[Bf-blender-cvs] [60ba7d4539b] master: Clean: style
Campbell Barton
noreply at git.blender.org
Tue Aug 27 06:25:38 CEST 2019
Commit: 60ba7d4539b12c5be2b53fe59eb62033cf557e2a
Author: Campbell Barton
Date: Tue Aug 27 13:45:26 2019 +1000
Branches: master
https://developer.blender.org/rB60ba7d4539b12c5be2b53fe59eb62033cf557e2a
Clean: style
===================================================================
M source/blender/draw/intern/draw_cache_extract_mesh.c
===================================================================
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 6280bd8ccb2..086205ee760 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -1442,12 +1442,15 @@ static void extract_pos_nor_loop_mesh(const MeshRenderData *mr,
copy_v3_v3(vert->pos, mvert->co);
vert->nor = data->packed_nor[mloop->v];
/* Flag for paint mode overlay. */
- if (mvert->flag & ME_HIDE)
+ if (mvert->flag & ME_HIDE) {
vert->nor.w = -1;
- else if (mvert->flag & SELECT)
+ }
+ else if (mvert->flag & SELECT) {
vert->nor.w = 1;
- else
+ }
+ else {
vert->nor.w = 0;
+ }
}
static void extract_pos_nor_ledge_bmesh(const MeshRenderData *mr, int e, BMEdge *eed, void *_data)
@@ -1562,12 +1565,15 @@ static void extract_lnor_loop_mesh(
((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(mr->poly_normals[p]);
}
/* Flag for paint mode overlay. */
- if (mpoly->flag & ME_HIDE)
+ if (mpoly->flag & ME_HIDE) {
((GPUPackedNormal *)data)[l].w = -1;
- else if (mpoly->flag & ME_FACE_SEL)
+ }
+ else if (mpoly->flag & ME_FACE_SEL) {
((GPUPackedNormal *)data)[l].w = 1;
- else
+ }
+ else {
((GPUPackedNormal *)data)[l].w = 0;
+ }
}
static const MeshExtract extract_lnor = {
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