[Bf-blender-cvs] [831b85efb2f] master: Cleanup: clang-format

Campbell Barton noreply at git.blender.org
Mon Dec 16 22:59:13 CET 2019


Commit: 831b85efb2f83927e41b938f49ae4d2d5f42d720
Author: Campbell Barton
Date:   Tue Dec 17 08:58:43 2019 +1100
Branches: master
https://developer.blender.org/rB831b85efb2f83927e41b938f49ae4d2d5f42d720

Cleanup: clang-format

===================================================================

M	source/blender/blenkernel/intern/modifier.c
M	source/blender/editors/interface/interface_templates.c
M	source/blender/editors/physics/physics_fluid.c
M	source/blender/makesdna/DNA_fluid_types.h

===================================================================

diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index f51cf2bc2b4..a784be9c645 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -108,9 +108,7 @@ void BKE_modifier_init(void)
 const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
 {
   /* type unsigned, no need to check < 0 */
-  if (type < NUM_MODIFIER_TYPES && modifier_types[type] &&
-    modifier_types[type]->name[0] != '\0')
-  {
+  if (type < NUM_MODIFIER_TYPES && modifier_types[type] && modifier_types[type]->name[0] != '\0') {
     return modifier_types[type];
   }
   else {
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index de37219e009..2c93f35e02a 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1820,12 +1820,9 @@ static int modifier_can_delete(ModifierData *md)
   /* fluid particle modifier can't be deleted here */
   if (md->type == eModifierType_ParticleSystem) {
     short particle_type = ((ParticleSystemModifierData *)md)->psys->part->type;
-    if (particle_type == PART_FLUID ||
-        particle_type == PART_FLUID_FLIP ||
-        particle_type == PART_FLUID_FOAM ||
-        particle_type == PART_FLUID_SPRAY ||
-        particle_type == PART_FLUID_BUBBLE ||
-        particle_type == PART_FLUID_BUBBLE) {
+    if (particle_type == PART_FLUID || particle_type == PART_FLUID_FLIP ||
+        particle_type == PART_FLUID_FOAM || particle_type == PART_FLUID_SPRAY ||
+        particle_type == PART_FLUID_BUBBLE || particle_type == PART_FLUID_BUBBLE) {
       return 0;
     }
   }
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 5c52bde7c4e..17c560bf90e 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -108,40 +108,52 @@ typedef struct FluidJob {
   int *pause_frame;
 } FluidJob;
 
-static inline bool fluid_is_bake_all(FluidJob *job) {
+static inline bool fluid_is_bake_all(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_ALL));
 }
-static inline bool fluid_is_bake_data(FluidJob *job) {
+static inline bool fluid_is_bake_data(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_DATA));
 }
-static inline bool fluid_is_bake_noise(FluidJob *job) {
+static inline bool fluid_is_bake_noise(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_NOISE));
 }
-static inline bool fluid_is_bake_mesh(FluidJob *job) {
+static inline bool fluid_is_bake_mesh(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_MESH));
 }
-static inline bool fluid_is_bake_particle(FluidJob *job) {
+static inline bool fluid_is_bake_particle(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_PARTICLES));
 }
-static inline bool fluid_is_bake_guiding(FluidJob *job) {
+static inline bool fluid_is_bake_guiding(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_BAKE_GUIDING));
 }
-static inline bool fluid_is_free_all(FluidJob *job) {
+static inline bool fluid_is_free_all(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_ALL));
 }
-static inline bool fluid_is_free_data(FluidJob *job) {
+static inline bool fluid_is_free_data(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_DATA));
 }
-static inline bool fluid_is_free_noise(FluidJob *job) {
+static inline bool fluid_is_free_noise(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_NOISE));
 }
-static inline bool fluid_is_free_mesh(FluidJob *job) {
+static inline bool fluid_is_free_mesh(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_MESH));
 }
-static inline bool fluid_is_free_particles(FluidJob *job) {
+static inline bool fluid_is_free_particles(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_PARTICLES));
 }
-static inline bool fluid_is_free_guiding(FluidJob *job) {
+static inline bool fluid_is_free_guiding(FluidJob *job)
+{
   return (STREQ(job->type, FLUID_JOB_FREE_GUIDING));
 }
 
@@ -338,10 +350,8 @@ static void fluid_bake_endjob(void *customdata)
    *  Report for ended bake and how long it took */
   if (job->success) {
     /* Show bake info */
-    WM_reportf(RPT_INFO,
-               "Fluid: %s complete! (%.2f)",
-               job->name,
-               PIL_check_seconds_timer() - job->start);
+    WM_reportf(
+        RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
   }
   else {
     if (mds->error != NULL && mds->error[0] != '\0') {
@@ -442,10 +452,8 @@ static void fluid_free_endjob(void *customdata)
    *  Report for ended free job and how long it took */
   if (job->success) {
     /* Show free job info */
-    WM_reportf(RPT_INFO,
-               "Fluid: %s complete! (%.2f)",
-               job->name,
-               PIL_check_seconds_timer() - job->start);
+    WM_reportf(
+        RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
   }
   else {
     if (mds->error != NULL && mds->error[0] != '\0') {
diff --git a/source/blender/makesdna/DNA_fluid_types.h b/source/blender/makesdna/DNA_fluid_types.h
index f9e1487bb39..f0957d7c736 100644
--- a/source/blender/makesdna/DNA_fluid_types.h
+++ b/source/blender/makesdna/DNA_fluid_types.h
@@ -255,12 +255,13 @@ typedef struct FluidDomainSettings {
   struct GPUTexture *tex_velocity_y;
   struct GPUTexture *tex_velocity_z;
   struct Object *guiding_parent;
-  struct FluidDomainVertexVelocity *mesh_velocities; /* Vertex velocities of simulated fluid mesh. */
+  /** Vertex velocities of simulated fluid mesh. */
+  struct FluidDomainVertexVelocity *mesh_velocities;
   struct EffectorWeights *effector_weights;
 
   /* Domain object data. */
-  float
-      p0[3]; /* Start point of BB in local space (includes sub-cell shift for adaptive domain). */
+  float p0[3];          /* Start point of BB in local space
+                         * (includes sub-cell shift for adaptive domain). */
   float p1[3];          /* End point of BB in local space. */
   float dp0[3];         /* Difference from object center to grid start point. */
   float cell_size[3];   /* Size of simulation cell in local space. */



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