[Bf-blender-cvs] [0acc1b4c6c4] master: Cleanup: style
Campbell Barton
noreply at git.blender.org
Thu Sep 20 01:54:33 CEST 2018
Commit: 0acc1b4c6c42a4f3b056b805bdc3c25f0666954d
Author: Campbell Barton
Date: Thu Sep 20 10:06:59 2018 +1000
Branches: master
https://developer.blender.org/rB0acc1b4c6c42a4f3b056b805bdc3c25f0666954d
Cleanup: style
===================================================================
M source/blender/alembic/intern/abc_points.cc
M source/blender/blenkernel/intern/modifiers_bmesh.c
M source/blender/blenkernel/intern/tracking_stabilize.c
M source/blender/blenkernel/intern/tracking_util.c
M source/blender/compositor/nodes/COM_RenderLayersNode.cpp
===================================================================
diff --git a/source/blender/alembic/intern/abc_points.cc b/source/blender/alembic/intern/abc_points.cc
index 80567cd6bf0..738adb4cd3a 100644
--- a/source/blender/alembic/intern/abc_points.cc
+++ b/source/blender/alembic/intern/abc_points.cc
@@ -60,10 +60,10 @@ using Alembic::AbcGeom::OPointsSchema;
AbcPointsWriter::AbcPointsWriter(Scene *scene,
Object *ob,
- AbcTransformWriter *parent,
- uint32_t time_sampling,
- ExportSettings &settings,
- ParticleSystem *psys)
+ AbcTransformWriter *parent,
+ uint32_t time_sampling,
+ ExportSettings &settings,
+ ParticleSystem *psys)
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
{
m_psys = psys;
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index a1172d3f110..4de876f1060 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -106,7 +106,7 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm, const bool calc_face_normal)
/*do verts*/
bool vert_allocated;
- mv = mvert = DM_get_vert_array(dm, &vert_allocated);;
+ mv = mvert = DM_get_vert_array(dm, &vert_allocated);
for (i = 0; i < totvert; i++, mv++) {
v = BM_vert_create(bm, mv->co, NULL, BM_CREATE_SKIP_CD);
normal_short_to_float_v3(v->no, mv->no);
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index cbf1a02a46c..331db5b6ff0 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -992,7 +992,7 @@ static void initialize_all_tracks(StabContext *ctx, float aspect)
* By definition, offset contribution is zero there.
*/
int reference_frame = tracking->stabilization.anchor_frame;
- float average_angle=0, average_scale_step=0;
+ float average_angle = 0, average_scale_step = 0;
float average_translation[2], average_pos[2], pivot[2];
zero_v2(average_translation);
zero_v2(pivot);
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 8c1b846db84..621e0cc6a2e 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -853,17 +853,17 @@ static ImBuf *accessor_get_ibuf(TrackingImageAccessor *accessor,
}
static libmv_CacheKey accessor_get_image_callback(
- struct libmv_FrameAccessorUserData *user_data,
- int clip_index,
- int frame,
- libmv_InputMode input_mode,
- int downscale,
- const libmv_Region *region,
- const libmv_FrameTransform *transform,
- float **destination,
- int *width,
- int *height,
- int *channels)
+ struct libmv_FrameAccessorUserData *user_data,
+ int clip_index,
+ int frame,
+ libmv_InputMode input_mode,
+ int downscale,
+ const libmv_Region *region,
+ const libmv_FrameTransform *transform,
+ float **destination,
+ int *width,
+ int *height,
+ int *channels)
{
TrackingImageAccessor *accessor = (TrackingImageAccessor *) user_data;
ImBuf *ibuf;
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
index 2286db81860..6c0e7099150 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
@@ -78,8 +78,8 @@ void RenderLayersNode::testRenderLink(NodeConverter &converter,
const int num_outputs = this->getNumberOfOutputSockets();
for (int i = 0; i < num_outputs; i++) {
NodeOutput *output = this->getOutputSocket(i);
- NodeImageLayer *storage = (NodeImageLayer*) output->getbNodeSocket()->storage;
- RenderPass *rpass = (RenderPass*) BLI_findstring(
+ NodeImageLayer *storage = (NodeImageLayer *)output->getbNodeSocket()->storage;
+ RenderPass *rpass = (RenderPass *)BLI_findstring(
&rl->passes,
storage->pass_name,
offsetof(RenderPass, name));
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