[Bf-blender-cvs] [60ba7d4539b] master: Clean: style

Campbell Barton noreply at git.blender.org
Tue Aug 27 06:25:38 CEST 2019


Commit: 60ba7d4539b12c5be2b53fe59eb62033cf557e2a
Author: Campbell Barton
Date:   Tue Aug 27 13:45:26 2019 +1000
Branches: master
https://developer.blender.org/rB60ba7d4539b12c5be2b53fe59eb62033cf557e2a

Clean: style

===================================================================

M	source/blender/draw/intern/draw_cache_extract_mesh.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 6280bd8ccb2..086205ee760 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -1442,12 +1442,15 @@ static void extract_pos_nor_loop_mesh(const MeshRenderData *mr,
   copy_v3_v3(vert->pos, mvert->co);
   vert->nor = data->packed_nor[mloop->v];
   /* Flag for paint mode overlay. */
-  if (mvert->flag & ME_HIDE)
+  if (mvert->flag & ME_HIDE) {
     vert->nor.w = -1;
-  else if (mvert->flag & SELECT)
+  }
+  else if (mvert->flag & SELECT) {
     vert->nor.w = 1;
-  else
+  }
+  else {
     vert->nor.w = 0;
+  }
 }
 
 static void extract_pos_nor_ledge_bmesh(const MeshRenderData *mr, int e, BMEdge *eed, void *_data)
@@ -1562,12 +1565,15 @@ static void extract_lnor_loop_mesh(
     ((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(mr->poly_normals[p]);
   }
   /* Flag for paint mode overlay. */
-  if (mpoly->flag & ME_HIDE)
+  if (mpoly->flag & ME_HIDE) {
     ((GPUPackedNormal *)data)[l].w = -1;
-  else if (mpoly->flag & ME_FACE_SEL)
+  }
+  else if (mpoly->flag & ME_FACE_SEL) {
     ((GPUPackedNormal *)data)[l].w = 1;
-  else
+  }
+  else {
     ((GPUPackedNormal *)data)[l].w = 0;
+  }
 }
 
 static const MeshExtract extract_lnor = {



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