[Bf-blender-cvs] [629c6a87693] blender2.8: Eevee: Rename "Trace Quality" into "Trace Precision"
Clément Foucault
noreply at git.blender.org
Tue Sep 18 21:40:03 CEST 2018
Commit: 629c6a87693a8aebb87e74c5c782bddce6b613ef
Author: Clément Foucault
Date: Tue Sep 18 21:39:15 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB629c6a87693a8aebb87e74c5c782bddce6b613ef
Eevee: Rename "Trace Quality" into "Trace Precision"
The thing is that the quality is something a bit subjective regarding this
option value.
A more precise trace will have more noise so quality is also diminished in
a way. I believe that using "Precision" is more correct than "Quality" in
this case.
===================================================================
M source/blender/makesrna/intern/rna_scene.c
===================================================================
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index ef9855cd571..ffcb7b1520f 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -5670,7 +5670,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna)
prop = RNA_def_property(srna, "ssr_quality", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_default(prop, 0.25f);
- RNA_def_property_ui_text(prop, "Trace Quality", "Quality of the screen space raytracing");
+ RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the screen space raytracing");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC);
@@ -5791,7 +5791,7 @@ static void rna_def_scene_eevee(BlenderRNA *brna)
prop = RNA_def_property(srna, "gtao_quality", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_default(prop, 0.25f);
- RNA_def_property_ui_text(prop, "Trace Quality", "Quality of the horizon search");
+ RNA_def_property_ui_text(prop, "Trace Precision", "Precision of the horizon search");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC);
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