.bone_solid != NULL)
+	{
 		struct GPUBatch *geom = DRW_cache_bone_octahedral_get();
 		g_data.bone_octahedral_solid = shgroup_instance_bone_shape_solid(
 		        g_data.passes.bone_solid, geom, g_data.transparent, sh_cfg);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 63f1e495e6b..817d10d4b2f 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1244,7 +1244,8 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
 
 	/* post process stroke */
 	if ((p->brush->gpencil_settings->flag & GP_BRUSH_GROUP_SETTINGS) &&
-		p->brush->gpencil_settings->flag & GP_BRUSH_TRIM_STROKE) {
+	    p->brush->gpencil_settings->flag & GP_BRUSH_TRIM_STROKE)
+	{
 		BKE_gpencil_trim_stroke(gps);
 	}
 
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index e9e8703b85d..aed5f338d39 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -388,7 +388,9 @@ static float draw_seq_handle_size_get_clamped(Sequence *seq, const float pixelx)
 }
 
 /* draw a handle, for each end of a sequence strip */
-static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_clamped, const short direction, unsigned int pos)
+static void draw_seq_handle(
+        View2D *v2d, Sequence *seq, const float handsize_clamped,
+        const short direction, unsigned int pos)
 {
 	float v1[2], v2[2], v3[2], rx1 = 0, rx2 = 0; //for triangles and rect
 	float x1, x2, y1, y2;
@@ -478,7 +480,10 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_cla
 }
 
 /* draw info text on a sequence strip */
-static void draw_seq_text(View2D *v2d, SpaceSeq *sseq, Sequence *seq, float x1, float x2, float y1, float y2, const unsigned char background_col[3])
+static void draw_seq_text(
+        View2D *v2d, SpaceSeq *sseq, Sequence *seq,
+        float x1, float x2, float y1, float y2,
+        const unsigned char background_col[3])
 {
 	rctf rect;
 	char str[32 + FILE_MAX];
@@ -697,7 +702,9 @@ static void draw_sequence_extensions(Scene *scene, ARegion *ar, Sequence *seq, u
  * ARegion is currently only used to get the windows width in pixels
  * so wave file sample drawing precision is zoom adjusted
  */
-static void draw_seq_strip(const bContext *C, SpaceSeq *sseq, Scene *scene, ARegion *ar, Sequence *seq, int outline_tint, float pixelx)
+static void draw_seq_strip(
+        const bContext *C, SpaceSeq *sseq, Scene *scene, ARegion *ar, Sequence *seq,
+        int outline_tint, float pixelx)
 {
 	View2D *v2d = &ar->v2d;
 	float x1, x2, y1, y2;
@@ -1173,7 +1180,9 @@ static void sequencer_preview_clear(void)
 	GPU_clear(GPU_COLOR_BIT);
 }
 
-static void sequencer_preview_get_rect(rctf *preview, Scene *scene, ARegion *ar, SpaceSeq *sseq, bool draw_overlay, bool draw_backdrop)
+static void sequencer_preview_get_rect(
+        rctf *preview, Scene *scene, ARegion *ar, SpaceSeq *sseq,
+        bool draw_overlay, bool draw_backdrop)
 {
 	struct View2D *v2d = &ar->v2d;
 	float viewrect[2];
@@ -1205,7 +1214,9 @@ static void sequencer_preview_get_rect(rctf *preview, Scene *scene, ARegion *ar,
 	}
 }
 
-static void sequencer_draw_display_buffer(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq, ImBuf *ibuf, ImBuf

@@ Diff output truncated at 10240 characters. @@



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