[Bf-blender-cvs] [7283179a002] blender2.8: Poly Build: dissolve was using selection, not highlighted
Campbell Barton
noreply at git.blender.org
Mon Sep 10 09:19:50 CEST 2018
Commit: 7283179a002ee01bda843f31a4c5e294e0fcaa28
Author: Campbell Barton
Date: Mon Sep 10 17:26:22 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB7283179a002ee01bda843f31a4c5e294e0fcaa28
Poly Build: dissolve was using selection, not highlighted
Also no need to clear selection history,
BM_mesh_elem_hflag_disable_all handles this.
===================================================================
M source/blender/editors/mesh/editmesh_polybuild.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_polybuild.c b/source/blender/editors/mesh/editmesh_polybuild.c
index 617242fa801..14ae6afc7cb 100644
--- a/source/blender/editors/mesh/editmesh_polybuild.c
+++ b/source/blender/editors/mesh/editmesh_polybuild.c
@@ -81,9 +81,6 @@ static void edbm_flag_disable_all_multi(ViewLayer *view_layer, const char hflag)
BMesh *bm_iter = em_iter->bm;
if (bm_iter->totvertsel) {
EDBM_flag_disable_all(em_iter, hflag);
- if (hflag & BM_ELEM_SELECT) {
- BM_select_history_clear(em_iter->bm);
- }
DEG_id_tag_update(ob_iter->data, DEG_TAG_SELECT_UPDATE);
}
}
@@ -429,8 +426,6 @@ static int edbm_polybuild_dissolve_at_cursor_invoke(
BMEditMesh *em = vc.em;
BMesh *bm = em->bm;
- edbm_selectmode_ensure(vc.scene, vc.em, SCE_SELECT_VERTEX);
-
if (ele_act->head.htype == BM_EDGE) {
BMEdge *e_act = (BMEdge *)ele_act;
BMLoop *l_a, *l_b;
@@ -450,9 +445,14 @@ static int edbm_polybuild_dissolve_at_cursor_invoke(
}
else {
/* too involved to do inline */
+
+ /* Avoid using selection so failure wont leave modified state. */
+ EDBM_flag_disable_all(em, BM_ELEM_TAG);
+ BM_elem_flag_enable(v_act, BM_ELEM_TAG);
+
if (!EDBM_op_callf(em, op,
"dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
- BM_ELEM_SELECT, false, true))
+ BM_ELEM_TAG, false, true))
{
return OPERATOR_CANCELLED;
}
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