[Bf-blender-cvs] [a01afe04b0f] blender2.8: GP: Remove Shader FX use_property_split to keep UI consistency

Antonioya noreply at git.blender.org
Fri Sep 28 17:25:48 CEST 2018


Commit: a01afe04b0f7a825619100676b540de238f4a98b
Author: Antonioya
Date:   Fri Sep 28 17:25:35 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa01afe04b0f7a825619100676b540de238f4a98b

GP: Remove Shader FX use_property_split to keep UI consistency

In order to get the same look and feel of modifiers, we need disable this single column option.

===================================================================

M	release/scripts/startup/bl_ui/properties_data_shaderfx.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
index 1c2682e4220..a406082ab55 100644
--- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -40,7 +40,6 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
 
     def draw(self, context):
         layout = self.layout
-        layout.use_property_split = True
 
         ob = context.object



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