[Bf-blender-cvs] [ffd0fee97c3] master: Cleanup: comment indentation & spelling
Campbell Barton
noreply at git.blender.org
Mon Feb 11 00:53:25 CET 2019
Commit: ffd0fee97c364866d387718a9ee172466054133b
Author: Campbell Barton
Date: Mon Feb 11 10:51:25 2019 +1100
Branches: master
https://developer.blender.org/rBffd0fee97c364866d387718a9ee172466054133b
Cleanup: comment indentation & spelling
===================================================================
M source/blender/blenkernel/intern/deform.c
M source/blender/blenkernel/intern/gpencil.c
M source/blender/blenkernel/intern/library_remap.c
M source/blender/blenlib/intern/BLI_kdopbvh.c
M source/blender/blenlib/intern/math_geom.c
M source/blender/blenlib/intern/path_util.c
M source/blender/blenlib/intern/threads.c
M source/blender/bmesh/intern/bmesh_query.c
M source/blender/bmesh/tools/bmesh_bevel.c
M source/blender/collada/AnimationExporter.cpp
M source/blender/collada/BCAnimationCurve.cpp
M source/blender/collada/BCAnimationSampler.cpp
M source/blender/collada/BCAnimationSampler.h
M source/blender/collada/collada_utils.cpp
M source/blender/compositor/operations/COM_TextureOperation.cpp
M source/blender/draw/engines/eevee/eevee_bloom.c
M source/blender/draw/engines/gpencil/gpencil_engine.c
M source/blender/draw/intern/draw_cache.c
M source/blender/editors/armature/pose_slide.c
M source/blender/editors/curve/editcurve.c
M source/blender/editors/gpencil/gpencil_brush.c
M source/blender/editors/gpencil/gpencil_utils.c
M source/blender/editors/metaball/mball_edit.c
M source/blender/editors/object/object_modifier.c
M source/blender/editors/space_outliner/outliner_collections.c
M source/blender/editors/space_outliner/outliner_dragdrop.c
M source/blender/editors/transform/transform.c
M source/blender/gpu/GPU_shader.h
M source/blender/makesrna/intern/rna_object.c
M source/blender/python/gpu/gpu_py_batch.c
===================================================================
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index a6c5ddf0285..4eb47c4d382 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -1187,8 +1187,8 @@ bool data_transfer_layersmapping_vgroups(
idx_src = fromlayers;
if (idx_src >= BLI_listbase_count(&ob_src->defbase)) {
/* This can happen when vgroups are removed from source object...
- * Remapping would be really tricky here, we'd need to go over all objects in Main everytime we delete
- * a vgroup... for now, simpler and safer to abort. */
+ * Remapping would be really tricky here, we'd need to go over all objects in
+ * Main every time we delete a vgroup... for now, simpler and safer to abort. */
return false;
}
}
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 1b3dfea7813..d2ca18ef231 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -1371,7 +1371,8 @@ bool BKE_gpencil_smooth_stroke_thickness(bGPDstroke *gps, int point_index, float
}
/**
-* Apply smooth for UV rotation to stroke point (use pressure) */
+ * Apply smooth for UV rotation to stroke point (use pressure).
+ */
bool BKE_gpencil_smooth_stroke_uv(bGPDstroke *gps, int point_index, float influence)
{
bGPDspoint *ptb = &gps->points[point_index];
diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c
index 2b67f0d07f0..efd90634741 100644
--- a/source/blender/blenkernel/intern/library_remap.c
+++ b/source/blender/blenkernel/intern/library_remap.c
@@ -416,7 +416,7 @@ ATTR_NONNULL(1) static void libblock_remap_data(
else {
i = set_listbasepointers(bmain, lb_array);
- /* Note that this is a very 'bruteforce' approach, maybe we could use some depsgraph to only process
+ /* Note that this is a very 'brute force' approach, maybe we could use some depsgraph to only process
* objects actually using given old_id... sounds rather unlikely currently, though, so this will do for now. */
while (i--) {
@@ -966,7 +966,7 @@ static void id_delete(Main *bmain, const bool do_tagged_deletion)
* This means that we won't have to loop over all deleted IDs to remove usages
* of other deleted IDs.
* This gives tremendous speed-up when deleting a large amount of IDs from a Main
- * countaining thousands of those.
+ * containing thousands of those.
* This also means that we have to be very careful here, as we by-pass many 'common'
* processing, hence risking to 'corrupt' at least user counts, if not IDs themselves. */
bool keep_looping = true;
@@ -1081,7 +1081,7 @@ void BKE_id_delete(Main *bmain, void *idv)
/**
* Properly delete all IDs tagged with \a LIB_TAG_DOIT, in given \a bmain database.
*
- * This is more efficient than calling #BKE_id_delete repitively on a large set of IDs
+ * This is more efficient than calling #BKE_id_delete repetitively on a large set of IDs
* (several times faster when deleting most of the IDs at once)...
*
* \warning Considered experimental for now, seems to be working OK but this is
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 3d73e95ad08..8f92f00c6d9 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1793,7 +1793,7 @@ int BLI_bvhtree_range_query(
/* -------------------------------------------------------------------- */
/** \name BLI_bvhtree_nearest_projected
-* \{ */
+ * \{ */
static void bvhtree_nearest_projected_dfs_recursive(
BVHNearestProjectedData *__restrict data, const BVHNode *node)
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index f661ac01023..0b861a1b47a 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -774,7 +774,7 @@ float dist_squared_ray_to_aabb_v3_simple(
/* -------------------------------------------------------------------- */
/** \name dist_squared_to_projected_aabb and helpers
-* \{ */
+ * \{ */
/**
* \param projmat: Projection Matrix (usually perspective
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index a41f524ecda..a80b4ea9263 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1259,8 +1259,8 @@ void BLI_setenv_if_new(const char *env, const char *val)
}
/**
-* get an env var, result has to be used immediately
-*/
+ * Get an env var, result has to be used immediately.
