[Bf-blender-cvs] [56fd032393f] master: T63854: Grease Pencil strokes appear too thick in the viewport when using texture mode

Antonioya noreply at git.blender.org
Tue Apr 30 11:59:51 CEST 2019


Commit: 56fd032393f3cfbd8d648c43e88037fdcf481764
Author: Antonioya
Date:   Tue Apr 30 11:59:36 2019 +0200
Branches: master
https://developer.blender.org/rB56fd032393f3cfbd8d648c43e88037fdcf481764

T63854: Grease Pencil strokes appear too thick in the viewport when using texture mode

There was an arbitrary size limit of 4 pixels.

===================================================================

M	source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl

===================================================================

diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
index 92c9acf1f2a..9fc657a37a7 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
@@ -42,7 +42,7 @@ void main()
   else {
     float size = (ProjectionMatrix[3][3] == 0.0) ? (thickness / (gl_Position.z * defaultpixsize)) :
                                                    (thickness / defaultpixsize);
-    finalThickness = max(size * objscale, 4.0); /* minimum 4 pixels */
+    finalThickness = max(size * objscale, 1.0); /* minimum 1 pixel */
   }
 
   /* for wireframe override size and color */



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