[Bf-blender-cvs] [06e0ea0c16a] temp-vr-draw-thread: Remove unnecessary calls
Julian Eisel
noreply at git.blender.org
Sat Aug 3 02:14:31 CEST 2019
Commit: 06e0ea0c16a257d7f1a37cf47c82b42af0300722
Author: Julian Eisel
Date: Sat Aug 3 01:51:08 2019 +0200
Branches: temp-vr-draw-thread
https://developer.blender.org/rB06e0ea0c16a257d7f1a37cf47c82b42af0300722
Remove unnecessary calls
===================================================================
M source/blender/windowmanager/intern/wm_xr.c
===================================================================
diff --git a/source/blender/windowmanager/intern/wm_xr.c b/source/blender/windowmanager/intern/wm_xr.c
index 82337d632bc..e20bc39ba1f 100644
--- a/source/blender/windowmanager/intern/wm_xr.c
+++ b/source/blender/windowmanager/intern/wm_xr.c
@@ -351,15 +351,10 @@ static GHOST_ContextHandle wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view
offscreen,
viewport);
- GPU_framebuffer_restore();
-
GPUTexture *texture = GPU_offscreen_color_texture(offscreen);
wm_draw_offscreen_texture_parameters(offscreen);
- GPU_depth_test(false);
- GPU_matrix_push();
- GPU_matrix_push_projection();
wmViewport(&rect);
if (g_xr_surface->secondary_ghost_ctx &&
@@ -372,9 +367,6 @@ static GHOST_ContextHandle wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view
GPU_viewport_draw_to_screen(viewport, &rect);
}
- GPU_matrix_pop_projection();
- GPU_matrix_pop();
-
GPU_viewport_unbind(viewport);
DRW_render_context_draw_end();
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