[Bf-blender-cvs] [6de0da70de3] master: GPU not able to allocate texture
Jeroen Bakker
noreply at git.blender.org
Fri Apr 5 14:43:12 CEST 2019
Commit: 6de0da70de303d6510564bc745a72b7c8a04d929
Author: Jeroen Bakker
Date: Fri Apr 5 12:53:26 2019 +0200
Branches: master
https://developer.blender.org/rB6de0da70de303d6510564bc745a72b7c8a04d929
GPU not able to allocate texture
In the case of the report a GL_PROXY_TEXTURE_2D_ARRAY of 2509x2509x1 failed to be allocated.
This is a work around as the GL_PROXY_TEXTURE_* is not reliable.
Reviewed By: brecht, fclem
Maniphest Tasks: T63223
Differential Revision: https://developer.blender.org/D4651
===================================================================
M source/blender/gpu/intern/gpu_texture.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index 8aafe349be8..3ce42ce1d31 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -661,7 +661,7 @@ GPUTexture *GPU_texture_create_nD(
GLenum proxy = GL_PROXY_TEXTURE_2D;
if (n == 2) {
- if (d > 0)
+ if (d > 1)
proxy = GL_PROXY_TEXTURE_2D_ARRAY;
}
else if (n == 1) {
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