[Bf-blender-cvs] [dc29ae579f2] blender2.8: UI: make extrude gizmo similar size to transform

Campbell Barton noreply at git.blender.org
Sat Sep 8 02:43:31 CEST 2018


Commit: dc29ae579f2dcdab0326ab3fcc60dc1f488f029d
Author: Campbell Barton
Date:   Sat Sep 8 10:50:53 2018 +1000
Branches: blender2.8
https://developer.blender.org/rBdc29ae579f2dcdab0326ab3fcc60dc1f488f029d

UI: make extrude gizmo similar size to transform

===================================================================

M	source/blender/editors/mesh/editmesh_extrude.c

===================================================================

diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 35dc7f55797..e763a14f3d8 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -368,8 +368,8 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
 static const float extrude_button_scale = 0.15f;
 static const float extrude_button_offset_scale = 1.5f;
 static const float extrude_arrow_scale = 1.0f;
-static const float extrude_arrow_xyz_axis_scale = 1.0f;
-static const float extrude_arrow_normal_axis_scale = 1.75f;
+static const float extrude_arrow_xyz_axis_scale = 0.4f;
+static const float extrude_arrow_normal_axis_scale = 1.0f;
 
 static const uchar shape_plus[] = {
 	0x5f, 0xfb, 0x40, 0xee, 0x25, 0xda, 0x11, 0xbf, 0x4, 0xa0, 0x0, 0x80, 0x4, 0x5f, 0x11,



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