[Bf-blender-cvs] [31b8dbf8c06] blender2.8: Fix extrude gizmo redo after selection glitch
Campbell Barton
noreply at git.blender.org
Sat Sep 8 05:27:47 CEST 2018
Commit: 31b8dbf8c064c1bf0102af1941ea2163ece78a26
Author: Campbell Barton
Date: Sat Sep 8 13:36:47 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB31b8dbf8c064c1bf0102af1941ea2163ece78a26
Fix extrude gizmo redo after selection glitch
It was possible to adjust extrusion after selection.
===================================================================
M source/blender/editors/mesh/editmesh_extrude.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index d54437913f4..fa6a1f7b60c 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -567,7 +567,9 @@ static void gizmo_mesh_extrude_refresh(const bContext *C, wmGizmoGroup *gzgroup)
WM_gizmo_set_matrix_location(man->adjust_xyz_no[i], tbounds.center);
}
- wmOperator *op = WM_operator_last_redo(C);
+ /* Adjust current operator. */
+ /* Don't use 'WM_operator_last_redo' because selection actions will be ignored. */
+ wmOperator *op = CTX_wm_manager(C)->operators.last;
bool has_redo = (op && op->type == man->ot_extrude);
/* Un-hide. */
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