[Bf-blender-cvs] [1a2e41a0f24] blender2.8: Cleanup: renaming missed from merge

Campbell Barton noreply at git.blender.org
Thu Sep 20 03:52:47 CEST 2018


Commit: 1a2e41a0f2499aa0339ceb49f199c28722e840dc
Author: Campbell Barton
Date:   Thu Sep 20 12:04:18 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB1a2e41a0f2499aa0339ceb49f199c28722e840dc

Cleanup: renaming missed from merge

===================================================================

M	source/blender/editors/curve/editcurve_paint.c
M	source/blender/editors/gizmo_library/gizmo_library_utils.c
M	source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
M	source/blender/editors/include/ED_view3d.h
M	source/blender/editors/mesh/editmesh_add_gizmo.c
M	source/blender/editors/mesh/editmesh_knife.c
M	source/blender/editors/mesh/editmesh_select.c
M	source/blender/editors/mesh/editmesh_utils.c
M	source/blender/editors/physics/particle_edit.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/space_view3d/view3d_project.c
M	source/blender/editors/transform/transform_snap_object.c

===================================================================

diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index dd0430f4f65..7f3015193ba 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -204,7 +204,7 @@ static bool stroke_elem_project(
 	if (cdd->project.use_plane) {
 		/* get the view vector to 'location' */
 		float ray_origin[3], ray_direction[3];
-		ED_view3d_win_to_ray(cdd->depsgraph, cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
+		ED_view3d_win_to_ray_clipped(cdd->depsgraph, cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
 
 		float lambda;
 		if (isect_ray_plane_v3(ray_origin, ray_direction, cdd->project.plane, &lambda, true)) {
diff --git a/source/blender/editors/gizmo_library/gizmo_library_utils.c b/source/blender/editors/gizmo_library/gizmo_library_utils.c
index dc84dd9253b..0995a73ebfc 100644
--- a/source/blender/editors/gizmo_library/gizmo_library_utils.c
+++ b/source/blender/editors/gizmo_library/gizmo_library_utils.c
@@ -195,7 +195,7 @@ bool gizmo_window_project_2d(
 
 		float ray_origin[3], ray_direction[3];
 
-		if (ED_view3d_win_to_ray(CTX_data_depsgraph(C), ar, v3d, mval, ray_origin, ray_direction, false)) {
+		if (ED_view3d_win_to_ray_clipped(CTX_data_depsgraph(C), ar, v3d, mval, ray_origin, ray_direction, false)) {
 			float lambda;
 			if (isect_ray_plane_v3(ray_origin, ray_direction, plane, &lambda, true)) {
 				float co[3];
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index 97f45bd53fd..8b504befa16 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -264,7 +264,7 @@ static int gizmo_arrow_modal(
 	int ok = 0;
 
 	for (int j = 0; j < 2; j++) {
-		if (ED_view3d_win_to_ray(
+		if (ED_view3d_win_to_ray_clipped(
 		            CTX_data_depsgraph(C),
 		            ar, v3d, proj[j].mval,
 		            proj[j].ray_origin, proj[j].ray_direction, false))
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 99cb24c273c..bb272873aec 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -252,11 +252,11 @@ float ED_view3d_pixel_size_no_ui_scale(const struct RegionView3D *rv3d, const fl
 
 float ED_view3d_calc_zfac(const struct RegionView3D *rv3d, const float co[3], bool *r_flip);
 bool ED_view3d_clip_segment(const struct RegionView3D *rv3d, float ray_start[3], float ray_end[3]);
-bool ED_view3d_win_to_ray(
+bool ED_view3d_win_to_ray_clipped(
         struct Depsgraph *depsgraph,
         const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
         float ray_start[3], float ray_normal[3], const bool do_clip);
-bool ED_view3d_win_to_ray_ex(
+bool ED_view3d_win_to_ray_clipped_ex(
         struct Depsgraph *depsgraph,
         const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
         float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
@@ -280,9 +280,10 @@ bool ED_view3d_win_to_3d_on_plane_int(
 void ED_view3d_win_to_delta(const struct ARegion *ar, const float mval[2], float out[3], const float zfac);
 void ED_view3d_win_to_origin(const struct ARegion *ar, const float mval[2], float out[3]);
 void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], float out[3]);
-bool ED_view3d_win_to_segment(struct Depsgraph *depsgraph,
-                              const struct ARegion *ar, struct View3D *v3d, const float mval[2],
-                              float r_ray_start[3], float r_ray_end[3], const bool do_clip);
+bool ED_view3d_win_to_segment_clipped(
+        struct Depsgraph *depsgraph,
+        const struct ARegion *ar, struct View3D *v3d, const float mval[2],
+        float r_ray_start[3], float r_ray_end[3], const bool do_clip);
 void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
 void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d, float obmat[4][4], float pmat[4][4]);
 
diff --git a/source/blender/editors/mesh/editmesh_add_gizmo.c b/source/blender/editors/mesh/editmesh_add_gizmo.c
index d56d9513fc8..4e8985d2a9b 100644
--- a/source/blender/editors/mesh/editmesh_add_gizmo.c
+++ b/source/blender/editors/mesh/editmesh_add_gizmo.c
@@ -100,7 +100,7 @@ static void calc_initial_placement_point_from_view(
 
 	if (use_mouse_project) {
 		float ray_co[3], ray_no[3];
-		if (ED_view3d_win_to_ray(
+		if (ED_view3d_win_to_ray_clipped(
 		            CTX_data_depsgraph(C),
 		            ar, v3d, mval,
 		            ray_co, ray_no, false))
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 44eceba2ec1..e2f13139718 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1572,8 +1572,8 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
 	}
 
