[Bf-blender-cvs] [a247b530847] master: Spelling fixes in comments and descriptions, patch by luzpaz.
Brecht Van Lommel
noreply at git.blender.org
Thu Sep 27 15:49:09 CEST 2018
Commit: a247b53084760498ca81eb6bdb901dee8f3a02ca
Author: Brecht Van Lommel
Date: Thu Sep 27 15:35:22 2018 +0200
Branches: master
https://developer.blender.org/rBa247b53084760498ca81eb6bdb901dee8f3a02ca
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3732
===================================================================
M source/blender/editors/animation/anim_channels_defines.c
M source/blender/editors/animation/anim_channels_edit.c
M source/blender/editors/animation/anim_filter.c
M source/blender/editors/animation/anim_markers.c
M source/blender/editors/animation/keyframes_edit.c
M source/blender/editors/animation/keyframing.c
M source/blender/editors/armature/armature_add.c
M source/blender/editors/armature/armature_edit.c
M source/blender/editors/armature/armature_naming.c
M source/blender/editors/curve/editcurve_paint.c
M source/blender/editors/gpencil/gpencil_brush.c
M source/blender/editors/include/ED_types.h
M source/blender/editors/interface/interface.c
M source/blender/editors/interface/interface_eyedropper_color.c
M source/blender/editors/interface/interface_handlers.c
M source/blender/editors/interface/interface_layout.c
M source/blender/editors/interface/interface_panel.c
M source/blender/editors/interface/interface_templates.c
M source/blender/editors/interface/interface_utils.c
M source/blender/editors/interface/view2d.c
M source/blender/editors/mesh/editmesh_knife.c
M source/blender/editors/mesh/editmesh_tools.c
M source/blender/editors/mesh/editmesh_utils.c
M source/blender/editors/mesh/mesh_mirror.c
M source/blender/editors/object/object_constraint.c
M source/blender/editors/object/object_vgroup.c
M source/blender/editors/physics/particle_edit.c
M source/blender/editors/render/render_internal.c
M source/blender/editors/screen/area.c
M source/blender/editors/screen/screen_ops.c
M source/blender/editors/sculpt_paint/paint_image_2d.c
M source/blender/editors/sculpt_paint/paint_image_proj.c
M source/blender/editors/sculpt_paint/paint_vertex.c
M source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
M source/blender/editors/space_action/action_select.c
M source/blender/editors/space_clip/clip_ops.c
M source/blender/editors/space_file/file_draw.c
M source/blender/editors/space_file/file_ops.c
M source/blender/editors/space_file/filelist.c
M source/blender/editors/space_file/fsmenu.c
M source/blender/editors/space_file/space_file.c
M source/blender/editors/space_image/image_buttons.c
M source/blender/editors/space_info/info_ops.c
M source/blender/editors/space_nla/nla_select.c
M source/blender/editors/space_node/node_relationships.c
M source/blender/editors/space_node/node_view.c
M source/blender/editors/space_outliner/outliner_draw.c
M source/blender/editors/space_outliner/outliner_intern.h
M source/blender/editors/space_outliner/outliner_tree.c
M source/blender/editors/space_sequencer/sequencer_add.c
M source/blender/editors/space_sequencer/sequencer_edit.c
M source/blender/editors/space_sequencer/sequencer_select.c
M source/blender/editors/space_sequencer/space_sequencer.c
M source/blender/editors/space_text/text_format_lua.c
M source/blender/editors/space_text/text_format_osl.c
M source/blender/editors/space_text/text_format_pov.c
M source/blender/editors/space_text/text_format_pov_ini.c
M source/blender/editors/space_text/text_format_py.c
M source/blender/editors/space_text/text_ops.c
M source/blender/editors/space_view3d/drawvolume.c
M source/blender/editors/space_view3d/view3d_camera_control.c
M source/blender/editors/space_view3d/view3d_edit.c
M source/blender/editors/space_view3d/view3d_fly.c
M source/blender/editors/space_view3d/view3d_walk.c
M source/blender/editors/transform/transform.c
M source/blender/editors/transform/transform.h
M source/blender/editors/transform/transform_conversions.c
M source/blender/editors/transform/transform_generics.c
M source/blender/editors/transform/transform_orientations.c
M source/blender/editors/uvedit/uvedit_unwrap_ops.c
===================================================================
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 8ad6b96bc33..5515aa075b9 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -1094,7 +1094,7 @@ static bool acf_nla_controls_setting_valid(bAnimContext *UNUSED(ac), bAnimListEl
case ACHANNEL_SETTING_EXPAND:
return true;
- // TOOD: selected?
