[Bf-blender-cvs] [5b1df033e77] soc-2019-cycles-procedural: Revert accidental renamming from previouse commit.

OmarSquircleArt noreply at git.blender.org
Mon Aug 5 14:54:55 CEST 2019


Commit: 5b1df033e773159ae541a81b568c163e1fd9e64a
Author: OmarSquircleArt
Date:   Mon Aug 5 14:54:51 2019 +0200
Branches: soc-2019-cycles-procedural
https://developer.blender.org/rB5b1df033e773159ae541a81b568c163e1fd9e64a

Revert accidental renamming from previouse commit.

===================================================================

M	source/blender/gpu/shaders/gpu_shader_material.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index a8a570edf43..37569afec7d 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2778,7 +2778,7 @@ void node_tex_image_cubic_ex(
 
 #if 1 /* Optimized version using 4 filtered tap. */
   vec2 s0 = w0 + w1;
-  vec2 sx = w2 + w3;
+  vec2 s1 = w2 + w3;
 
   vec2 f0 = w1 / (w0 + w1);
   vec2 f1 = w3 / (w2 + w3);
@@ -2793,9 +2793,9 @@ void node_tex_image_cubic_ex(
   final_co /= tex_size.xyxy;
 
   color = safe_color(textureLod(ima, final_co.xy, 0.0)) * s0.x * s0.y;
-  color += safe_color(textureLod(ima, final_co.zy, 0.0)) * sx.x * s0.y;
-  color += safe_color(textureLod(ima, final_co.xw, 0.0)) * s0.x * sx.y;
-  color += safe_color(textureLod(ima, final_co.zw, 0.0)) * sx.x * sx.y;
+  color += safe_color(textureLod(ima, final_co.zy, 0.0)) * s1.x * s0.y;
+  color += safe_color(textureLod(ima, final_co.xw, 0.0)) * s0.x * s1.y;
+  color += safe_color(textureLod(ima, final_co.zw, 0.0)) * s1.x * s1.y;
 
 #else /* Reference bruteforce 16 tap. */
   color = texelFetch(ima, ivec2(tc + vec2(-1.0, -1.0)), 0) * w0.x * w0.y;



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