[Bf-blender-cvs] [3051e2f4ae8] master: DNA: rename Lamp -> Light

Campbell Barton noreply at git.blender.org
Wed Feb 27 01:04:13 CET 2019


Commit: 3051e2f4ae8fd3e72a43dd1e5d40893d0efec500
Author: Campbell Barton
Date:   Wed Feb 27 10:46:48 2019 +1100
Branches: master
https://developer.blender.org/rB3051e2f4ae8fd3e72a43dd1e5d40893d0efec500

DNA: rename Lamp -> Light

- BKE_lamp -> BKE_light
- Main.lamp -> light

===================================================================

M	source/blender/blenkernel/BKE_lamp.h
M	source/blender/blenkernel/BKE_main.h
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/BKE_texture.h
M	source/blender/blenkernel/intern/anim_sys.c
M	source/blender/blenkernel/intern/camera.c
M	source/blender/blenkernel/intern/icons.c
M	source/blender/blenkernel/intern/ipo.c
M	source/blender/blenkernel/intern/lamp.c
M	source/blender/blenkernel/intern/library.c
M	source/blender/blenkernel/intern/library_query.c
M	source/blender/blenkernel/intern/library_remap.c
M	source/blender/blenkernel/intern/main.c
M	source/blender/blenkernel/intern/node.c
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenkernel/intern/smoke.c
M	source/blender/blenloader/intern/readblenentry.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/versioning_260.c
M	source/blender/blenloader/intern/versioning_270.c
M	source/blender/blenloader/intern/versioning_280.c
M	source/blender/blenloader/intern/versioning_defaults.c
M	source/blender/blenloader/intern/versioning_legacy.c
M	source/blender/blenloader/intern/writefile.c
M	source/blender/collada/AnimationImporter.cpp
M	source/blender/collada/BCAnimationCurve.cpp
M	source/blender/collada/DocumentImporter.cpp
M	source/blender/collada/DocumentImporter.h
M	source/blender/collada/LightExporter.cpp
M	source/blender/collada/LightExporter.h
M	source/blender/collada/collada_utils.h
M	source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M	source/blender/depsgraph/intern/builder/deg_builder_nodes.h
M	source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M	source/blender/depsgraph/intern/builder/deg_builder_relations.h
M	source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
M	source/blender/draw/engines/eevee/eevee_data.c
M	source/blender/draw/engines/eevee/eevee_lights.c
M	source/blender/draw/engines/eevee/eevee_private.h
M	source/blender/draw/modes/object_mode.c
M	source/blender/editors/animation/anim_channels_defines.c
M	source/blender/editors/animation/anim_filter.c
M	source/blender/editors/include/ED_anim_api.h
M	source/blender/editors/interface/interface_templates.c
M	source/blender/editors/object/object_add.c
M	source/blender/editors/object/object_relations.c
M	source/blender/editors/object/object_select.c
M	source/blender/editors/object/object_transform.c
M	source/blender/editors/render/render_preview.c
M	source/blender/editors/render/render_shading.c
M	source/blender/editors/render/render_update.c
M	source/blender/editors/space_node/node_draw.c
M	source/blender/editors/space_node/node_edit.c
M	source/blender/editors/space_node/space_node.c
M	source/blender/editors/space_outliner/outliner_draw.c
M	source/blender/editors/space_outliner/outliner_tree.c
M	source/blender/editors/space_view3d/view3d_gizmo_lamp.c
M	source/blender/makesdna/DNA_ID.h
M	source/blender/makesdna/DNA_ipo_types.h
M	source/blender/makesdna/DNA_lamp_types.h
M	source/blender/makesdna/intern/dna_rename_defs.h
M	source/blender/makesrna/intern/rna_gpencil_modifier.c
M	source/blender/makesrna/intern/rna_lamp.c
M	source/blender/makesrna/intern/rna_main.c
M	source/blender/makesrna/intern/rna_main_api.c
M	source/blender/nodes/shader/node_shader_tree.c
M	source/blender/windowmanager/WM_types.h
M	source/blender/windowmanager/intern/wm_operators.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_lamp.h b/source/blender/blenkernel/BKE_lamp.h
index 1acceeacd89..762f4eae46b 100644
--- a/source/blender/blenkernel/BKE_lamp.h
+++ b/source/blender/blenkernel/BKE_lamp.h
@@ -30,17 +30,17 @@ extern "C" {
 
 #include "BLI_compiler_attrs.h"
 
-struct Lamp;
+struct Light;
 struct Main;
 struct Scene;
 
