[Bf-blender-cvs] [e379a9ba918] blender2.7: Cycles: add animation denoising Python operator.

Lukas Stockner noreply at git.blender.org
Mon Feb 11 13:40:22 CET 2019


Commit: e379a9ba918dbf27e81fd289e98314197109b54c
Author: Lukas Stockner
Date:   Wed Feb 6 12:57:10 2019 +0100
Branches: blender2.7
https://developer.blender.org/rBe379a9ba918dbf27e81fd289e98314197109b54c

Cycles: add animation denoising Python operator.

This adds a cycles.denoise_animation operator, which denoises an animation
sequence or individual file. Renders must be saved as multilayer EXR files
with denoising data passes.

By default file path and frame range come from the current scene, and EXR
files are denoised in-place. Alternatively, a different input and/or output
file path can be provided.

Denoising settings come from the current view layer. Renders can be denoised
again with different settings, as the original noisy image is preserved along
with other passes and metadata.

There is no user interface yet for this feature, that comes later.

Code by Lukas with modifications by Brecht. This feature was originally
developed for Tangent Animation, thanks for the support!

Differential Revision: https://developer.blender.org/D3889

===================================================================

M	intern/cycles/blender/CMakeLists.txt
M	intern/cycles/blender/addon/__init__.py
A	intern/cycles/blender/addon/operators.py
M	intern/cycles/blender/addon/properties.py
M	intern/cycles/blender/addon/ui.py
M	intern/cycles/blender/blender_python.cpp
M	intern/cycles/blender/blender_session.cpp
M	intern/cycles/device/device_denoising.cpp
M	intern/cycles/device/device_task.h
M	intern/cycles/render/CMakeLists.txt
A	intern/cycles/render/denoising.cpp
A	intern/cycles/render/denoising.h
M	intern/cycles/render/session.cpp
M	intern/cycles/render/session.h
M	intern/cycles/util/util_system.cpp
M	intern/cycles/util/util_system.h

===================================================================

diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index 769bc788ab5..84e2690333e 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -41,6 +41,7 @@ set(SRC
 set(ADDON_FILES
 	addon/__init__.py
 	addon/engine.py
+	addon/operators.py
 	addon/osl.py
 	addon/presets.py
 	addon/properties.py
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py
index 038126278aa..1f148538328 100644
--- a/intern/cycles/blender/addon/__init__.py
+++ b/intern/cycles/blender/addon/__init__.py
@@ -37,6 +37,8 @@ if "bpy" in locals():
         importlib.reload(version_update)
     if "ui" in locals():
         importlib.reload(ui)
+    if "operators" in locals():
+        importlib.reload(operators)
     if "properties" in locals():
         importlib.reload(properties)
     if "presets" in locals():
@@ -118,6 +120,7 @@ classes = (
 def register():
     from bpy.utils import register_class
     from . import ui
+    from . import operators
     from . import properties
     from . import presets
     import atexit
@@ -130,6 +133,7 @@ def register():
 
     properties.register()
     ui.register()
+    operators.register()
     presets.register()
 
     for cls in classes:
@@ -141,6 +145,7 @@ def register():
 def unregister():
     from bpy.utils import unregister_class
     from . import ui
+    from . import operators
     from . import properties
     from . import presets
     import atexit
@@ -148,6 +153,7 @@ def unregister():
     bpy.app.handlers.version_update.remove(version_update.do_versions)
 
     ui.unregister()
+    operators.unregister()
     properties.unregister()
     presets.unregister()
 
