[Bf-blender-cvs] [1aa093ce9c4] master: Fix T63343: Duplicated object is hidden whereas it should not

Dalai Felinto noreply at git.blender.org
Tue Apr 30 21:57:28 CEST 2019


Commit: 1aa093ce9c426f047949448594acb79f65a8ee74
Author: Dalai Felinto
Date:   Tue Apr 30 16:12:50 2019 -0300
Branches: master
https://developer.blender.org/rB1aa093ce9c426f047949448594acb79f65a8ee74

Fix T63343: Duplicated object is hidden whereas it should not

We were mixing ob->flag and ob->base_flag.
We shouldn't be using ob->flag & SELECT in 2.8x.

===================================================================

M	source/blender/blenkernel/intern/scene.c

===================================================================

diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 895c21ba9f1..e0bf62402d2 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1751,18 +1751,20 @@ void BKE_scene_base_flag_to_objects(ViewLayer *view_layer)
   }
 }
 
+/**
+ * Synchronize object base flags
+ *
+ * This is usually handled by the depsgraph.
+ * However, in rare occasions we need to use the latest object flags
+ * before depsgraph is fully updated.
+ *
+ * It should (ideally) only run for copy-on-written objects since this is
+ * runtime data generated per-viewlayer.
+ */
 void BKE_scene_object_base_flag_sync_from_base(Base *base)
 {
   Object *ob = base->object;
-
-  ob->flag = base->flag;
-
-  if ((base->flag & BASE_SELECTED) != 0) {
-    ob->flag |= SELECT;
-  }
-  else {
-    ob->flag &= ~SELECT;
-  }
+  ob->base_flag = base->flag;
 }
 
 void BKE_scene_disable_color_management(Scene *scene)



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