[Bf-blender-cvs] [6830adaaabb] master: Fix proxy remapping on make local failing for more than one object.

Brecht Van Lommel noreply at git.blender.org
Tue Apr 16 01:57:01 CEST 2019


Commit: 6830adaaabbd7f33e7a90608bcfb6bfad1957ecc
Author: Brecht Van Lommel
Date:   Tue Apr 16 01:50:35 2019 +0200
Branches: master
https://developer.blender.org/rB6830adaaabbd7f33e7a90608bcfb6bfad1957ecc

Fix proxy remapping on make local failing for more than one object.

===================================================================

M	source/blender/blenkernel/intern/library.c

===================================================================

diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 517ecd78558..c505188d421 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1745,8 +1745,6 @@ void BKE_library_make_local(
         Main *bmain, const Library *lib, GHash *old_to_new_ids, const bool untagged_only, const bool set_fake)
 {
 	ListBase *lbarray[MAX_LIBARRAY];
-	ID *id;
-	int a;
 
 	LinkNode *todo_ids = NULL;
 	LinkNode *copied_ids = NULL;
@@ -1766,8 +1764,8 @@ void BKE_library_make_local(
 #endif
 
 	/* Step 1: Detect datablocks to make local. */
-	for (a = set_listbasepointers(bmain, lbarray); a--; ) {
-		id = lbarray[a]->first;
+	for (int a = set_listbasepointers(bmain, lbarray); a--; ) {
+		ID *id = lbarray[a]->first;
 
 		/* Do not explicitly make local non-linkable IDs (shapekeys, in fact), they are assumed to be handled
 		 * by real datablocks responsible of them. */
@@ -1841,7 +1839,7 @@ void BKE_library_make_local(
 	 * which involves more complex checks and might instead create a local copy of original linked ID. */
 	for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
 		it_next = it->next;
-		id = it->link;
+		ID *id = it->link;
 
 		if (id->tag & LIB_TAG_DOIT) {
 			/* We know all users of this object are local or will be made fully local, even if currently there are
@@ -1893,7 +1891,7 @@ void BKE_library_make_local(
 	 * using again main->relations mapping, but... this implies BKE_libblock_remap & co to be able to update
 	 * main->relations on the fly. Have to think about it a bit more, and see whether new code is OK first, anyway. */
 	for (LinkNode *it = copied_ids; it; it = it->next) {
-		id = it->link;
+		ID *id = it->link;
 
 		BLI_assert(id->newid != NULL);
 		BLI_assert(id->lib != NULL);
@@ -1917,6 +1915,8 @@ void BKE_library_make_local(
 
 	/* Step 5: proxy 'remapping' hack. */
 	for (LinkNode *it = copied_ids; it; it = it->next) {
+		ID *id = it->link;
+
 		/* Attempt to re-link copied proxy objects. This allows appending of an entire scene
 		 * from another blend file into this one, even when that blend file contains proxified
 		 * armatures that have local references. Since the proxified object needs to be linked



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