[Bf-blender-cvs] [40ac38f18d5] blender2.8: Gizmo: remove matrix rotation for the dial gizmo
Campbell Barton
noreply at git.blender.org
Wed Sep 19 08:10:42 CEST 2018
Commit: 40ac38f18d5235fd57f2b0e7bda4f648f1b22a85
Author: Campbell Barton
Date: Wed Sep 19 16:22:01 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB40ac38f18d5235fd57f2b0e7bda4f648f1b22a85
Gizmo: remove matrix rotation for the dial gizmo
This makes it impossible to rotate the gizmo using the matrix Y axis.
Testing without this and I can't find any cases it breaks.
===================================================================
M source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
===================================================================
diff --git a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
index 1876d6ba00f..8af936dd74e 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
@@ -102,19 +102,6 @@ typedef struct DialInteraction {
/* Could make option, negative to clip more (don't show when view aligned). */
#define DIAL_CLIP_BIAS 0.02
-/**
- * We can't use this for the #wmGizmoType.matrix_basis_get callback, it conflicts with depth picking.
- */
-static void dial_calc_matrix(const wmGizmo *gz, float mat[4][4])
-{
- float rot[3][3];
- const float up[3] = {0.0f, 0.0f, 1.0f};
-
- rotation_between_vecs_to_mat3(rot, up, gz->matrix_basis[2]);
- copy_m4_m3(mat, rot);
- copy_v3_v3(mat[3], gz->matrix_basis[3]);
-}
-
/* -------------------------------------------------------------------- */
static void dial_geom_draw(
@@ -296,7 +283,6 @@ static void dial_draw_intern(
const bContext *C, wmGizmo *gz,
const bool select, const bool highlight, float clip_plane[4])
{
- float matrix_basis_adjust[4][4];
float matrix_final[4][4];
float color[4];
@@ -304,12 +290,7 @@ static void dial_draw_intern(
gizmo_color_get(gz, highlight, color);
- dial_calc_matrix(gz, matrix_basis_adjust);
-
- WM_gizmo_calc_matrix_final_params(
- gz, &((struct WM_GizmoMatrixParams) {
- .matrix_basis = (void *)matrix_basis_adjust,
- }), matrix_final);
+ WM_gizmo_calc_matrix_final(gz, matrix_final);
GPU_matrix_push();
GPU_matrix_mul(matrix_final);
@@ -360,7 +341,7 @@ static void dial_draw_intern(
}
/* Draw actual dial gizmo. */
- dial_geom_draw(gz, color, select, matrix_basis_adjust, clip_plane);
+ dial_geom_draw(gz, color, select, gz->matrix_basis, clip_plane);
GPU_matrix_pop();
}
@@ -429,14 +410,9 @@ static int gizmo_dial_modal(
const float co_outer[4] = {0.0f, DIAL_WIDTH, 0.0f};
float angle_ofs, angle_delta;
- float matrix[4][4];
-
- dial_calc_matrix(gz, matrix);
-
dial_ghostarc_get_angles(
CTX_data_depsgraph(C),
- gz, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta);
-
+ gz, event, CTX_wm_region(C), CTX_wm_view3d(C), gz->matrix_basis, co_outer, &angle_ofs, &angle_delta);
if (tweak_flag & WM_GIZMO_TWEAK_SNAP) {
const double snap = DEG2RAD(5);
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