+ // TODO: selected?
default: /* unsupported */
return false;
@@ -3022,7 +3022,7 @@ static int acf_gpl_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settings
case ACHANNEL_SETTING_MUTE: /* animation muting - similar to frame lock... */
return GP_LAYER_FRAMELOCK;
- case ACHANNEL_SETTING_VISIBLE: /* visiblity of the layers (NOT muting) */
+ case ACHANNEL_SETTING_VISIBLE: /* visibility of the layers (NOT muting) */
*neg = true;
return GP_LAYER_HIDE;
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 0366ef3a026..8149326750e 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2808,7 +2808,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
agrp->flag ^= AGRP_SELECTED;
}
else if (selectmode == -1) {
- /* select all in group (and deselect everthing else) */
+ /* select all in group (and deselect everything else) */
FCurve *fcu;
/* deselect all other channels */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4659fc2ca18..12b53ecbf24 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -1501,7 +1501,7 @@ static size_t animfilter_nla_controls(ListBase *anim_data, bDopeSheet *ads, Anim
items += tmp_items;
}
- /* return the numebr of items added to the list */
+ /* return the number of items added to the list */
return items;
}
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 836a2ca948d..05682292485 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -588,7 +588,7 @@ static int ed_markers_opwrap_invoke(bContext *C, wmOperator *op, const wmEvent *
/* ************************** add markers *************************** */
-/* add TimeMarker at curent frame */
+/* add TimeMarker at current frame */
static int ed_marker_add_exec(bContext *C, wmOperator *UNUSED(op))
{
ListBase *markers = ED_context_get_markers(C);
@@ -816,7 +816,7 @@ static int ed_marker_move_invoke_wrapper(bContext *C, wmOperator *op, const wmEv
return ed_markers_opwrap_invoke_custom(C, op, event, ed_marker_move_invoke);
}
-/* note, init has to be called succesfully */
+/* note, init has to be called successfully */
static void ed_marker_move_apply(bContext *C, wmOperator *op)
{
#ifdef DURIAN_CAMERA_SWITCH
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index 1bbfa6cc979..d3b8e1e3d5b 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -107,7 +107,7 @@ short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked, FCurve *fcu, KeyframeEdi
ked->curflags = 0;
}
- /* Only operate on this BezTriple if it fullfills the criteria of the validation func */
+ /* Only operate on this BezTriple if it fulfills the criteria of the validation func */
if ((ok = key_ok(ked, bezt))) {
if (ked) ked->curflags = ok;
@@ -761,7 +761,7 @@ static short snap_bezier_nearest(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
return 0;
}
-/* snaps the keyframe to the neares second */
+/* snaps the keyframe to the nearest second */
static short snap_bezier_nearestsec(KeyframeEditData *ked, BezTriple *bezt)
{
const Scene *scene = ked->scene;
@@ -882,7 +882,7 @@ static short mirror_bezier_cframe(KeyframeEditData *ked, BezTriple *bezt)
static short mirror_bezier_yaxis(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
{
if (bezt->f2 & SELECT) {
- /* Yes, names are inverted, we are mirroring accross y axis, hence along x axis... */
+ /* Yes, names are inverted, we are mirroring across y axis, hence along x axis... */
mirror_bezier_xaxis_ex(bezt, 0.0f);
}
@@ -892,7 +892,7 @@ static short mirror_bezier_yaxis(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
static short mirror_bezier_xaxis(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
{
if (bezt->f2 & SELECT) {
- /* Yes, names are inverted, we are mirroring accross x axis, hence along y axis... */
+ /* Yes, names are inverted, we are mirroring across x axis, hence along y axis... */
mirror_bezier_yaxis_ex(bezt, 0.0f);
}
@@ -911,7 +911,7 @@ static short mirror_bezier_marker(KeyframeEditData *ked, BezTriple *bezt)
static short mirror_bezier_time(KeyframeEditData *ked, BezTriple *bezt)
{
- /* value to mirror over is strored in f1 */
+ /* value to mirror over is stored in f1 */
if (bezt->f2 & SELECT) {
mirror_bezier_xaxis_ex(bezt, ked->f1);
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index f7cfec4d48a..f3396da58bb 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -748,7 +748,7 @@ static bool visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
case CONSTRAINT_TYPE_KINEMATIC:
return true;
- /* single-transform constraits */
+ /* single-transform constraints */
case CONSTRAINT_TYPE_TRACKTO:
if (searchtype == VISUALKEY_ROT) return true;
break;
@@ -1686,7 +1686,7 @@ static int delete_key_v3d_exec(bContext *C, wmOperator *op)
}
/* special exception for bones, as this makes this operator more convenient to use
- * NOTE: This is only done in pose mode. In object mode, we're dealign with the entire object.
