[Bf-blender-cvs] [abe36478c69] master: 3D View: add clip argument to win_to_3d_on_plane

Campbell Barton noreply at git.blender.org
Thu Sep 20 04:32:59 CEST 2018


Commit: abe36478c697a2e71fa7e92dc742704b9d583a16
Author: Campbell Barton
Date:   Thu Sep 20 12:42:00 2018 +1000
Branches: master
https://developer.blender.org/rBabe36478c697a2e71fa7e92dc742704b9d583a16

3D View: add clip argument to win_to_3d_on_plane

===================================================================

M	source/blender/editors/include/ED_view3d.h
M	source/blender/editors/space_view3d/view3d_project.c

===================================================================

diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0f8cd7260fd..c21a6cccb2e 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -241,11 +241,11 @@ void ED_view3d_win_to_3d_int(
         float r_out[3]);
 bool ED_view3d_win_to_3d_on_plane(
         const struct ARegion *ar,
-        const float plane[4], const float mval[2],
+        const float plane[4], const float mval[2], const bool do_clip,
         float r_out[3]);
 bool ED_view3d_win_to_3d_on_plane_int(
         const struct ARegion *ar,
-        const float plane[4], const int mval[2],
+        const float plane[4], const int mval[2], const bool do_clip,
         float r_out[3]);
 void ED_view3d_win_to_delta(const struct ARegion *ar, const float mval[2], float out[3], const float zfac);
 void ED_view3d_win_to_origin(const struct ARegion *ar, const float mval[2], float out[3]);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index fa166cbaaab..3cc0857c8a7 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -557,14 +557,14 @@ void ED_view3d_win_to_3d_int(
 
 bool ED_view3d_win_to_3d_on_plane(
         const ARegion *ar,
-        const float plane[4], const float mval[2],
+        const float plane[4], const float mval[2], const bool do_clip,
         float r_out[3])
 {
 	float ray_co[3], ray_no[3];
 	ED_view3d_win_to_origin(ar, mval, ray_co);
 	ED_view3d_win_to_vector(ar, mval, ray_no);
 	float lambda;
-	if (isect_ray_plane_v3(ray_co, ray_no, plane, &lambda, false)) {
+	if (isect_ray_plane_v3(ray_co, ray_no, plane, &lambda, do_clip)) {
 		madd_v3_v3v3fl(r_out, ray_co, ray_no, lambda);
 		return true;
 	}
@@ -573,11 +573,11 @@ bool ED_view3d_win_to_3d_on_plane(
 
 bool ED_view3d_win_to_3d_on_plane_int(
         const ARegion *ar,
-        const float plane[4], const int mval[2],
+        const float plane[4], const int mval[2], const bool do_clip,
         float r_out[3])
 {
 	const float mval_fl[2] = {mval[0], mval[1]};
-	return ED_view3d_win_to_3d_on_plane(ar, plane, mval_fl, r_out);
+	return ED_view3d_win_to_3d_on_plane(ar, plane, mval_fl, do_clip, r_out);
 }
 
 /**



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