[Bf-blender-cvs] [ba5577eea95] sculpt-mode-features: first attempt for CSG operations via voxels, but not functional yet
Martin Felke
noreply at git.blender.org
Sun Apr 7 20:40:31 CEST 2019
Commit: ba5577eea95555d62931462ed2e8de4a7e541213
Author: Martin Felke
Date: Sun Apr 7 20:38:09 2019 +0200
Branches: sculpt-mode-features
https://developer.blender.org/rBba5577eea95555d62931462ed2e8de4a7e541213
first attempt for CSG operations via voxels, but not functional yet
===================================================================
M intern/openvdb/CMakeLists.txt
M intern/openvdb/intern/openvdb_level_set.cc
M intern/openvdb/intern/openvdb_level_set.h
A intern/openvdb/intern/openvdb_transform.cc
A intern/openvdb/intern/openvdb_transform.h
M intern/openvdb/openvdb_capi.cc
M intern/openvdb/openvdb_capi.h
M release/scripts/startup/bl_ui/properties_data_modifier.py
M source/blender/editors/object/object_edit.c
M source/blender/makesdna/DNA_modifier_types.h
M source/blender/makesrna/intern/rna_modifier.c
M source/blender/modifiers/intern/MOD_remesh.c
===================================================================
diff --git a/intern/openvdb/CMakeLists.txt b/intern/openvdb/CMakeLists.txt
index c231099bb03..b80387de41d 100644
--- a/intern/openvdb/CMakeLists.txt
+++ b/intern/openvdb/CMakeLists.txt
@@ -55,6 +55,7 @@ if(WITH_OPENVDB)
intern/openvdb_reader.cc
intern/openvdb_writer.cc
intern/openvdb_level_set.cc
+ intern/openvdb_transform.cc
openvdb_capi.cc
openvdb_util.cc
@@ -62,6 +63,7 @@ if(WITH_OPENVDB)
intern/openvdb_reader.h
intern/openvdb_writer.h
intern/openvdb_level_set.h
+ intern/openvdb_transform.h
openvdb_util.h
)
diff --git a/intern/openvdb/intern/openvdb_level_set.cc b/intern/openvdb/intern/openvdb_level_set.cc
index 77dc76dd785..c6eb8e6f122 100644
--- a/intern/openvdb/intern/openvdb_level_set.cc
+++ b/intern/openvdb/intern/openvdb_level_set.cc
@@ -33,15 +33,11 @@ OpenVDBLevelSet::~OpenVDBLevelSet()
{}
void OpenVDBLevelSet::OpenVDB_mesh_to_level_set(const float *vertices, const unsigned int *faces, const unsigned int totvertices,
- const unsigned int totfaces, const double voxel_size)
+ const unsigned int totfaces, openvdb::math::Transform::Ptr xform)
{
std::vector<openvdb::Vec3s> points;
std::vector<openvdb::Vec3I > triangles;
std::vector<openvdb::Vec4I > quads;
- std::vector<openvdb::Vec3s> out_points;
- std::vector<openvdb::Vec4I > out_quads;
- std::vector<openvdb::Vec3I > out_tris;
- const openvdb::math::Transform xform;
for(unsigned int i = 0; i < totvertices; i++) {
openvdb::Vec3s v(vertices[i * 3 ], vertices[i * 3 + 1], vertices[i * 3 + 2]);
@@ -53,8 +49,7 @@ void OpenVDBLevelSet::OpenVDB_mesh_to_level_set(const float *vertices, const uns
triangles.push_back(f);
}
- openvdb::math::Transform::Ptr transform = openvdb::math::Transform::createLinearTransform(voxel_size);
- this->grid = openvdb::tools::meshToLevelSet<openvdb::FloatGrid>(*transform, points, triangles, quads, 1);
+ this->grid = openvdb::tools::meshToLevelSet<openvdb::FloatGrid>(*xform, points, triangles, quads, 1);
}
void OpenVDBLevelSet::OpenVDB_volume_to_mesh(OpenVDBVolumeToMeshData *mesh, const double isovalue, const double adaptivity, const bool relax_disoriented_triangles)