-void BKE_lamp_init(struct Lamp *la);
-struct Lamp *BKE_lamp_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_copy_data(struct Main *bmain, struct Lamp *la_dst, const struct Lamp *la_src, const int flag);
-struct Lamp *BKE_lamp_copy(struct Main *bmain, const struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-struct Lamp *BKE_lamp_localize(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_make_local(struct Main *bmain, struct Lamp *la, const bool lib_local);
-void BKE_lamp_free(struct Lamp *la);
+void BKE_light_init(struct Light *la);
+struct Light *BKE_light_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
+void BKE_light_copy_data(struct Main *bmain, struct Light *la_dst, const struct Light *la_src, const int flag);
+struct Light *BKE_light_copy(struct Main *bmain, const struct Light *la) ATTR_WARN_UNUSED_RESULT;
+struct Light *BKE_light_localize(struct Light *la) ATTR_WARN_UNUSED_RESULT;
+void BKE_light_make_local(struct Main *bmain, struct Light *la, const bool lib_local);
+void BKE_light_free(struct Light *la);
 
 #ifdef __cplusplus
 }
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index c31bc6c7f15..49755f6ec5e 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -94,7 +94,7 @@ typedef struct Main {
 	ListBase tex;
 	ListBase image;
 	ListBase latt;
-	ListBase lamp;
+	ListBase light;
 	ListBase camera;
 	ListBase ipo;   // XXX deprecated
 	ListBase key;
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 743efae9d16..7e924ded048 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -662,7 +662,7 @@ struct NodeTreeIterStore {
 	Scene *scene;
 	Material *mat;
 	Tex *tex;
-	Lamp *lamp;
+	Light *light;
 	World *world;
 	FreestyleLineStyle *linestyle;
 };
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 23b9d8afce3..bcd56c4f63d 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -31,7 +31,7 @@ struct Brush;
 struct ColorBand;
 struct FreestyleLineStyle;
 struct ImagePool;
-struct Lamp;
+struct Light;
 struct MTex;
 struct Main;
 struct Material;
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 1b09868bf7d..872129e351d 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1132,7 +1132,7 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
 	ANIMDATA_NODETREE_IDS_CB(bmain->tex.first, Tex);
 
 	/* lamps */
-	ANIMDATA_NODETREE_IDS_CB(bmain->lamp.first, Lamp);
+	ANIMDATA_NODETREE_IDS_CB(bmain->light.first, Light);
 
 	/* materials */
 	ANIMDATA_NODETREE_IDS_CB(bmain->mat.first, Material);
@@ -1231,7 +1231,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha
 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->tex.first, Tex);
 
 	/* lamps */
-	RENAMEFIX_ANIM_NODETREE_IDS(bmain->lamp.first, Lamp);
+	RENAMEFIX_ANIM_NODETREE_IDS(bmain->light.first, Light);
 
 	/* materials */
 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->mat.first, Material);
@@ -3613,7 +3613,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene
 	EVAL_ANIM_NODETREE_IDS(main->tex.first, Tex, ADT_RECALC_ANIM);
 
 	/* lamps */
-	EVAL_ANIM_NODETREE_IDS(main->lamp.first, Lamp, ADT_RECALC_ANIM);
+	EVAL_ANIM_NODETREE_IDS(main->light.first, Light, ADT_RECALC_ANIM);
 
 	/* materials */
 	EVAL_ANIM_NODETREE_IDS(main->mat.first, Material, ADT_RECALC_ANIM);
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 92281424f99..8e27b3f288d 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -202,7 +202,7 @@ void BKE_camera_params_from_object(CameraParams *params, const Object *ob)
 	}
 	else if (ob->type == OB_LAMP) {
 		/* lamp object */
-		Lamp *la = ob->data;
+		Light *la = ob->data;
 		params->lens = 16.0f / tanf(la->spotsize * 0.5f);
 		if (params->lens == 0.0f)
 			params->lens = 35.0f;
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index 1fce0a128a1..24d548c18c6 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -323,7 +323,7 @@ PreviewImage **BKE_previewimg_id_get_p(const ID *id)
 		ID_PRV_CASE(ID_MA, Material);
 		ID_PRV_CASE(ID_TE, Tex);
 		ID_PRV_CASE(ID_WO, World);
-		ID_PRV_CASE(ID_LA, Lamp);
+		ID_PRV_CASE(ID_LA, Light);
 		ID_PRV_CASE(ID_IM, Image);
 		ID_PRV_CASE(ID_BR, Brush);
 		ID_PRV_CASE(ID_OB, Object);
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 1b5ff6128b8..b49debc36cc 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -614,7 +614,7 @@ static const char *camera_adrcodes_to_paths(int adrcode, int *array_index)
 	return NULL;
 }
 
-/* Lamp Types */
+/* Light Types */
 static const char *lamp_adrcodes_to_paths(int adrcode, int *array_index)
 {
 	/* set array index like this in-case nothing sets it correctly  */
@@ -1990,8 +1990,8 @@ void do_versions_ipos_to_animato(Main *bmain)
 	}
 
