[Bf-blender-cvs] [cb8614e398d] master: Fix (unreported): Snap to grid not considering Focal Length.
mano-wii
noreply at git.blender.org
Tue Feb 26 16:45:13 CET 2019
Commit: cb8614e398d395180a615e7e256a25cfe6f7c9eb
Author: mano-wii
Date: Tue Feb 26 11:11:04 2019 -0300
Branches: master
https://developer.blender.org/rBcb8614e398d395180a615e7e256a25cfe6f7c9eb
Fix (unreported): Snap to grid not considering Focal Length.
===================================================================
M source/blender/editors/space_view3d/view3d_draw.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index bc9b0f107cc..2f9db19747f 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -790,12 +790,11 @@ float ED_view3d_grid_view_scale(
/* Allow 3 more subdivisions (see OBJECT_engine_init). */
grid_scale /= powf(grid_subdiv, 3);
- float grid_distance = rv3d->dist;
- float lvl = (logf(grid_distance / grid_scale) / logf(grid_subdiv));
+ /* `3.0` was a value obtained by trial and error in order to get
+ * a nice snap distance.*/
+ float grid_res = 3.0 * (rv3d->dist / v3d->lens);
+ float lvl = (logf(grid_res / grid_scale) / logf(grid_subdiv));
- /* 1.3f is a visually chosen offset for the
- * subdivision to match the visible grid. */
- lvl -= 1.3f;
CLAMP_MIN(lvl, 0.0f);
grid_scale *= pow(grid_subdiv, (int)lvl);
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