@@ -141,9 +136,9 @@ void OpenVDBLevelSet::OpenVDB_CSG_operation(openvdb::FloatGrid::Ptr gridOut, ope
}
gridOut = gridA->deepCopy();
- gridA = gridA_copy ->deepCopy();
- gridB = gridB_copy ->deepCopy();
-};
+ gridA = gridA_copy->deepCopy();
+ gridB = gridB_copy->deepCopy();
+}
openvdb::FloatGrid::Ptr OpenVDBLevelSet::OpenVDB_level_set_get_grid(){
return this->grid;
@@ -152,83 +147,3 @@ openvdb::FloatGrid::Ptr OpenVDBLevelSet::OpenVDB_level_set_get_grid(){
void OpenVDBLevelSet::OpenVDB_level_set_set_grid(openvdb::FloatGrid::Ptr grid){
this->grid = grid;
}
-
-void OpenVDB_level_set_remesh(struct OpenVDBRemeshData *rmd){
-
- std::vector<openvdb::Vec3s> points;
- std::vector<openvdb::Vec3I > triangles;
- std::vector<openvdb::Vec4I > quads;
- std::vector<openvdb::Vec3s> out_points;
- std::vector<openvdb::Vec4I > out_quads;
- std::vector<openvdb::Vec3I > out_tris;
- const openvdb::math::Transform xform;
-
- for(int i = 0; i < rmd->totverts; i++) {
- openvdb::Vec3s v(rmd->verts[i * 3 ], rmd->verts[i * 3 + 1], rmd->verts[i * 3 + 2]);
- points.push_back(v);
- }
-
- for(int i = 0; i < rmd->totfaces; i++) {
- openvdb::Vec3I f(rmd->faces[i * 3 ], rmd->faces[i * 3 + 1], rmd->faces[i * 3 + 2]);
- triangles.push_back(f);
- }
-
- openvdb::initialize();
- openvdb::math::Transform::Ptr transform = openvdb::math::Transform::createLinearTransform((double)rmd->voxel_size);
- const openvdb::FloatGrid::Ptr grid = openvdb::tools::meshToLevelSet<openvdb::FloatGrid>(*transform, points, triangles, quads, 1);
-
- if (rmd->filter_type != FILTER_NONE) {
- openvdb::tools::LevelSetFilter<openvdb::FloatGrid> filter(*grid);
- filter.setSpatialScheme((openvdb::math::BiasedGradientScheme)rmd->filter_bias);
-
- switch (rmd->filter_type) {
- case FILTER_GAUSSIAN:
- filter.gaussian(rmd->filter_width);
- break;
- case FILTER_MEDIAN:
- filter.median(rmd->filter_width);
- break;
- case FILTER_MEAN:
- filter.mean(rmd->filter_width);
- break;
- case FILTER_MEAN_CURVATURE:
- filter.meanCurvature();
- break;
- case FILTER_LAPLACIAN:
- filter.laplacian();
- break;
- }
- }
-
- openvdb::tools::volumeToMesh<openvdb::FloatGrid>(*grid, out_points, out_tris, out_quads, (double)rmd->isovalue,
- (double)rmd->adaptivity, (bool)rmd->relax_disoriented_triangles);
- rmd->out_verts = (float *)MEM_malloc_arrayN(out_points.size(), 3 * sizeof (float), "openvdb remesher out verts");
- rmd->out_faces = (unsigned int*)MEM_malloc_arrayN(out_quads.size(), 4 * sizeof (unsigned int), "openvdb remesh out quads");
- rmd->out_tris = NULL;
- if (out_tris.size() > 0) {
- rmd->out_tris = (unsigned int*)MEM_malloc_arrayN(out_tris.size(), 3 * sizeof (unsigned int), "openvdb remesh out tris");
- }
-
- rmd->out_totverts = out_points.size();
- rmd->out_tottris = out_tris.size();
- rmd->out_totfaces = out_quads.size();
-
- for(int i = 0; i < out_points.size(); i++) {
- rmd->out_verts[i * 3] = out_points[i].x();
- rmd->out_verts[i * 3 + 1] = out_points[i].y();
- rmd->out_verts[i * 3 + 2] = out_points[i].z();
- }
-
- for(int i = 0; i < out_quads.size(); i++) {
- rmd->out_faces[i * 4] = out_quads[i].x();
- rmd->out_faces[i * 4 + 1] = out_quads[i].y();
- rmd->out_faces[i * 4 + 2] = out_quads[i].z();
- rmd->out_faces[i * 4 + 3] = out_quads[i].w();
