[Bf-blender-cvs] [c12b29e8849] master: Cleanup: vertex painting variable use

Campbell Barton noreply at git.blender.org
Thu Feb 14 03:09:47 CET 2019


Commit: c12b29e8849f9e29486e29bad2597b82e502c277
Author: Campbell Barton
Date:   Thu Feb 14 13:06:03 2019 +1100
Branches: master
https://developer.blender.org/rBc12b29e8849f9e29486e29bad2597b82e502c277

Cleanup: vertex painting variable use

Assign to local variables when setting up passes,
avoids mix-up between similarly named struct members.

===================================================================

M	source/blender/draw/modes/paint_vertex_mode.c
M	source/blender/draw/modes/paint_weight_mode.c

===================================================================

diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index 2e9c65e0ce5..51eeacd76c4 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -144,64 +144,69 @@ static void PAINT_VERTEX_cache_init(void *vedata)
 
 	{
 		/* Create a pass */
-		psl->vcolor_faces = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Vert Color Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_MULTIPLY);
-
-		stl->g_data->fvcolor_shgrp = DRW_shgroup_create(sh_data->vcolor_face, psl->vcolor_faces);
-		DRW_shgroup_uniform_float_copy(stl->g_data->fvcolor_shgrp, "white_factor", 1.0f - v3d->overlay.vertex_paint_mode_opacity);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->vcolor_face, pass);
+		DRW_shgroup_uniform_float_copy(shgrp, "white_factor", 1.0f - v3d->overlay.vertex_paint_mode_opacity);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->fvcolor_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->vcolor_faces = pass;
+		stl->g_data->fvcolor_shgrp = shgrp;
 	}
 
 	{
-		psl->wire_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Wire Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->lwire_shgrp = DRW_shgroup_create(sh_data->wire_overlay, psl->wire_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->wire_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->lwire_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->wire_overlay = pass;
+		stl->g_data->lwire_shgrp = shgrp;
 	}
 
 	{
-		psl->wire_select_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Wire Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->lwire_select_shgrp = DRW_shgroup_create(sh_data->wire_select_overlay, psl->wire_select_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->lwire_select_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->wire_select_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->lwire_select_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->wire_select_overlay = pass;
+		stl->g_data->lwire_select_shgrp = shgrp;
 	}
 
 	{
-		psl->face_select_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Face Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND);
-
-		stl->g_data->face_select_shgrp = DRW_shgroup_create(sh_data->face_select_overlay, psl->face_select_overlay);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->face_select_overlay, pass);
 		static float col[4] = {1.0f, 1.0f, 1.0f, 0.2f};
-		DRW_shgroup_uniform_vec4(stl->g_data->face_select_shgrp, "color", col, 1);
+		DRW_shgroup_uniform_vec4(shgrp, "color", col, 1);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->face_select_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->face_select_overlay = pass;
+		stl->g_data->face_select_shgrp = shgrp;
 	}
 
 	{
-		psl->vert_select_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Vert Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->vert_select_shgrp = DRW_shgroup_create(sh_data->vert_select_overlay, psl->vert_select_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->vert_select_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->vert_select_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->vert_select_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->vert_select_overlay = pass;
+		stl->g_data->vert_select_shgrp = shgrp;
 	}
 }
 
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index af3421483da..42c46f6c284 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -146,70 +146,72 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
 
 	{
 		/* Create a pass */
-		psl->weight_faces = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Weight Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_MULTIPLY);
-
-		stl->g_data->fweights_shgrp = DRW_shgroup_create(sh_data->weight_face, psl->weight_faces);
-
-		DRW_shgroup_uniform_bool_copy(stl->g_data->fweights_shgrp, "drawContours", (v3d->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0);
-
-		DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "opacity", &v3d->overlay.weight_paint_mode_opacity, 1);
-		DRW_shgroup_uniform_texture(stl->g_data->fweights_shgrp, "colorramp", G_draw.weight_ramp);
-		DRW_shgroup_uniform_block(stl->g_data->fweights_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->weight_face, pass);
+		DRW_shgroup_uniform_bool_copy(shgrp, "drawContours", (v3d->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0);
+		DRW_shgroup_uniform_float(shgrp, "opacity", &v3d->overlay.weight_paint_mode_opacity, 1);
+		DRW_shgroup_uniform_texture(shgrp, "colorramp", G_draw.weight_ramp);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->fweights_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->weight_faces = pass;
+		stl->g_data->fweights_shgrp = shgrp;
 	}
 
 	{
-		psl->wire_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Wire Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->lwire_shgrp = DRW_shgroup_create(sh_data->wire_overlay, psl->wire_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->wire_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->lwire_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->wire_overlay = pass;
+		stl->g_data->lwire_shgrp = shgrp;
 	}
 
 	{
-		psl->wire_select_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Wire Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->lwire_select_shgrp = DRW_shgroup_create(sh_data->wire_select_overlay, psl->wire_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->lwire_select_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->wire_select_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->lwire_select_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->wire_select_overlay = pass;
+		stl->g_data->lwire_select_shgrp = shgrp;
 	}
 
 	{
-		psl->face_select_overlay = DRW_pass_create(
+		static float col[4] = {1.0f, 1.0f, 1.0f, 0.2f};
+		DRWPass *pass = DRW_pass_create(
 		        "Face Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND);
-
-		stl->g_data->face_shgrp = DRW_shgroup_create(sh_data->face_select_overlay, psl->face_select_overlay);
-
-		static float col[4] = {1.0f, 1.0f, 1.0f, 0.2f};
-		DRW_shgroup_uniform_vec4(stl->g_data->face_shgrp, "color", col, 1);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->face_select_overlay, pass);
+		DRW_shgroup_uniform_vec4(shgrp, "color", col, 1);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->face_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->face_select_overlay = pass;
+		stl->g_data->face_shgrp = shgrp;
 	}
 
 	{
-		psl->vert_select_overlay = DRW_pass_create(
+		DRWPass *pass = DRW_pass_create(
 		        "Vert Mask Pass",
 		        DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE);
-
-		stl->g_data->vert_select_shgrp = DRW_shgroup_create(sh_data->vert_select_overlay, psl->vert_select_overlay);
-		DRW_shgroup_uniform_block(stl->g_data->vert_select_shgrp, "globalsBlock", G_draw.block_ubo);
+		DRWShadingGroup *shgrp = DRW_shgroup_create(sh_data->vert_select_overlay, pass);
+		DRW_shgroup_uniform_block(shgrp, "globalsBlock", G_draw.block_ubo);
 		if (rv3d->rflag & RV3D_CLIPPING) {
-			DRW_shgroup_world_clip_planes_from_rv3d(stl->g_data->vert_select_shgrp, rv3d);
+			DRW_shgroup_world_clip_planes_from_rv3d(shgrp, rv3d);
 		}
+		psl->vert_select_overlay = pass;
+		stl->g_data->vert_select_shgrp = shgrp;
 	}
 }



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