[Bf-blender-cvs] [b3aa0cfe75d] blender2.8: Cleanup: Remove unnecessary uniform
Clément Foucault
noreply at git.blender.org
Wed Sep 5 19:00:20 CEST 2018
Commit: b3aa0cfe75d7c7ae5fa1c791c1ab756825c744a4
Author: Clément Foucault
Date: Wed Sep 5 17:02:23 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb3aa0cfe75d7c7ae5fa1c791c1ab756825c744a4
Cleanup: Remove unnecessary uniform
===================================================================
M source/blender/draw/modes/overlay_mode.c
===================================================================
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 94b5309a724..04d1b2f1648 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -267,7 +267,6 @@ static void overlay_cache_populate(void *vedata, Object *ob)
sh = e_data.select_wireframe_sh;
DRWShadingGroup *shgrp = DRW_shgroup_create(sh, pass);
- DRW_shgroup_uniform_vec2(shgrp, "viewportSize", DRW_viewport_size_get(), 1);
DRW_shgroup_uniform_vec2(shgrp, "wireStepParam", (all_wires)
? params
: stl->g_data->wire_step_param, 1);
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