[Bf-blender-cvs] [7d2d2ffa766] master: Cleanup: spelling

Campbell Barton noreply at git.blender.org
Tue Dec 17 06:32:08 CET 2019


Commit: 7d2d2ffa76647871836f779f013c99e474228f3d
Author: Campbell Barton
Date:   Tue Dec 17 16:28:28 2019 +1100
Branches: master
https://developer.blender.org/rB7d2d2ffa76647871836f779f013c99e474228f3d

Cleanup: spelling

===================================================================

M	source/blender/blenkernel/intern/fluid.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/makesrna/intern/rna_fluid.c
M	source/blender/makesrna/intern/rna_nodetree.c
M	source/creator/creator.c
M	tests/gtests/blenloader/blendfile_loading_base_test.cc

===================================================================

diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 2344ebfa81b..81c7c700cc2 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1301,7 +1301,7 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
         }
       }
 
-      /* Get distance to mesh surface from both within and outside grid (mantaflow phi grid) */
+      /* Get distance to mesh surface from both within and outside grid (mantaflow phi grid). */
       if (data->distances_map) {
         update_mesh_distances(index,
                               data->distances_map,
@@ -1310,8 +1310,8 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
                               data->mes->surface_distance,
                               data->mes->flags & FLUID_FLOW_USE_PLANE_INIT);
 
-        /* Ensure that num objects are also counted inside object. But dont count twice (see object
-         * inc for nearest point) */
+        /* Ensure that num objects are also counted inside object.
+         * But don't count twice (see object inc for nearest point). */
         if (data->distances_map[index] < 0 && !has_inc_obj) {
           data->num_objects[index]++;
         }
@@ -1579,7 +1579,7 @@ static void update_obstacles(Depsgraph *depsgraph,
              scene->r.subframe);
 #  endif
       /* TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph) as
-       * subframes dont work with the latter yet. */
+       * subframes don't work with the latter yet. */
       BKE_object_modifier_update_subframe(
           depsgraph, scene, coll_ob, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
 
@@ -2125,8 +2125,8 @@ static void emit_from_particles(Object *flow_ob,
     else if (valid_particles > 0) {  // FLUID_FLOW_USE_PART_SIZE
       int min[3], max[3], res[3];
       const float hr = 1.0f / ((float)hires_multiplier);
-      /* slightly adjust high res antialias smoothness based on number of divisions
-       * to allow smaller details but yet not differing too much from the low res size */
+      /* Slightly adjust high res anti-alias smoothness based on number of divisions
+       * to allow smaller details but yet not differing too much from the low res size. */
       const float hr_smooth = smooth * powf(hr, 1.0f / 3.0f);
 
       /* setup loop bounds */
@@ -2201,8 +2201,8 @@ static void update_mesh_distances(int index,
     return;
   }
 
-  /* First pass: Raycasts in 26 directions (6 main axis + 12 quadrant diagonals (2D) + 8 octant
-   * diagonals (3D)). */
+  /* First pass: Ray-casts in 26 directions
+   * (6 main axis + 12 quadrant diagonals (2D) + 8 octant diagonals (3D)). */
   float ray_dirs[26][3] = {
       {1.0f, 0.0f, 0.0f},   {0.0f, 1.0f, 0.0f},   {0.0f, 0.0f, 1.0f},  {-1.0f, 0.0f, 0.0f},
       {0.0f, -1.0f, 0.0f},  {0.0f, 0.0f, -1.0f},  {1.0f, 1.0f, 0.0f},  {1.0f, -1.0f, 0.0f},
@@ -2257,7 +2257,7 @@ static void update_mesh_distances(int index,
   /* Update global distance array but ensure that older entries are not overridden. */
   mesh_distances[index] = MIN2(mesh_distances[index], min_dist);
 
-  /* Second pass: Use nearest neighbour search on mesh surface. */
+  /* Second pass: Use nearest neighbor search on mesh surface. */
   BVHTreeNearest nearest = {0};
   nearest.index = -1;
   nearest.dist_sq = 5;
@@ -2285,7 +2285,7 @@ static void update_mesh_distances(int index,
         min_dist = (-1.0f) * fabsf(min_dist);
       }
 
-      /* Update distance value with more accurate one from this nearest neighbour search.
+      /* Update distance value with more accurate one from this nearest neighbor search.
        * Skip if new value would be outside and current value has inside value already. */
       if (!(min_dist > 0 && mesh_distances[index] <= 0)) {
         mesh_distances[index] = min_dist;
@@ -3055,8 +3055,8 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs,
   if (heat && heat_in) {
     if (emission_value > 0.0f) {
       heat_in[index] = ADD_IF_LOWER(heat[index], mfs->temperature);
-      /* Scale inflow by dt/framelength. This is to ensure that adaptive steps don't apply too much
-       * emission. */
+      /* Scale inflow by dt/frame-length.
+       * This is to ensure that adaptive steps don't apply too much emission. */
     }
     else {
       heat_in[index] = heat[index];
@@ -3112,8 +3112,7 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs,
 