 	/* unproject screen line */
-	ED_view3d_win_to_segment(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
-	ED_view3d_win_to_segment(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
+	ED_view3d_win_to_segment_clipped(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
+	ED_view3d_win_to_segment_clipped(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
 
 	mul_m4_v3(kcd->ob->imat, v1);
 	mul_m4_v3(kcd->ob->imat, v2);
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index ce564e10e60..311df0a54c6 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1118,7 +1118,7 @@ bool EDBM_unified_findnearest_from_raycast(
 		BMElem *ele;
 	} best = {0, NULL};
 
-	if (ED_view3d_win_to_ray(
+	if (ED_view3d_win_to_ray_clipped(
 	        vc->depsgraph,
 	        vc->ar, vc->v3d, mval_fl,
 	        ray_origin, ray_direction, true))
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index fd87ba32653..d5b83b71bc3 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1502,7 +1502,7 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e,
 		ar->winy / 2.0f,
 	};
 
-	ED_view3d_win_to_segment(depsgraph, ar, v3d, mval_f, origin, end, false);
+	ED_view3d_win_to_segment_clipped(depsgraph, ar, v3d, mval_f, origin, end, false);
 
 	invert_m4_m4(invmat, obedit->obmat);
 	mul_m4_v3(invmat, origin);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 19488064c97..361eb031ea6 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -3751,7 +3751,7 @@ static void brush_add_count_iter(
 	mco[1] = data->mval[1] + dmy;
 
 	float co1[3], co2[3];
-	ED_view3d_win_to_segment(depsgraph, data->vc.ar, data->vc.v3d, mco, co1, co2, true);
+	ED_view3d_win_to_segment_clipped(depsgraph, data->vc.ar, data->vc.v3d, mco, co1, co2, true);
 
 	mul_m4_v3(iter_data->imat, co1);
 	mul_m4_v3(iter_data->imat, co2);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index ccba962a6f8..7365101b9f2 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4697,7 +4697,7 @@ static float sculpt_raycast_init(
 	RegionView3D *rv3d = vc->ar->regiondata;
 
 	/* TODO: what if the segment is totally clipped? (return == 0) */
-	ED_view3d_win_to_segment(vc->depsgraph, vc->ar, vc->v3d, mouse, ray_start, ray_end, true);
+	ED_view3d_win_to_segment_clipped(vc->depsgraph, vc->ar, vc->v3d, mouse, ray_start, ray_end, true);
 
 	invert_m4_m4(obimat, ob->obmat);
 	mul_m4_v3(obimat, ray_start);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 0885d0e84c4..719530c7293 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -370,7 +370,7 @@ bool ED_view3d_clip_segment(const RegionView3D *rv3d, float ray_start[3], float
  * \param do_clip_planes Optionally clip the start of the ray by the view clipping planes.
  * \return success, false if the ray is totally clipped.
  */
-bool ED_view3d_win_to_ray_ex(
+bool ED_view3d_win_to_ray_clipped_ex(
         struct Depsgraph *depsgraph,
         const ARegion *ar, const View3D *v3d, const float mval[2],
         float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip_planes)
@@ -400,12 +400,12 @@ bool ED_view3d_win_to_ray_ex(
  * \param do_clip_planes Optionally clip the start of the ray by the view clipping planes.
  * \return success, false if the ray is totally clipped.
  */
-bool ED_view3d_win_to_ray(
+bool ED_view3d_win_to_ray_clipped(
         struct Depsgraph *depsgraph,
         const ARegion *ar, const View3D *v3d, const float mval[2],
         float r_ray_start[3], float r_ray_normal[3], const bool do_clip_planes)
 {
-	return ED_view3d_win_to_ray_ex(depsgraph, ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip_planes);
+	return ED_view3d_win_to_ray_clipped_ex(depsgraph, ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip_planes);
 }
 
 /**
@@ -660,9 +660,10 @@ void ED_view3d_win_to_vector(const ARegion *ar, const float mval[2], float out[3
  * \param do_clip_planes Optionally clip the ray by the view clipping planes.
  * \return success, false if the segment is totally clipped.
  */
-bool ED_view3d_win_to_segment(struct Depsgraph *depsgraph,
-                              const ARegion *ar, View3D *v3d, const float mval[2],
-                              float r_ray_start[3], float r_ray_end[3], const bool do_clip_planes)
+bool ED_view3d_win_to_segment_clipped(
+        struct Depsgraph *depsgraph,
+        const ARegion *ar, View3D *v3d, const float mval[2],
+        float r_ray_start[3], float r_ray_end[3], const bool do_clip_planes)
 {
 	view3d_win_to_ray_segment(depsgraph, ar, v

@@ Diff output truncated at 10240 characters. @@



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