[Bf-blender-cvs] [666d74e4d6d] master: Fix T68444: outliner bone visibility not updating

Nathan Craddock noreply at git.blender.org
Wed Aug 21 06:42:04 CEST 2019


Commit: 666d74e4d6db66dd7a6f57cdd31c5dfc983e59bf
Author: Nathan Craddock
Date:   Tue Aug 20 22:30:32 2019 -0600
Branches: master
https://developer.blender.org/rB666d74e4d6db66dd7a6f57cdd31c5dfc983e59bf

Fix T68444: outliner bone visibility not updating

Tags for update when pose bone visibility is toggled in the outliner.

===================================================================

M	source/blender/editors/space_outliner/outliner_draw.c

===================================================================

diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index cd7cd8b84fb..5116e58453f 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -177,8 +177,9 @@ static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2)
   WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, poin);
 }
 
-static void restrictbutton_bone_visibility_cb(bContext *C, void *UNUSED(poin), void *poin2)
+static void restrictbutton_bone_visibility_cb(bContext *C, void *poin, void *poin2)
 {
+  bArmature *arm = (bArmature *)poin;
   Bone *bone = (Bone *)poin2;
   if (bone->flag & BONE_HIDDEN_P) {
     bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
@@ -189,6 +190,7 @@ static void restrictbutton_bone_visibility_cb(bContext *C, void *UNUSED(poin), v
   }
 
   WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
+  DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
 }
 
 static void restrictbutton_bone_select_cb(bContext *C, void *UNUSED(poin), void *poin2)



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