[Bf-blender-cvs] [03da3b6593a] master: Transform: fix redo rotate adjusting orientation
Campbell Barton
noreply at git.blender.org
Wed Feb 27 16:37:45 CET 2019
Commit: 03da3b6593a24d24af60ec13ffb218ad06b5fd66
Author: Campbell Barton
Date: Thu Feb 28 02:30:26 2019 +1100
Branches: master
https://developer.blender.org/rB03da3b6593a24d24af60ec13ffb218ad06b5fd66
Transform: fix redo rotate adjusting orientation
Regression in recent update.
Also de-duplicate orientation matrix initialization.
===================================================================
M source/blender/editors/transform/transform.c
M source/blender/editors/transform/transform_generics.c
M source/blender/editors/transform/transform_orientations.c
===================================================================
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 878f9385c04..6f979460f8b 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -2226,8 +2226,10 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
* so use the orientation in the constraint if set */
/* Use 'orient_matrix' instead. */
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- RNA_property_enum_set(op->ptr, prop, orientation);
+ if (t->flag & T_MODAL) {
+ if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
+ RNA_property_enum_set(op->ptr, prop, orientation);
+ }
}
}
@@ -3459,10 +3461,6 @@ static void initShear(TransInfo *t)
t->orient_axis = 2;
t->orient_axis_ortho = 1;
}
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- copy_m3_m3(t->orient_matrix, t->spacemtx);
- }
initShear_mouseInputMode(t);
@@ -4166,18 +4164,6 @@ static void initRotation(TransInfo *t)
if (t->flag & T_2D_EDIT)
t->flag |= T_NO_CONSTRAINT;
-
- if ((t->options & CTX_PAINT_CURVE) == 0) {
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- t->orientation.unset = V3D_ORIENT_VIEW;
- copy_m3_m4(t->orient_matrix, t->viewinv);
- normalize_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- }
- }
-
- t->orient_axis = 2;
}
/* Used by Transform Rotation and Transform Normal Rotation */
@@ -4692,16 +4678,6 @@ static void initNormalRotation(TransInfo *t)
storeCustomLNorValue(tc, bm);
}
-
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- t->orientation.unset = V3D_ORIENT_VIEW;
- copy_m3_m4(t->orient_matrix, t->viewinv);
- normalize_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- }
-
- t->orient_axis = 2;
}
/* Works by getting custom normal from clnor_data, transform, then store */
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 46eeb049b42..4039252e500 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1342,6 +1342,10 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
/* Leave 't->orient_matrix_is_set' to false,
* so we overwrite it when we have a useful value. */
+ /* Default to rotate on the Z axis. */
+ t->orient_axis = 2;
+ t->orient_axis_ortho = 1;
+
/* if there's an event, we're modal */
if (event) {
t->flag |= T_MODAL;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 019ea2c0580..b486976bfad 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -483,6 +483,20 @@ void initTransformOrientation(bContext *C, TransInfo *t)
}
break;
}
+
+ if (t->orient_matrix_is_set == false) {
+ t->orient_matrix_is_set = true;
+ if (t->flag & T_MODAL) {
+ /* Rotate for example defaults to operating on the view plane. */
+ t->orientation.unset = V3D_ORIENT_VIEW;
+ copy_m3_m4(t->orient_matrix, t->viewinv);
+ normalize_m3(t->orient_matrix);
+ }
+ else {
+ copy_m3_m3(t->orient_matrix, t->spacemtx);
+ }
+ negate_m3(t->orient_matrix);
+ }
}
/**
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