diff --git a/intern/cycles/blender/addon/operators.py b/intern/cycles/blender/addon/operators.py
new file mode 100644
index 00000000000..c39aa386203
--- /dev/null
+++ b/intern/cycles/blender/addon/operators.py
@@ -0,0 +1,133 @@
+#
+# Copyright 2011-2019 Blender Foundation
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# <pep8 compliant>
+
+import bpy
+from bpy.types import Operator
+from bpy.props import StringProperty
+
+
+class CYCLES_OT_use_shading_nodes(Operator):
+    """Enable nodes on a material, world or light"""
+    bl_idname = "cycles.use_shading_nodes"
+    bl_label = "Use Nodes"
+
+    @classmethod
+    def poll(cls, context):
+        return (getattr(context, "material", False) or getattr(context, "world", False) or
+                getattr(context, "light", False))
+
+    def execute(self, context):
+        if context.material:
+            context.material.use_nodes = True
+        elif context.world:
+            context.world.use_nodes = True
+        elif context.light:
+            context.light.use_nodes = True
+
+        return {'FINISHED'}
+
+
+class CYCLES_OT_denoise_animation(Operator):
+    """Denoise rendered animation sequence using current scene and view """ \
+    """layer settings. Requires denoising data passes and output to """ \
+    """OpenEXR multilayer files"""
+    bl_idname = "cycles.denoise_animation"
+    bl_label = "Denoise Animation"
+
+    input_filepath = StringProperty(
+        name='Input Filepath',
+        description='File path for frames to denoise. If not specified, uses the render file path from the scene',
+        default='',
+        subtype='FILE_PATH')
+
+    output_filepath = StringProperty(
+        name='Output Filepath',
+        description='If not specified, renders will be denoised in-place',
+        default='',
+        subtype='FILE_PATH')
+
+    def execute(self, context):
+        import os
+
+        preferences = context.user_preferences
+        scene = context.scene
+        render_layer = scene.render.layers.active
+
+        in_filepath = self.input_filepath
+        out_filepath = self.output_filepath
+
+        if in_filepath == '':
+            in_filepath = scene.render.filepath
+        if out_filepath == '':
+            out_filepath = in_filepath
+
+        # Backup since we will overwrite the scene path temporarily
+        original_filepath = scene.render.filepath
+
+        # Expand filepaths for each frame so we match Blender render output exactly.
+        in_filepaths = []
+        out_filepaths = []
+
+        for frame in range(scene.frame_start, scene.frame_end + 1):
+            scene.render.filepath = in_filepath
+            filepath = scene.render.frame_path(frame=frame)
+            in_filepaths.append(filepath)
+
+            if not os.path.isfile(filepath):
+                scene.render.filepath = original_filepath
+                self.report({'ERROR'}, f"Frame '{filepath}' not found, animation must be complete.")
+                return {'CANCELLED'}
+
+            scene.render.filepath = out_filepath
+            filepath = scene.render.frame_path(frame=frame)
+            out_filepaths.append(filepath)
+
+        scene.render.filepath = original_filepath
+
+        # Run denoiser
+        # TODO: support cancel and progress reports.
+        import _cycles
+        try:
+            _cycles.denoise(preferences.as_pointer(),
+                            scene.as_pointer(),
+                            render_layer.as_pointer(),
+                            input=in_filepaths,
+                            output=out_filepaths)
+        except Exception as e:
+            self.report({'ERROR'}, str(e))
+            return {'FINISHED'}
+
+        self.report({'INFO'}, "Denoising completed.")
+        return {'FINISHED'}
+
+
+classes = (
+    CYCLES_OT_use_shading_nodes,
+    CYCLES_OT_denoise_animation
+)
+
+def register():
+    from bpy.utils import register_class
+    for cls in classes:
+        register_class(cls)
+
+
+def unregister():
+    from bpy.utils import unregister_class
+    for cls in classes:
+        unregister_class(cls)
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 23ab1cf6a30..1106923f529 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -1344,6 +1344,12 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
             default=False,
             update=update_render_passes,
         )
+        denoising_neighbor_frames: IntProperty(
+            name="Neighbor Frames",
+            description="Number of neighboring frames to use for denoising animations (more frames produce smoother results at the cost of performance)",
+            min=0, max=7,
+            default=0,
+        )
         cls.use_pass_crypto_object = BoolProperty(
                 name="Cryptomatte Object",
                 description="Render cryptomatte object pass, for isolating objects in compositing",
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 2f1adfe4178..e372843d763 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -22,7 +22,6 @@ import _cycles
 from bpy.types import (
     Panel,
     Menu,
-    Operator,
 )
 
 
@@ -912,27 +911,6 @@ class CYCLES_OBJECT_PT_cycles_settings(CyclesButtonsPanel, Panel):
         sub.prop(cob, "use_distance_cull")
 
 
-class CYCLES_OT_use_shading_nodes(Operator):
-    """Enable nodes on a material, world or lamp"""
-    bl_idname = "cycles.use_shading_nodes"
-    bl_label = "Use Nodes"
-
-    @classmethod
-    def poll(cls, context):
-        return (getattr(context, "material", False) or getattr(context, "world", False) or
-                getattr(context, "lamp", False))
-
-    def execute(self, context):
-        if context.material:
-            context.material.use_nodes = True
-        elif context.world:
-            context.world.use_nodes = True
-        elif context.lamp:
-            context.lamp.use_nodes = True
-
-        return {'FINISHED'}
-
-
 def find_node(material, nodetype):
     if material and material.node_tree:
         ntree = material.node_tree
@@ -1870,7 +1848,6 @@ classes = (
     CYCLES_PT_context_material,
     CYCLES_OBJECT_PT_motion_blur,
     CYCLES_OBJECT_PT_cycles_settings,
-    CYCLES_OT_use_shading_nodes,
     CYCLES_LAMP_PT_preview,
     CYCLES_LAMP_PT_lamp,
     CYCLES_LAMP_PT_nodes,
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp
index 9dd0cd4c0bc..bf7605ed5b1 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -18,9 +18,12 @@
 
 #include "blender/CCL_api.h"
 
+#include "blender/blender_device.h"
 #include "blender/blender_sync.h"
 #include "blender/blender_session.h"
 
+#include "render/denoising.h"
+
 #include "util/util_debug.h"
 #include "util/util_foreach.h"
 #include "util/util_logging.h"
@@ -623,6 +626,121 @@ static PyObject *opencl_disable_func(PyObject * /*self*/, PyObject * /*value*/)
 }
 #endif
 
+static bool denoise_parse_filepaths(PyObject *pyfilepaths, vector<string>& filepaths)
+{
+
+	if(PyUnicode_Check(pyfilepaths)) {
+		const char *filepath = PyUnicode_AsUTF8(pyfilepaths);
+		filepaths.push_back(filepath);
+		return true;
+	}
+
+	PyObject *sequence = PySequence_Fast(pyfilepaths, "File paths must be a string or sequence of strings");
+	if(sequence == NULL) {
+		return false;
+	}
+
+	for(Py_ssize_t i = 0; i < PySequence_Fast_GET_SIZE(sequence); i++) {
+		PyObject *item = PySequence_Fast_GET_ITEM(sequence, i);
+		const char *filepath = PyUnicode_AsUTF8(item);
+		if(filepath == NULL) {
+			PyErr_SetString(PyExc_ValueError, "File paths must be a string or sequence of strings.");
+			Py_DECREF(sequence);
+			return false;
+		}
+		filepaths.push_back(filepath);
+	}
+	Py_DECREF(sequence);
+
+	return true;
+}
+
+static PyObject *denoise_func(PyObject * /*self*/, PyObject 

@@ Diff output truncated at 10240 characters. @@



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