[Bf-blender-cvs] [a1bbf5200d1] greasepencil-object: Merge branch 'master' into greasepencil-object
Antonio Vazquez
noreply at git.blender.org
Fri Aug 9 18:02:44 CEST 2019
Commit: a1bbf5200d1eeb9ca8181d066aef16c89fb3bb5a
Author: Antonio Vazquez
Date: Fri Aug 9 17:43:40 2019 +0200
Branches: greasepencil-object
https://developer.blender.org/rBa1bbf5200d1eeb9ca8181d066aef16c89fb3bb5a
Merge branch 'master' into greasepencil-object
===================================================================
===================================================================
diff --cc release/scripts/startup/bl_ui/space_view3d.py
index 52e38d904a7,cfe4a06dcc0..41b9f756e6e
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@@ -4489,18 -4510,18 +4510,33 @@@ class VIEW3D_MT_edit_gpencil_point(Menu
layout.operator("gpencil.extrude_move", text="Extrude Points")
layout.separator()
-
+
+ layout.operator("gpencil.stroke_smooth", text="Smooth Points").only_selected = True
+
+ layout.separator()
+
+ layout.operator("gpencil.stroke_merge", text="Merge Points")
+
+ # TODO: add new RIP operator
+
++ def draw(self, _context):
++ layout = self.layout
++
++ layout.operator("gpencil.extrude_move", text="Extrude Points")
++
+ layout.separator()
+
- layout.menu("VIEW3D_MT_vertex_group")
+ layout.operator("gpencil.stroke_smooth", text="Smooth Points").only_selected = True
+
+ layout.separator()
+
+ layout.operator("gpencil.stroke_merge", text="Merge Points")
-
- # TODO: add new RIP operator
++
++ # TODO: add new RIP operator
+
+ layout.separator()
-
++
+ layout.menu("VIEW3D_MT_gpencil_vertex_group")
class VIEW3D_MT_weight_gpencil(Menu):
@@@ -4573,12 -4588,12 +4609,24 @@@ class VIEW3D_MT_edit_gpencil_interpolat
layout.operator("gpencil.interpolate", text="Interpolate")
layout.operator("gpencil.interpolate_sequence", text="Sequence")
+ class VIEW3D_MT_edit_gpencil_showhide(Menu):
+ bl_label = "Show/hide"
+
+ def draw(self, _context):
+ layout = self.layout
-
++
++ layout.operator("gpencil.hide", text="Hide Active Layer")
++ layout.operator("gpencil.reveal", text="Show All Layers")
++
++ layout.operator("gpencil.interpolate", text="Interpolate")
++ layout.operator("gpencil.interpolate_sequence", text="Sequence")
++
+class VIEW3D_MT_edit_gpencil_showhide(Menu):
+ bl_label = "Show/hide"
+
+ def draw(self, _context):
+ layout = self.layout
+
layout.operator("gpencil.hide", text="Hide Active Layer")
layout.operator("gpencil.reveal", text="Show All Layers")
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