+ */
const char *BLI_getenv(const char *env)
{
#ifdef _MSC_VER
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 20e332bcc29..8a9e9f1a1eb 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -857,13 +857,13 @@ static bool check_is_threadripper2_alike_topology(void)
}
if (strstr(cpu_brand, "Threadripper")) {
/* NOTE: We consinder all Threadrippers having similar topology to
- * the second one. This is because we are trying to utilize NUMA node
- * 0 as much as possible. This node does exist on earlier versions of
- * threadripper and setting affinity to it should not have negative
- * effect.
- * This allows us to avoid per-model check, making the code more
- * reliable for the CPUs which are not yet released.
- */
+ * the second one. This is because we are trying to utilize NUMA node
+ * 0 as much as possible. This node does exist on earlier versions of
+ * threadripper and setting affinity to it should not have negative
+ * effect.
+ * This allows us to avoid per-model check, making the code more
+ * reliable for the CPUs which are not yet released.
+ */
if (strstr(cpu_brand, "2990WX") || strstr(cpu_brand, "2950X")) {
is_threadripper2 = true;
}
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index 2409196e56e..b1ac136277a 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -1671,13 +1671,13 @@ float BM_edge_calc_face_angle(const BMEdge *e)
}
/**
-* \brief BMESH EDGE/FACE ANGLE
-*
-* Calculates the angle between two faces in world space.
-* Assumes the face normals are correct.
-*
-* \return angle in radians
-*/
+ * \brief BMESH EDGE/FACE ANGLE
+ *
+ * Calculates the angle between two faces in world space.
+ * Assumes the face normals are correct.
+ *
+ * \return angle in radians
+ */
float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e, const float imat3[3][3], const float fallback)
{
if (BM_edge_is_manifold(e)) {
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 4d96f49d798..cb1bbc0efc3 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -1348,8 +1348,8 @@ static bool make_unit_square_map(
add_v3_v3v3(vd, vo, vddir);
/* The cols of m are: {vmid - va, vmid - vb, vmid + vd - va -vb, va + vb - vmid;
- * blender transform matrices are stored such that m[i][*] is ith column;
- * the last elements of each col remain as they are in unity matrix */
+ * blender transform matrices are stored such that m[i][*] is ith column;
+ * the last elements of each col remain as they are in unity matrix. */
sub_v3_v3v3(&r_mat[0][0], vmid, va);
r_mat[0][3] = 0.0f;
sub_v3_v3v3(&r_mat[1][0], vmid, vb);
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index f8644f25a64..179671885ad 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -258,14 +258,14 @@ void AnimationExporter::export_bone_animations_recursive(Object *ob, Bone *bone,
export_bone_animations_recursive(ob, child, sampler);
}
-/*
-* In some special cases the exported Curve needs to be replaced
-* by a modified curve (for collada purposes)
-* This method checks if a conversion is necessary and if applicable
-* returns a pointer to the modified BCAnimationCurve.
-* IMPORTANT: the modified curve must be deleted by the caller when no longer needed
-* if no conversion is needed this method returns a NULL;
-*/
+/**
+ * In some special cases the exported Curve needs to be replaced
+ * by a modified curve (for collada purposes)
+ * This method checks if a conversion is necessary and if applicable
+ * returns a pointer to the modified BCAnimationCurve.
+ * IMPORTANT: the modified curve must be deleted by the caller when no longer needed
+ * if no conversion is needed this method returns a NULL;
+ */
BCAnimationCurve *AnimationExporter::get_modified_export_curve(Object *ob, BCAnimationCurve &curve, BCAnimationCurveMap &curves)
{
std::string channel_target = curve.get_channel_target();
diff --git a/source/blender/collada/BCAnimationCurve.cpp b/source/blender/collada/BCAnimationCurve.cpp
index 144a3290652..180e351d669 100644
--- a/source/blender/collada/BCAnimationCurve.cpp
+++ b/source/blender/collada/BCAnimationCurve.cpp
@@ -398,9 +398,9 @@ bool BCAnimationCurve::add_value_from_matrix(const BCSample &sample, const int f
int array_index = curve_key.get_array_index();
/* transformation curves are feeded directly from the transformation matrix
- * to resolve parent inverse matrix issues with object hierarchies.
- * Maybe this can be unified with the
- */
+ * to resolve parent inverse matrix issues with object hierarchies.
+ * Maybe this can be unified with the
+ */
const std::string channel_target = get_channel_target();
float val = 0;
/* Pick the value from the sample according to the definition of the FCurve */
diff --git a/source/blender/collada/BCAnimationSampler.cpp b/source/blender/collada/BCAnimationSampler.cpp
index c22a5d5f175..10a5bb8b031 100644
--- a/source/blender/collada/BCAnimationSampler.cpp
+++ b/source/blender/collada/BCAnimationSampler.cpp
@@ -394,11 +394,11 @@ void BCAnimationSampler::generate_transforms(Object *ob, Bone *bone, BCAnimation
generat
@@ Diff output truncated at 10240 characters. @@
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