 	/* lamps */
-	for (id = bmain->lamp.first; id; id = id->next) {
-		Lamp *la = (Lamp *)id;
+	for (id = bmain->light.first; id; id = id->next) {
+		Light *la = (Light *)id;
 
 		if (G.debug & G_DEBUG) printf("\tconverting light %s\n", id->name + 2);
 
@@ -2000,7 +2000,7 @@ void do_versions_ipos_to_animato(Main *bmain)
 			/* Add AnimData block */
 			AnimData *adt = BKE_animdata_add_id(id);
 
-			/* Convert Lamp data... */
+			/* Convert Light data... */
 			ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL);
 
 			if (adt->action)
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index fe04ad62f93..5057daaa35d 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -44,7 +44,7 @@
 #include "BKE_main.h"
 #include "BKE_node.h"
 
-void BKE_lamp_init(Lamp *la)
+void BKE_light_init(Light *la)
 {
 	BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(la, id));
 
@@ -84,26 +84,26 @@ void BKE_lamp_init(Lamp *la)
 	curvemapping_initialize(la->curfalloff);
 }
 
-Lamp *BKE_lamp_add(Main *bmain, const char *name)
+Light *BKE_light_add(Main *bmain, const char *name)
 {
-	Lamp *la;
+	Light *la;
 
 	la =  BKE_libblock_alloc(bmain, ID_LA, name, 0);
 
-	BKE_lamp_init(la);
+	BKE_light_init(la);
 
 	return la;
 }
 
 /**
- * Only copy internal data of Lamp ID from source to already allocated/initialized destination.
+ * Only copy internal data of Light ID from source to already allocated/initialized destination.
  * You probably never want to use that directly, use BKE_id_copy or BKE_id_copy_ex for typical needs.
  *
  * WARNING! This function will not handle ID user count!
  *
  * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
  */
-void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const int flag)
+void BKE_light_copy_data(Main *bmain, Light *la_dst, const Light *la_src, const int flag)
 {
 	la_dst->curfalloff = curvemapping_copy(la_src->curfalloff);
 
@@ -121,18 +121,18 @@ void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const int
 	}
 }
 
-Lamp *BKE_lamp_copy(Main *bmain, const Lamp *la)
+Light *BKE_light_copy(Main *bmain, const Light *la)
 {
-	Lamp *la_copy;
+	Light *la_copy;
 	BKE_id_copy(bmain, &la->id, (ID **)&la_copy);
 	return la_copy;
 }
 
-Lamp *BKE_lamp_localize(Lamp *la)
+Light *BKE_light_localize(Light *la)
 {
 	/* TODO(bastien): Replace with something like:
 	 *
-	 *   Lamp *la_copy;
+	 *   Light *la_copy;
 	 *   BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy,
 	 *                  LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT,
 	 *                  false);
@@ -140,7 +140,7 @@ Lamp *BKE_lamp_localize(Lamp *la)
 	 *
 	 * NOTE: Only possible once nested node trees are fully converted to that too. */
 
-	Lamp *lan = BKE_libblock_copy_for_localize(&la->id);
+	Light *lan = BKE_libblock_copy_for_localize(&la->id);
 
 	lan->curfalloff = curvemapping_copy(la->curfalloff);
 
@@ -154,12 +154,12 @@ Lamp *BKE_lamp_localize(Lamp *la)
 	return lan;
 }
 
-void BKE_lamp_make_local(Main *bmain, Lamp *la, const bool lib_local)
+void BKE_light_make_local(Main *bmain, Light *la, const bool lib_local)
 {
 	BKE_id_make_local_generic(bmain, &la->id, true, lib_local);
 }
 
-void BKE_lamp_free(Lamp *la)
+void BKE_light_free(Light *la)
 {
 	BKE_animdata_free((ID *)la, false);
 
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 503ac9da0bd..5ff1418cf6a 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -409,7 +409,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
 			if (!test) BKE_lattice_make_local(bmain, (Lattice *)id, lib_local);
 			return true;
 		case ID_LA:
-			if (!test) BKE_lamp_make_local(bmain, (Lamp *)id, lib_local);
+			if (!test) BKE_light_make_local(bmain, (Light *)id, lib_local);
 			return true;
 		case ID_CA:
 			if (!test) BKE_camera_make_local(bmain, (Camera *)id, lib_local);
@@ -591,7 +591,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
 			BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, (Lattice *)id, flag);
 			break;
 		case ID_LA:
-			BKE_lamp_copy_data(bmain, (Lamp *)*r_newid, (Lamp *)id, flag);
+			BKE_light_copy_data(bmain, (Light *)*r_newid, (Light *)id, flag);
 			break;
 		case ID_SPK:
 			BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
@@ -716,7 +716,7 @@ void BKE_id_swap

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list