[Bf-blender-cvs] [4c2ac2a02fe] blender2.8: UI: show options for smooth and randomize
Campbell Barton
noreply at git.blender.org
Thu Sep 13 01:16:11 CEST 2018
Commit: 4c2ac2a02fec5bc01d28622a6a02dcce9530ada6
Author: Campbell Barton
Date: Thu Sep 13 09:23:24 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB4c2ac2a02fec5bc01d28622a6a02dcce9530ada6
UI: show options for smooth and randomize
===================================================================
M release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index f304d179d5f..5293cb0bae3 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -773,6 +773,9 @@ class _defs_edit_mesh:
@ToolDef.from_fn
def vertex_smooth():
+ def draw_settings(context, layout, tool):
+ props = tool.operator_properties("mesh.vertices_smooth")
+ layout.prop(props, "repeat")
return dict(
text="Smooth",
icon="ops.mesh.vertices_smooth",
@@ -782,10 +785,16 @@ class _defs_edit_mesh:
("mesh.vertices_smooth", dict(factor=0.0),
dict(type='ACTIONMOUSE', value='PRESS')),
),
+ draw_settings=draw_settings,
)
@ToolDef.from_fn
def vertex_randomize():
+ def draw_settings(context, layout, tool):
+ props = tool.operator_properties("transform.vertex_random")
+ layout.prop(props, "uniform")
+ layout.prop(props, "normal")
+ layout.prop(props, "seed")
return dict(
text="Randomize",
icon="ops.transform.vertex_random",
@@ -795,6 +804,7 @@ class _defs_edit_mesh:
("transform.vertex_random", dict(offset=0.0),
dict(type='ACTIONMOUSE', value='PRESS')),
),
+ draw_settings=draw_settings,
)
@ToolDef.from_fn
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