   /* set fire reaction coordinate */
   if (fuel && fuel_in) {
-    /* instead of using 1.0 for all new fuel add slight falloff
-     * to reduce flow blockiness */
+    /* Instead of using 1.0 for all new fuel add slight falloff to reduce flow blocky-ness. */
     float value = 1.0f - pow2f(1.0f - emission_value);
 
     if (fuel[index] > FLT_EPSILON && value > react[index]) {
@@ -3327,7 +3326,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
         /* Update frame time, this is considering current subframe fraction
          * BLI_mutex_lock() called in manta_step(), so safe to update subframe here
          * TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
-         * as subframes dont work with the latter yet */
+         * as subframes don't work with the latter yet */
         BKE_object_modifier_update_subframe(
             depsgraph, scene, flowobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
 
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index d4a61c83911..41ca44fbcd9 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -4288,8 +4288,8 @@ static void particles_fluid_step(ParticleSimulationData *sim,
         printf("system type is %d and particle type is %d\n", part->type, flagActivePart);
 #  endif
 
-        /* Type of particle must matche current particle system type (only important for snd
-         * particles). */
+        /* Type of particle must match current particle system type
+         * (only important for snd particles). */
         if ((flagActivePart & PARTICLE_TYPE_SPRAY) && (part->type & PART_FLUID_SPRAY) == 0) {
           continue;
         }
@@ -4306,7 +4306,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
         /* Debugging: Print type of particle system and current particles. */
         printf("system type is %d and particle type is %d\n", part->type, flagActivePart);
 #  endif
-        /* Particle system has allocated tottypeparts particles - so break early before exceeded.
+        /* Particle system has allocated 'tottypepart' particles - so break early before exceeded.
          */
         if (activeParts >= tottypepart) {
           break;
@@ -4330,7 +4330,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
           madd_v3fl_v3fl_v3fl_v3i(max, mds->p0, cell_size_scaled, mds->res_max);
           sub_v3_v3v3(size, max, min);
 
-          /* Biggest dimension will be used for upscaling. */
+          /* Biggest dimension will be used for up-scaling. */
           max_size = MAX3(size[0] / (float)upres, size[1] / (float)upres, size[2] / (float)upres);
 
           /* Set particle position. */
@@ -4418,12 +4418,16 @@ static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNU
   return totpart - oldtotpart;
 }
 
-/* Calculates the next state for all particles of the system
- * In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)
+/**
+ * Calculates the next state for all particles of the system.
+ * In particles code most 'cfra - ending' are frames,
+ * 'time - ending' are 'cfra * timestep' (seconds).
+ *
  * 1. Emit particles
  * 2. Check cache (if used) and return if frame is cached
  * 3. Do dynamics
- * 4. Save to cache */
+ * 4. Save to cache
+ */
 static void system_step(ParticleSimulationData *sim, float cfra, const bool use_render_params)
 {
   ParticleSystem *psys = sim->psys;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f8723b495f7..cfd3c87327a 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5593,8 +5593,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb, const Object *ob)
           if (mmd->domain->point_cache[1]) {
             PointCache *cache = newdataadr(fd, mmd->domain->point_cache[1]);
             if (cache->flag & PTCACHE_FAKE_SMOKE) {
-              /* Mantasim / smoke was already saved in "new format" and this cache is a fake one.
-               */
+              /* Manta-sim/smoke was already saved in "new format" and this cache is a fake one. */
             }
             else {
               printf(
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index e30a288ff44..44bcab7d41a 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -590,8 +590,8 @@ static void rna_Fluid_domaintype_set(struct PointerRNA *ptr, int value)
   Object *ob = (Object *)ptr->owner_id;
 
   if (value != settings->type) {
-    /* Set common values for liquid/smoke domain: cache type, border collision and viewport
-     * drawtype. */
+    /* Set common values for liquid/smoke domain: cache type,
+     * border collision and viewport draw-type. */
     if (value == FLUID_DOMAIN_TYPE_GAS) {
       rna_Fluid_cachetype_mesh_set(ptr, FLUID_DOMAIN_FILE_BIN_OBJECT);
       rna_Fluid_cachetype_data_set(ptr, FLUID_DOMAIN_FILE_UNI);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 17e34cd60ad..68e3e522dff 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -4506,7 +4506,7 @@ static void def_sh_tex_voronoi(StructRNA *srna)
        "SMOOTH_F1",
        0,
        "Smooth F1",
-       "Smoothed version of F1. Weighted sum of neighbour voronoi cells"},
+       "Smoothed version of F1. Weighted sum of neighbor voronoi cells"

@@ Diff output truncated at 10240 characters. @@



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