[Bf-blender-cvs] [dba2aba8557] cycles_embree: Merge branch 'master' of git.blender.org:blender into cycles_embree
Stefan Werner
noreply at git.blender.org
Mon Oct 29 19:58:13 CET 2018
Commit: dba2aba8557e38d648072a3875019e006584ca76
Author: Stefan Werner
Date: Mon Oct 29 14:58:10 2018 -0400
Branches: cycles_embree
https://developer.blender.org/rBdba2aba8557e38d648072a3875019e006584ca76
Merge branch 'master' of git.blender.org:blender into cycles_embree
# Conflicts:
# build_files/cmake/platform/platform_win32.cmake
===================================================================
===================================================================
diff --cc build_files/cmake/platform/platform_win32.cmake
index bede5de4a71,440f514b025..38d3db02a32
--- a/build_files/cmake/platform/platform_win32.cmake
+++ b/build_files/cmake/platform/platform_win32.cmake
@@@ -608,6 -608,39 +608,43 @@@ if(WITH_CYCLES_OSL
endif()
endif()
+if(WITH_CYCLES_EMBREE)
+ find_package(embree 3.2 REQUIRED)
+endif()
++
+ if (WINDOWS_PYTHON_DEBUG)
+ # Include the system scripts in the blender_python_system_scripts project.
+ FILE(GLOB_RECURSE inFiles "${CMAKE_SOURCE_DIR}/release/scripts/*.*" )
+ ADD_CUSTOM_TARGET(blender_python_system_scripts SOURCES ${inFiles})
+ foreach(_source IN ITEMS ${inFiles})
+ get_filename_component(_source_path "${_source}" PATH)
+ string(REPLACE "${CMAKE_SOURCE_DIR}/release/scripts/" "" _source_path "${_source_path}")
+ string(REPLACE "/" "\\" _group_path "${_source_path}")
+ source_group("${_group_path}" FILES "${_source}")
+ endforeach()
+ # Include the user scripts from the profile folder in the blender_python_user_scripts project.
+ set(USER_SCRIPTS_ROOT "$ENV{appdata}/blender foundation/blender/${BLENDER_VERSION}")
+ file(TO_CMAKE_PATH ${USER_SCRIPTS_ROOT} USER_SCRIPTS_ROOT)
+ FILE(GLOB_RECURSE inFiles "${USER_SCRIPTS_ROOT}/scripts/*.*" )
+ ADD_CUSTOM_TARGET(blender_python_user_scripts SOURCES ${inFiles})
+ foreach(_source IN ITEMS ${inFiles})
+ get_filename_component(_source_path "${_source}" PATH)
+ string(REPLACE "${USER_SCRIPTS_ROOT}/scripts" "" _source_path "${_source_path}")
+ string(REPLACE "/" "\\" _group_path "${_source_path}")
+ source_group("${_group_path}" FILES "${_source}")
+ endforeach()
+ set_target_properties(blender_python_system_scripts PROPERTIES FOLDER "scripts")
+ set_target_properties(blender_python_user_scripts PROPERTIES FOLDER "scripts")
+ # Set the default debugging options for the project, only write this file once so the user
+ # is free to override them at their own perril.
+ set(USER_PROPS_FILE "${CMAKE_CURRENT_BINARY_DIR}/source/creator/blender.Cpp.user.props")
+ if(NOT EXISTS ${USER_PROPS_FILE})
+ # Layout below is messy, because otherwise the generated file will look messy.
+ file(WRITE ${USER_PROPS_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>
+ <Project DefaultTargets=\"Build\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">
+ <PropertyGroup>
+ <LocalDebuggerCommandArguments>-con --env-system-scripts \"${CMAKE_SOURCE_DIR}/release/scripts\" </LocalDebuggerCommandArguments>
+ </PropertyGroup>
+ </Project>")
+ endif()
+ endif()
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