[Bf-blender-cvs] [2fd6e855a53] master: GPencil: Small tweak to Dot minimum thickness
Antonioya
noreply at git.blender.org
Tue Apr 30 17:49:35 CEST 2019
Commit: 2fd6e855a53467bc10a9c1c1203fd1da20716ae3
Author: Antonioya
Date: Tue Apr 30 17:49:28 2019 +0200
Branches: master
https://developer.blender.org/rB2fd6e855a53467bc10a9c1c1203fd1da20716ae3
GPencil: Small tweak to Dot minimum thickness
This was changed in a previous commit to 1.0, but a value of 0.5 works better.
===================================================================
M source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
===================================================================
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
index 9fc657a37a7..9cef7601770 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
@@ -42,7 +42,7 @@ void main()
else {
float size = (ProjectionMatrix[3][3] == 0.0) ? (thickness / (gl_Position.z * defaultpixsize)) :
(thickness / defaultpixsize);
- finalThickness = max(size * objscale, 1.0); /* minimum 1 pixel */
+ finalThickness = max(size * objscale, 0.5); /* set a minimum size */
}
/* for wireframe override size and color */
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