- }
-
- for(int i = 0; i < rmd->out_tottris; i++) {
- rmd->out_tris[i * 3] = out_tris[i].x();
- rmd->out_tris[i * 3 + 1] = out_tris[i].y();
- rmd->out_tris[i * 3 + 2] = out_tris[i].z();
- }
-}
diff --git a/intern/openvdb/intern/openvdb_level_set.h b/intern/openvdb/intern/openvdb_level_set.h
index 20a346334a6..64e717484b8 100644
--- a/intern/openvdb/intern/openvdb_level_set.h
+++ b/intern/openvdb/intern/openvdb_level_set.h
@@ -25,11 +25,10 @@
#include <openvdb/tools/MeshToVolume.h>
#include <openvdb/tools/VolumeToMesh.h>
#include <openvdb/tools/LevelSetFilter.h>
+#include <openvdb/tools/GridTransformer.h>
#include "openvdb_capi.h"
-void OpenVDB_level_set_remesh(struct OpenVDBRemeshData *rmd);
-
struct OpenVDBLevelSet {
private:
openvdb::FloatGrid::Ptr grid;
@@ -42,6 +41,9 @@ public:
void OpenVDB_mesh_to_level_set(const float *vertices, const unsigned int *faces, const unsigned int totvertices,
const unsigned int totfaces, const double voxel_size);
+ void OpenVDB_mesh_to_level_set(const float *vertices, const unsigned int *faces, const unsigned int totvertices,
+ const unsigned int totfaces, openvdb::math::Transform::Ptr transform);
+
void OpenVDB_volume_to_mesh(float *vertices, unsigned int *quads, unsigned int *triangles,
unsigned int *totvertices, unsigned int *totfaces, unsigned int *tottriangles,
const double isovalue, const double adaptivity, const bool relax_disoriented_triangles);
diff --git a/intern/openvdb/intern/openvdb_transform.cc b/intern/openvdb/intern/openvdb_transform.cc
new file mode 100644
index 00000000000..76b9343b00e
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_transform.cc
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "openvdb_transform.h"
+
+OpenVDBTransform::OpenVDBTransform()
+{}
+
+OpenVDBTransform::~OpenVDBTransform()
+{}
+
+void OpenVDBTransform::OpenVDB_transform_create_linear_transform(double voxel_size)
+{
+ this->transform = openvdb::math::Transform::createLinearTransform(voxel_size);
+}
+
+openvdb::math::Transform::Ptr OpenVDBTransform::OpenVDB_transform_get_transform()
+{
+ return this->transform;
+}
+
+void OpenVDBTransform::OpenVDB_transform_set_transform(openvdb::math::Transform::Ptr transform)
+{
+ this->transform = transform;
+}
diff --git a/intern/openvdb/intern/openvdb_transform.h b/intern/openvdb/intern/openvdb_transform.h
new file mode 100644
index 00000000000..f0b92775310
--- /dev/null
+++ b/intern/openvdb/intern/openvdb_transform.h
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ */
+
+ #ifndef OPENVDB_TRANSFORM_H
+ #define OPENVDB_TRANSFORM_H
+
+#include <openvdb/openvdb.h>
+
+struct OpenVDBTransform {
+private:
+ openvdb::math::Transform::Ptr transform;
+
+public:
+ OpenVDBTransform();
+ ~OpenVDBTransform();
+ void OpenVDB_transform_create_linear_transform(double voxel_size);
+ openvdb::math::Transform::Ptr OpenVDB_transform_get_transform();
+ void OpenVDB_transform_set_transform(openvdb::math::Transform::Ptr transform);
+};
+
+
+ #endif // OPENVDB_TRANSFORM_H
diff --git a/intern/openvdb/openvdb_capi.cc b/intern/openvdb/openvdb_capi.cc
index 5fa18eaf9dd..12d7ec88
@@ Diff output truncated at 10240 characters. @@
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