[Bf-blender-cvs] [03b09dbe320] soc-2019-openxr: Fix compile error after merge and warning
Julian Eisel
noreply at git.blender.org
Thu Aug 1 21:55:39 CEST 2019
Commit: 03b09dbe3208294a1efbb3762c1496cd399bab2b
Author: Julian Eisel
Date: Thu Aug 1 21:53:57 2019 +0200
Branches: soc-2019-openxr
https://developer.blender.org/rB03b09dbe3208294a1efbb3762c1496cd399bab2b
Fix compile error after merge and warning
===================================================================
M source/blender/windowmanager/intern/wm_xr.c
===================================================================
diff --git a/source/blender/windowmanager/intern/wm_xr.c b/source/blender/windowmanager/intern/wm_xr.c
index 4f7d2430ba9..22e6fb7b3bf 100644
--- a/source/blender/windowmanager/intern/wm_xr.c
+++ b/source/blender/windowmanager/intern/wm_xr.c
@@ -164,7 +164,8 @@ static void wm_xr_session_free_data(wmSurface *surface)
g_xr_surface = NULL;
}
-static wmSurface *wm_xr_session_surface_create(wmWindowManager *wm, unsigned int gpu_binding_type)
+static wmSurface *wm_xr_session_surface_create(wmWindowManager *UNUSED(wm),
+ unsigned int gpu_binding_type)
{
if (g_xr_surface) {
BLI_assert(false);
@@ -308,7 +309,7 @@ static GHOST_ContextHandle wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view
BKE_screen_view3d_shading_init(&shading);
shading.flag |= V3D_SHADING_WORLD_ORIENTATION;
shading.background_type = V3D_SHADING_BACKGROUND_WORLD;
- ED_view3d_draw_offscreen_simple(CTX_data_depsgraph(C),
+ ED_view3d_draw_offscreen_simple(CTX_data_ensure_evaluated_depsgraph(C),
CTX_data_scene(C),
&shading,
OB_SOLID,
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