[Bf-blender-cvs] [7cbbc65faa6] blender2.8: Cleanup: Remove silly redundant if check in ED_armature_edit_select_pick

Dalai Felinto noreply at git.blender.org
Sat Oct 27 00:22:07 CEST 2018


Commit: 7cbbc65faa68628fcd1c9a3c7776d04374aed383
Author: Dalai Felinto
Date:   Fri Oct 26 19:20:12 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB7cbbc65faa68628fcd1c9a3c7776d04374aed383

Cleanup: Remove silly redundant if check in ED_armature_edit_select_pick

===================================================================

M	source/blender/editors/armature/armature_select.c

===================================================================

diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index b47416b5d5f..216d068558d 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -705,15 +705,13 @@ bool ED_armature_edit_select_pick(bContext *C, const int mval[2], bool extend, b
 
 		ED_armature_edit_sync_selection(arm->edbo);
 
-		if (nearBone) {
-			/* then now check for active status */
-			if (ebone_select_flag(nearBone)) {
-				arm->act_edbone = nearBone;
-			}
+		/* then now check for active status */
+		if (ebone_select_flag(nearBone)) {
+			arm->act_edbone = nearBone;
+		}
 
-			if (vc.view_layer->basact != basact) {
-				ED_object_base_activate(C, basact);
-			}
+		if (vc.view_layer->basact != basact) {
+			ED_object_base_activate(C, basact);
 		}
 
 		WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);



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