[Bf-blender-cvs] [4c75cc488a4] blender2.8: Correction for Gizmo.draw_custom_shape utility API
Campbell Barton
noreply at git.blender.org
Fri Oct 26 03:44:18 CEST 2018
Commit: 4c75cc488a49ff9dedf9b0aa520f8688d753b987
Author: Campbell Barton
Date: Fri Oct 26 12:43:40 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB4c75cc488a49ff9dedf9b0aa520f8688d753b987
Correction for Gizmo.draw_custom_shape utility API
===================================================================
M release/scripts/modules/bpy_types.py
===================================================================
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index f8eabdde8ef..0ef1f4504e1 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -595,6 +595,7 @@ class Gizmo(StructRNA):
matrix = self.matrix_world
batch, shader = shape
+ shader.bind()
if select_id is not None:
gpu.select.load_id(select_id)
@@ -603,7 +604,6 @@ class Gizmo(StructRNA):
color = (*self.color_highlight, self.alpha_highlight)
else:
color = (*self.color, self.alpha)
- batch.program_set(shader)
shader.uniform_float("color", color)
with gpu.matrix.push_pop():
@@ -639,6 +639,7 @@ class Gizmo(StructRNA):
vbo.attr_fill(id=pos_id, data=verts)
batch = GPUBatch(type=type, buf=vbo)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR' if dims == 3 else '2D_UNIFORM_COLOR')
+ batch.program_set(shader)
return (batch, shader)
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