+ * NOTE: This is only done in pose mode. In object mode, we're dealing with the entire object.
*/
if ((ob->mode & OB_MODE_POSE) && strstr(fcu->rna_path, "pose.bones[\"")) {
bPoseChannel *pchan;
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index b268baf0f97..8769a4c0f31 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -667,7 +667,7 @@ static int armature_symmetrize_exec(bContext *C, wmOperator *op)
if (axis_delta == 0.0f) {
/* both mirrored bones exist and point to eachother and overlap exactly.
*
- * in this case theres no well defined solution, so de-select both and skip.
+ * in this case there's no well defined solution, so de-select both and skip.
*/
ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
ebone_iter->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 0f382f07671..a66764be731 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -242,7 +242,7 @@ float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float align_a
return roll;
}
-/* note, ranges arithmatic is used below */
+/* note, ranges arithmetic is used below */
typedef enum eCalcRollTypes {
/* pos */
CALC_ROLL_POS_X = 0,
@@ -936,7 +936,7 @@ static int armature_merge_exec(bContext *C, wmOperator *op)
bstart = ebo;
}
else {
- /* chain is broken... merge any continous segments then clear */
+ /* chain is broken... merge any continuous segments then clear */
if (bstart && bend)
bones_merge(obedit, bstart, bend, bchild, &chains);
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index fb314fd4ac0..b0614c84d14 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -135,7 +135,7 @@ static void constraint_bone_name_fix(Object *ob, ListBase *conlist, const char *
/* called by UI for renaming a bone */
/* warning: make sure the original bone was not renamed yet! */
-/* seems messy, but thats what you get with not using pointers but channel names :) */
+/* seems messy, but that's what you get with not using pointers but channel names :) */
void ED_armature_bone_rename(Main *bmain, bArmature *arm, const char *oldnamep, const char *newnamep)
{
Object *ob;
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 7472a0c8957..7bdf17e9344 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -98,7 +98,7 @@ struct CurveDrawData {
bool use_plane;
float plane[4];
- /* use 'rv3d->depths', note that this will become 'damaged' while drawing, but thats OK. */
+ /* use 'rv3d->depths', note that this will become 'damaged' while drawing, but that's OK. */
bool use_depth;
/* offset projection by this value */
diff --git a/source/blender/editors/gpencil/gpencil_brush.c b/source/blender/editors/gpencil/gpencil_brush.c
index 0f51f12793a..228a2afeb83 100644
--- a/source/blender/editors/gpencil/gpencil_brush.c
+++ b/source/blender/editors/gpencil/gpencil_brush.c
@@ -956,7 +956,7 @@ static bool gpsculpt_brush_apply_clone(bContext *C, tGP_BrushEditData *gso)
gp_brush_clone_add(C, gso);
}
else {
- /* Stamp or Continous Mode */
+ /* Stamp or Continuous Mode */
if (1 /*gso->brush->mode == GP_EDITBRUSH_CLONE_MODE_STAMP*/) {
/* Stamp - Proceed to translate the newly added strokes */
gp_brush_clone_adjust(gso);
diff --git a/source/blender/editors/include/ED_types.h b/source/blender/editors/include/ED_types.h
index a478278da4c..9188fca2422 100644
--- a/source/blender/editors/include/ED_types.h
+++ b/source/blender
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list